[Plugin] Sculpt Tools (help)
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… I've been messing around with view.draw lately, and have to say that its confusing. View only updates when the view changes, and in order to get it to update on mouse move, requires a lot of confusing things that I don't understand yet. I'll figure it out sooner or later…
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calling
view.invalidate
forces a refresh. Hope that helps. -
When you figure it out, let me know
I've also had difficulty with it. I eventually get it to work, but I never feel confident I've implemented how it is supposed to be implemented.
Chris
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@jim said:
calling
view.invalidate
forces a refresh. Hope that helps.That much I do know, but my problem is where to put it, and when to do it.
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Nice concatenation there, Majid.
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( 03/07/09) Working icons on windows. easy install.
… These are the only files necessary, and where they should go:
btm_Sculpt_Tools_Loader.rb
> plugins folder
btm_Sculpt_Tools folder > plugins folderbtm_sculpt1_dialog1.png > btm_Sculpt_Tools folder
btm_sculpt2_bulge1.png > btm_Sculpt_Tools folder
btm_sculpt3_push1.png > btm_Sculpt_Tools folder
btm_sculpt4_smooth1.png > btm_Sculpt_Tools folder
btm_Sculpt1_Dialog.rb
> btm_Sculpt_Tools folder
btm_Sculpt2_Bulge.rb
> btm_Sculpt_Tools folder
btm_Sculpt3_Push.rb
> btm_Sculpt_Tools folder
btm_Sculpt4_smooth.rb
> btm_Sculpt_Tools folder… Post here if you are having problems.
NOTES: for Bulge and Push, Shift will reverse the tools, so Bulge will carve, and Push will Pull. Bulge bulges the mesh, push pushes things away from the cursor, and smooth smoothes out the mesh.
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Hello all! Here's another head ...
Great script
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@negativa said:
Hello all! Here's another head ...
Great script
[attachment=0:2reuq2g6]<!-- ia0 -->my_sculpthead.jpg<!-- ia0 -->[/attachment:2reuq2g6]Nice!
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Very cool!...thanks for your reply BTM. I've downloaded and am currently playin' around. Thank you for the script!
Jeff -
Okay, after looking through the utilitiestools script, and through the SU API for a while, I have found out how to add inferencing and view.draw objects you can see scripts will be updated eventually.
` def activate
@ip1 = Sketchup::InputPoint.new
@ip2 = Sketchup::InputPoint.new
# new inputpoints.
enddef onMouseMove(flags,x,y,view)
@ip1.pick view, x, y
#gets 1.
if @ip1 != @ip2
# if 1 moved from the last position, where 2 is, do this.
view.invalidate if( @ip1.display? or @ip2.display? )
# invalidate the view if either point is shown. remove the if( @ip1.display? or @ip2.display? ) part when adding other visualizations.
@ip2.copy! @ip1
# set 2 to 1, so that when 1 moves again, it can tell.
end
enddef draw(view)
@ip1.draw view
# draw 1.
end` -
Hi to All,
it is a very nice tool but where can i find the icons for the toolbar. The toolbar works but without icons.
The icons were not included at the download.Karlheinz
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@charly2008 said:
Hi to All,
it is a very nice tool but where can i find the icons for the toolbar. The toolbar works but without icons.
The icons were not included at the download.They should have been, and are included in the latest version. Maybe try re-installing it ( go to page 4; the download there has been updated several times. )
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… on a side note, does anyone know how to get view.draw to draw a 12 point circle, oriented in any direction with any given radius?
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Thankyou BTM
Karlheinz
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Charly, you don't have duplicate icons and your on Windows. Are most people still getting double set of toolbar icons? I am running Vista 64bit and I still get ther double icons. Anyone else?
Chris
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@chris fullmer said:
Charly, you don't have duplicate icons and your on Windows. Are most people still getting double set of toolbar icons? I am running Vista 64bit and I still get ther double icons. Anyone else?
Chris
… I don't think anybody else said they were getting duplicate icons but you. ( Though, in an older version of the script there were duplicates in the plugins menu; there shouldn't be anymore. )
It's a bit weird. does anyone else with vista have the same problem as Chris? -
this is not Sketchup...you are kidding me this is skerinobrush **U**P, .... thanx this is working fine....
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It is definetely a great plugin... it workes fine with SU6 ,but bulge tool sometimes doesn't works with SU7...and I must choose another tool , then comeback to sculp tool, to force it working.is it a bug or interfere with other plugs...something abou SU7 or...?
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Thank you BTM. It is a great addition to SU!
Tomasz
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@majid said:
It is definetely a great plugin... it workes fine with SU6 ,but bulge tool sometimes doesn't works with SU7...and I must choose another tool , then comeback to sculp tool, to force it working.is it a bug or interfere with other plugs...something abou SU7 or...?
I don't know.
When it doesn't work, what exactly do you mean? Does it stop working altogether? try keeping the ruby console open and tell me what pops up in it when the tool stops working.
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