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    Quick tutorial for road design on a terrain

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    • charly2008C Offline
      charly2008
      last edited by

      Hi Pete,

      it is not a particulare project it is only for fun. I try to find only a comfortable workflow for road design that can be used within Sketchup. With GC i did only some first steps. I don't know how to make a profile in GC and to export them separately. Up till now I have exported only an obj file from GC. In the use of Vue i'm also a beginner. It seems to me that you have some experience with GC. Your method sounds promising but I comprehend not yet completely the steps. Perhaps I can soothe my frustration again. Would you be so kind to give me a rough description of the steps within GC.

      Karlheinz

      He who makes no mistakes, makes nothing

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      • soloS Offline
        solo
        last edited by

        Actually Karl, Pilou may be onto something here, the 'tools on surface' ruby will be good to trace the shape of the road in SU and from there you can pull up the barriers as needed, will be a lot easier than my idea above.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • GaieusG Offline
          Gaieus
          last edited by

          What I'd do here is to soften the whole terrain first and then drape the road lines in their place. It wouldn't add further geometry but simply unsoften the two sides of the oad.

          Now from then on, you can use TOS to offset and Joint PushPull to erect side barriers, copy along path to distribute road side posts or what you call them or anything for a road.

          Gai...

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          • charly2008C Offline
            charly2008
            last edited by

            Pete, Csaba, Pilou,

            please can you show me an example how you would do this on the Test Road.skp above.

            Karlheinz

            He who makes no mistakes, makes nothing

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            • GaieusG Offline
              Gaieus
              last edited by

              For that, I'd need the mesh as it is now AND the road that you integrated in that other app (which I don't know) separately imported into SU.

              Can you rip the road only, somehow like Pete suggested above? It would be a long, thin strip this way.

              Gai...

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              • pilouP Offline
                pilou
                last edited by

                In theory you can draw your road with "Tools on surface" by Fredo6 on top view
                Just hide or separate some useless reliefs around the road for have a speedy calculate

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi Csaba,

                  the road was generated with Geocontrol (GC). The workflow is as follows:

                  1. Generation of a terrain
                  2. Drawing the road direction by a Vector tool on a 2D height shaded view
                  3. Road will be generated by GC automatically
                  4. Export terrain as a Wavefront object (.obj).
                  5. Changing the obj file into a 3ds file using Vue or Cinema 4D
                  6. Import of the triangulated mesh (3DS file) into Sketchup.

                  At present i can't see any way to separate the terrain mesh from the Vector road. It is exported as one triangulated mesh.

                  Karlheinz


                  GC


                  GC


                  GC


                  Sketchup mesh

                  He who makes no mistakes, makes nothing

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Hm. I see. Too bad actually. The other option would be to soften the whole surface, turn on hidden geometry and unsoften the bordering edges of the road manually (Shift+Ctrl+Eraser tool) but certainly that's a whole lot of tedious,manual work although can be done at the weekends while one's wife is knitting beside)

                    Gai...

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi csaba,

                      i agree with you, but i'm a Lazy dog.

                      Karlheinz

                      He who makes no mistakes, makes nothing

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                      • A Offline
                        abuyaas
                        last edited by

                        thanks man ı am sorry for may poorıng english

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                        • M Offline
                          Macker
                          last edited by

                          Just dragging this topic up again.

                          Being unfamilliar with the "follow me & keep" tool, could someone please explain how to use it? I get absolutely nonsense results when I use it.

                          Check out my blog @ http://macviz.blogspot.co.uk

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                          • charly2008C Offline
                            charly2008
                            last edited by

                            Hi Macker,

                            create a line and the end a Profile, in this case a rectangle. Select the lines including the rectangle and choose follow me and keep.

                            Karlheinz


                            Followme and keep.skp


                            Followme and keep.jpg

                            He who makes no mistakes, makes nothing

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                            • majidM Offline
                              majid
                              last edited by

                              dear mate, I was not deeply contribute in this tut, but now I take a look and see that there is a gpa this between taht makes me not to understand it: After unfolding the road sextion, "how do y make it curvy again?" plz

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                              • charly2008C Offline
                                charly2008
                                last edited by

                                Hi Majid,

                                for shape bender, you need the road direction line from the first step. This i forget to mention.
                                Sorry that i answered a little late.

                                Karlheinz


                                Road tutorial.jpg

                                He who makes no mistakes, makes nothing

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