• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Render this: Stained glass

Scheduled Pinned Locked Moved Gallery
66 Posts 27 Posters 23.9k Views 27 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Offline
    david57
    last edited by 16 Jun 2009, 02:18

    BubbaLove has the best one. Its Excellent.

    1 Reply Last reply Reply Quote 0
    • E Offline
      EscapeArtist
      last edited by 16 Jun 2009, 02:28

      Wow, there are some excellent renders here. I better get to work!

      1 Reply Last reply Reply Quote 0
      • M Offline
        MrWip
        last edited by 16 Jun 2009, 07:24

        Your render is charming d12dozr, IRender give good result on this kind of effect (by the way, maybe you should just add some more segment on the round opening...)

        Here is my sketchup files, if people want to give it a try!

        Stained_Glass_Challenge.zip

        http://www.wip-archi.com

        1 Reply Last reply Reply Quote 0
        • D Offline
          dale
          last edited by 16 Jun 2009, 15:03

          Well I figured Macintosh would probably have made the woodwork white, so I changed this and used an HDRI sky, and a little exposure and Gamma tweak. Still Kerlythea


          Picture 89.jpg

          Just monkeying around....like Monsanto

          1 Reply Last reply Reply Quote 0
          • E Offline
            Eulgrand
            last edited by 16 Jun 2009, 17:50

            @arail1 said:

            I especially like the 'watery' quality of the light coming through Eulgrand's window. It makes me think there are trees outside, moving in the wind and the reflections on the wall are in motion. Very convincing to my eye.

            Thanks Arail1. That's right, there's a global with trees outside. Thte "watery" effect is due to the procedural Perlin noise in the bump channel.

            I attach my KT material. Hope this helps.


            Vitrail.mat.zip


            Vitrail.jpg

            1 Reply Last reply Reply Quote 0
            • S Offline
              solo
              last edited by 16 Jun 2009, 21:49

              http://img36.imageshack.us/img36/4527/stainglasschallenge100.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

              1 Reply Last reply Reply Quote 0
              • D Offline
                dylan
                last edited by 16 Jun 2009, 21:55

                There is some great looking stained glass here.

                Is it possible to get this coloured light coming through using Podium?

                http://dmdarchitecture.co.uk/

                1 Reply Last reply Reply Quote 0
                • T Offline
                  trillium
                  last edited by 17 Jun 2009, 01:30

                  hi MrWip, thank you for sharing your fabolous model! how did you generate all the individual pieces of glass from the original image? did you trace each piece in Sketchup? or is there an easier way to do that? thanks again!!!

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    MrWip
                    last edited by 17 Jun 2009, 08:00

                    Richcat, the first image is a bit too burnt for me, but the church is a great peace of work ! (but is it originally a sketchup model... I guess most of the things are just maps, but it looks great )

                    Solo, the quality of the glass is really good with a nice bump and interreflexion. To me the picture is missing some contrast, and the caustics looks maybe a bit 'watery'

                    Trillium, all the glass have been redraw by hand, with the freehand tool (about 30 minutes). I've try the good old photoshop technic : selection --> path --> export to Ai --> DWG ... but the shape was too unprecise, and made of too much edges...

                    http://www.wip-archi.com

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      Al Hart
                      last edited by 21 Jun 2009, 15:30

                      Thanks for the model WIP. I've been playing with it for a day or so. There are lots of things to play with - like the amount of transparency, translucency, refraction, and daylight processing for the glass. And the lighting outside. Rather than direct sun, I chose a sunset sky HDRi for the sky. It gives an interesting, different effect.


                      wip-stained-glass.jpg

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

                      1 Reply Last reply Reply Quote 0
                      • E Offline
                        EscapeArtist
                        last edited by 21 Jun 2009, 23:30

                        OK, here's my "entry. I'm having no end of trouble with the textures, so this is still a WIP. Maybe I'll get around to finishing it, but I have a real window I need to work on.

                        render.jpg

                        All SU and Kerky.

                        Edit: I said I was done messing with this but I guess I lied. I couldn't stand leaving it half-finished, so I kept working on it. First shot is the whole thing, the second part is a closeup of the glass - the far view doesn't show the bump mapping. It's all geometry: Window 9' high, 1/4" thick glass, lead cameing is 3/8" and up in thickness. An absurd 800K polys thanks to the lead came. Windowfinal.jpgwindofinalc.jpg

                        1 Reply Last reply Reply Quote 0
                        • arail1A Offline
                          arail1
                          last edited by 22 Jun 2009, 22:06

                          This should be in the 'Renders I've Failed At' or whatever that thread was called but I can't seem to find it.
                          I'd like some advice on how to get some highlights into the glass itself. I like the brick wall. I like the floor. I like the reflections. But the glass itself is quite dead.

                          Rendered in modo.

                          Also, I'm wondering if Solo would have any interest in offering a 'Master Tutorial' about his last post in this thread? I keep looking at that image and I can't imagine how it was achieved.

                          Any help is appreciated.


                          StainedGlassRender401June22B640x480.JPG

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            solo
                            last edited by 22 Jun 2009, 23:52

                            Arail

                            My last post was done using Vue 7inf. Basically I used a customised atmosphere with no sun, I added one volumetric spotlight with soft shadows, selected accurate caustics in render options, and blended the glass photo texture with a cathedral glass.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • arail1A Offline
                              arail1
                              last edited by 23 Jun 2009, 04:05

                              That was Greek you were speaking right? Ancient Greek if I'm not mistaken?
                              Seriously though, I'm familiar with the terms volumetric spotlight and caustics, although I haven't yet experimented with them - I've been working in modo for about 3 weeks. But what is 'cathedral glass'?

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                richcat
                                last edited by 2 Apr 2011, 23:48

                                Thanks Mr WiP for the model
                                Done with IRendernXt, saved out as HDRI tone mapped and sharpened.

                                http://nxt.accurender.com/forums/storage/146/10257/stg3.jpg

                                I also had ago with a model of the Church by Paul Russam - from a while ago. Still needs some work to bring out the chandelier.(feedback from IRender forum)

                                http://api.ning.com/files/DknHnvZ1HRF*xDUHdP-S9pWZliwI9-jM1A8IOLu9HB63XKNkZWnHijUyp4ZATUyL*1OXPFs5axAd9SjWRyhFUshT8ish77rs/church6a.jpg?width=737&height=382

                                1 Reply Last reply Reply Quote 0
                                • A Offline
                                  Al Hart
                                  last edited by 20 May 2011, 01:58

                                  I'm making a new post to this thread because I wanted to try out this model with a Volumetric Fog effect:

                                  http://wiki.renderplus.com/images/8/81/Stained_Glass_Challenge2.jpg

                                  Al Hart

                                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                  IRender nXt from Render Plus

                                  1 Reply Last reply Reply Quote 0
                                  • jason_marantoJ Offline
                                    jason_maranto
                                    last edited by 20 May 2011, 16:29

                                    Here's one from Maxwell Render -- I used a bit of the Maxwell Simulens effect, but no post:
                                    stainedglass.jpg

                                    and here's a bit of post:
                                    stainedglass_post.jpg

                                    Best,
                                    Jason.

                                    I create video tutorial series about several 2D & 3D graphics programs.

                                    1 Reply Last reply Reply Quote 0
                                    • jason_marantoJ Offline
                                      jason_maranto
                                      last edited by 20 May 2011, 20:14

                                      Here's a more traditional window type to show off caustics -- Maxwell Render of course, with a little bit of Maxwell Simulens and post.
                                      stainedglass_window.jpg

                                      I'll let it render longer overnight and post an updated version.

                                      Best,
                                      Jason.

                                      I create video tutorial series about several 2D & 3D graphics programs.

                                      1 Reply Last reply Reply Quote 0
                                      • jason_marantoJ Offline
                                        jason_maranto
                                        last edited by 21 May 2011, 14:24

                                        I added a bit of sss to the colors in MrWip's file that were labeled "translucent" and let it render all night -- this has a tiny bit of Maxwell Simulens but no post work:Maxwell Render - 15 hours

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

                                        1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          solo
                                          last edited by 21 May 2011, 15:45

                                          I thought I'd give it a play with this morning. I used a standard photo for a window, used the image as a transmittive layer on thick glass material.


                                          stained glass imageres.jpg

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 3 / 4
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement