Sometimes push/pull tool doesnt work
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Wie! Thank you SFX Group! I love you
I thought the angle could affect the tool but i never found out how it worked out... but now i know!
/Happy
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There’s something else i have noticed, this "cant select a face to push pull", it seems may also be a openGL support issue.
I found if I turn off Hardware Acceleration in the preferences THEN i can select the face as i should be able to...
Looking at another graphics card that supports openGL better.
Many Thanks
Ashley@donaldaugustsson said:
Wie! Thank you SFX Group! I love you
I thought the angle could affect the tool but i never found out how it worked out... but now i know!
/Happy
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ok, i have ATI Radeon graphiccard and it have been alot of problem with that card... what card do you recommend, cause i am tired of a the problem
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ARGH! ... tried making some different models and after a while the push/pull-tool doesnt work on the existing objects. It only works if your doing a new box... and then you can use the tool one time...something is wrong with my computer, program or it might be just me...
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Well at the moment, the Matrox G400 and G550 (both had openGL as would run Quake III, was going to put one of those in.
I might give one a wizz in the test machine (VERY slow XP P3 box) as i have a few special BIOS TV G400 dual head cards to see how they get on, if it works well on there then will look at a G550 LP card (as i have 2U server size cases).
Many Thanks
@donaldaugustsson said:
ok, i have ATI Radeon graphiccard and it have been alot of problem with that card... what card do you recommend, cause i am tired of a the problem
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well this is a shock, Matrox G400 DUAL HEAD (although this has a special BIOS for TV output) it’s very slow (no Hardware Acceleration), the same machine with a NVIDIA GeForce T4 (old card) went like a rocket (has Hard Acceleration) in software.
Its way quicker than my Core2DUO 2.4Ghz running XP64bit, this machine I tested it on is a P3 800Mhz.... so it’s all to do with graphics cards...
Will keep you posted.
Many Thanks
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The last time I tried a Matrox card (I admit it was some years ago) with an OpenGL application I got a blue screen. They are best known for their 2D image quality but have not recently been mentioned as usable in 3D design.
Anssi
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... now it seems that i only can use the push/pulltool just one time with each object...
now i starting to hate sketchup
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I'm looking at a ASUS Nvidia card, there fairly cheap (US $30-40 on eBay), small price to pay for working kit...
I do agree its abit of a downer but not much you can do about it if manufactures are not supporting certain programming systems (openGL).
Many Thanks
@donaldaugustsson said:
... now it seems that i only can use the push/pulltool just one time with each object...
now i starting to hate sketchup
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UPDATE:
Ive just bought a ASUS Nvidea EN9400GT (1Gb RAM), was cheap (UK £40), installed and working, has corrected my "selection" problem and is now super fast....
I was on an Intel Board which that inbuilt unit was 512Mb RAM (so wasnt a slow unit) however seems to be all about the OpenGL componant of the graphics board.
Many Thanks
@donaldaugustsson said:
ok, i have ATI Radeon graphiccard and it have been alot of problem with that card... what card do you recommend, cause i am tired of a the problem
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