sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    Mac User? | Join the Rayscaper Beta for Mac Learn More

    SketchyPhysics 4?

    Scheduled Pinned Locked Moved SketchyPhysics
    18 Posts 7 Posters 13.7k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C
      CPhillips
      last edited by

      I think I had the idea before but I am not sure. The hard part was the plumbing around it.

      $curEvalGroup isnt used anymore. Instead just use "group".

      The code in the old scripting thread is obsolete. Here is almost the same thing:

      onstart{
         group.hidden=true
         @unhideAtEnd=true
         solid=false
      }
      ontouch{|toucher,speed,pos|
         if(toucher.name=="sphere")
            group.hidden=false
            solid=true
         end
      }
      

      I dont know any reason this version would be slower than the last.

      1 Reply Last reply
      Reply Quote 0
      • W
        Wacov
        last edited by

        Chris, shouldn't the scripting window have error checking? It lets me stick any old junk into it, tries to run it, and breaks the model forever. Basically, it's trial and error, making a new model every time my code's wrong 😞

        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

        1 Reply Last reply
        Reply Quote 0
        • C
          CPhillips
          last edited by

          It will eventually. Right now this is just a work in progress release.

          Unless you get into a loop you should be able to reset and get back to the start no matter what errors.

          If you do find a piece of script that permanently breaks a model post it here.

          1 Reply Last reply
          Reply Quote 0
          • C
            CPhillips
            last edited by

            Ah, I think I see the problem with bad scripts "breaking" the model. I'll fix it.

            Hitting reset or a bunch of undo's might allow you to get back to start.

            1 Reply Last reply
            Reply Quote 0
            • P
              Physicsguy1
              last edited by

              Well, when it comes to big models where a line-less and shaded-only style has to be used, it is terrible compared to the current. I know for sure because I was playing with a fast battleship game, which slowed down to about a frame PER second once I downloaded the latest version.

              1 Reply Last reply
              Reply Quote 0
              • W
                Wacov
                last edited by

                Thanks Chris πŸ‘
                It happens with anything except perfect script 😞

                I don't have the slowdown problem, that's wierd...

                http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

                1 Reply Last reply
                Reply Quote 0
                • P
                  Physicsguy1
                  last edited by

                  I'll try again.

                  1 Reply Last reply
                  Reply Quote 0
                  • C
                    CPhillips
                    last edited by

                    If you open the ruby console it will print performance statistics after each run. If you find a model that is much slower post a link and I'll take a looks.

                    1 Reply Last reply
                    Reply Quote 0
                    • J
                      JaViXP
                      last edited by

                      I've downloaded the June 25 version and I noticed a little "error". When you hit the press button there's a quote ( " ) in the SketchyPhysics Control Panel πŸ˜‰

                      "Giving up is way harder than trying"
                      JaViXP's Rendering

                      1 Reply Last reply
                      Reply Quote 0
                      • C
                        CPhillips
                        last edited by

                        Thanks. I fixed it.

                        1 Reply Last reply
                        Reply Quote 0
                        • P
                          PituPhysics
                          last edited by

                          Hello, when will the new version? which works in the SU Make 2013?

                          1 Reply Last reply
                          Reply Quote 0

                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                          With your input, this post could be even better πŸ’—

                          Register Login
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement