sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Render this: Stained glass

    Scheduled Pinned Locked Moved Gallery
    66 Posts 27 Posters 23.9k Views 27 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • E Offline
      Eulgrand
      last edited by

      Rendered in Kerkythea
      Preset 20 - MLT (BPT), 30 passes.
      Noise removed with NeatImage
      Lit by the sun and an HDR global.
      Just added some procedural Perlin noise as bump map, on an image grabbed on the net. The glass has 5mm thickness, IoR 1.52

      😉


      vitr01.jpg

      1 Reply Last reply Reply Quote 0
      • M Offline
        MrWip
        last edited by

        Well done Eulgrand, the scene is missing some materials to me, but the glass is just what it should be. The bump effect create a perfect bad quality glass effect, and the caustics works well.
        I've also give it a try on my scene with Kerky, but with a biased solution and the result was not convincing, so good that you gave your settings, It helps !

        http://www.wip-archi.com

        1 Reply Last reply Reply Quote 0
        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          MrWip, (I like that) Any chance of posting your skp so that we can play with it? The design reminds me of a deconstructed(?) FLW design:-)

          1 Reply Last reply Reply Quote 0
          • M Offline
            MrWip
            last edited by

            Guys, good idea to share it, I will post it... but I just realize that I forgot the file on my office computer so we have to wait till monday 😳 ....

            I will prepare it with different layers, presenting different variation (thickness, type of image, etc...), so we can all refer to the related scenes when we post a render and explain a technic.

            http://www.wip-archi.com

            1 Reply Last reply Reply Quote 0
            • daleD Offline
              dale
              last edited by

              A first Attempt building on an earlier stained glass piece. Modeled the door windows after Charles Rennie Macintosh's original windows for the Glasgow School of Art. Tried to give it a moonlit ambience for a change. Rendered in Kerkythea, preset 12. Hope I have time to play with it some more.


              Picture 86.jpg

              Just monkeying around....like Monsanto

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                Looks promising, Dale. The coloured light spots and even caustics look cool though I have to say that I find the glass (window) itself a bit "dull".
                Also, some (very faint) volumetric light would really enhance this image - I know Kerky can do it.

                All in all, I like it a lot (and all the other contributions - it's very useful, too IMO).

                Gai...

                1 Reply Last reply Reply Quote 0
                • daleD Offline
                  dale
                  last edited by

                  Thanks Gaieus I tend to agree. At first I liked the moodiness, but I think the glass need more attention. I hope to get some time to fool around with it some more. I'm still really new to this, and each challenge teaches me a lot, both with what others do,and the settings they discuss.

                  Just monkeying around....like Monsanto

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    d12dozr
                    last edited by

                    My first attempt...I'm a rendering noob, and I tried IDX Renditioner Express and Podium, but couldn't get the light cast from the window to be colored. This is with IRender nXt. I really like the edge highlighting setting. It needs a lot more tuning...any tweaking suggestions?


                    Sketchup + IRender nXt, no post-processing

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @dale said:

                      Thanks Gaieus I tend to agree. At first I liked the moodiness, but I think the glass need more attention...

                      I might suspect that in fact there's nothing outside that would "liven up" that glass. Did you solely use the sun for lighting and no other geometry to reflect outside? If so,maybe an intensive hdri background could do the job.

                      @d12dozr said:

                      This is with IRender nXt. I really like the edge highlighting setting. It needs a lot more tuning...any tweaking suggestions?

                      Well, to me it still looks much better than anything I could do. 👍

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • arail1A Offline
                        arail1
                        last edited by

                        I especially like the 'watery' quality of the light coming through Eulgrand's window. It makes me think there are trees outside, moving in the wind and the reflections on the wall are in motion. Very convincing to my eye.

                        1 Reply Last reply Reply Quote 0
                        • david57D Offline
                          david57
                          last edited by

                          BubbaLove has the best one. Its Excellent.

                          1 Reply Last reply Reply Quote 0
                          • EscapeArtistE Offline
                            EscapeArtist
                            last edited by

                            Wow, there are some excellent renders here. I better get to work!

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              MrWip
                              last edited by

                              Your render is charming d12dozr, IRender give good result on this kind of effect (by the way, maybe you should just add some more segment on the round opening...)

                              Here is my sketchup files, if people want to give it a try!

                              Stained_Glass_Challenge.zip

                              http://www.wip-archi.com

                              1 Reply Last reply Reply Quote 0
                              • daleD Offline
                                dale
                                last edited by

                                Well I figured Macintosh would probably have made the woodwork white, so I changed this and used an HDRI sky, and a little exposure and Gamma tweak. Still Kerlythea


                                Picture 89.jpg

                                Just monkeying around....like Monsanto

                                1 Reply Last reply Reply Quote 0
                                • E Offline
                                  Eulgrand
                                  last edited by

                                  @arail1 said:

                                  I especially like the 'watery' quality of the light coming through Eulgrand's window. It makes me think there are trees outside, moving in the wind and the reflections on the wall are in motion. Very convincing to my eye.

                                  Thanks Arail1. That's right, there's a global with trees outside. Thte "watery" effect is due to the procedural Perlin noise in the bump channel.

                                  I attach my KT material. Hope this helps.


                                  Vitrail.mat.zip


                                  Vitrail.jpg

                                  1 Reply Last reply Reply Quote 0
                                  • soloS Offline
                                    solo
                                    last edited by

                                    http://img36.imageshack.us/img36/4527/stainglasschallenge100.jpg

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      dylan
                                      last edited by

                                      There is some great looking stained glass here.

                                      Is it possible to get this coloured light coming through using Podium?

                                      http://dmdarchitecture.co.uk/

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        trillium
                                        last edited by

                                        hi MrWip, thank you for sharing your fabolous model! how did you generate all the individual pieces of glass from the original image? did you trace each piece in Sketchup? or is there an easier way to do that? thanks again!!!

                                        1 Reply Last reply Reply Quote 0
                                        • M Offline
                                          MrWip
                                          last edited by

                                          Richcat, the first image is a bit too burnt for me, but the church is a great peace of work ! (but is it originally a sketchup model... I guess most of the things are just maps, but it looks great )

                                          Solo, the quality of the glass is really good with a nice bump and interreflexion. To me the picture is missing some contrast, and the caustics looks maybe a bit 'watery'

                                          Trillium, all the glass have been redraw by hand, with the freehand tool (about 30 minutes). I've try the good old photoshop technic : selection --> path --> export to Ai --> DWG ... but the shape was too unprecise, and made of too much edges...

                                          http://www.wip-archi.com

                                          1 Reply Last reply Reply Quote 0
                                          • Al HartA Offline
                                            Al Hart
                                            last edited by

                                            Thanks for the model WIP. I've been playing with it for a day or so. There are lots of things to play with - like the amount of transparency, translucency, refraction, and daylight processing for the glass. And the lighting outside. Rather than direct sun, I chose a sunset sky HDRi for the sky. It gives an interesting, different effect.


                                            wip-stained-glass.jpg

                                            Al Hart

                                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                            IRender nXt from Render Plus

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 2 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement