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New API doc - typos and questions

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  • T Online
    TIG Moderator
    last edited by 21 May 2009, 15:42

    All of these, a = 2, a= 2, a =2 and a=2 work fine, as do 1 + 2 and 1+2, but I think with methods it's at least advisable to stick to the way it's defined, like xxx.is2d= true and xxx.include?(4) etc...

    It works either way, but...

    TIG

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    • J Offline
      Jim
      last edited by 21 May 2009, 16:48

      @thomthom said:

      So this is a ruby thing? That the = is part of the method name? What about other operations where you use * - + / etc?
      (I'm used to languages such as Javascript, PHP, VB, C# - still getting to grips with Ruby.)

      Yes, those are all methods. also [] and []= are methods. You can define them for you own classes, as well as modify them for existing classes.

      
      class Array
        def [](index)
          return self[-index] # ha ha.
        end
      end
      
      

      Hi

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      • M Offline
        MarkBergaas
        last edited by 23 May 2009, 18:27

        Behavior.snapto

        I see two problems with the documentation of this method (I would like to call it a property, but that is probably my C# habit talking):

        The "Returns:" section says it returns true or false, but it actually returns one of the 4 values listed in the description above "Returns:" (the default seems to be SnapTo_Arbitrary). The first sentence of the description ("The snapto method is used to verify the status of a component's "snap to" behavior.") also implies that the return value is a status, not the actual "snap to" selection.

        It would be very helpful if the documentation of this method would make it clear that the value of Behavior.snapto works in conjunction with the value of Behavior.is2d to set the "glue to" behavior. If is2d equals false, the component will not glue to anything, no matter what value snapto returns. If is2d equals true, the component will glue to faces matching the snapto value.

        I don’t think it is at all clear that these two (snapto and is2d) are related. It would be helpful to include a reference to snapto in the description of is2d, also.

        This second issue applies equally, if not more, to the snapto= and is2d= methods.

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        • J Offline
          Jim
          last edited by 23 May 2009, 20:19

          Pages.add should contain some of this information about the meaning of the flags argument.

          [ and also, Pages.add returns a Page object, not nil. ]

          
          # The Page Constants
          Object.constants.grep /^pag/i
          ["PAGE_USE_SECTION_PLANES", "PAGE_USE_ALL", "PAGE_NO_CAMERA", "PAGE_USE_CAMERA", "PAGE_USE_RENDERING_OPTIONS", "PAGE_USE_SHADOWINFO", "PAGE_USE_SKETCHCS", "PAGE_USE_HIDDEN", "PAGE_USE_LAYER_VISIBILITY"]
          
          
          
          model = Sketchup.active_model
          pages = model.pages
          index = 0
          page = pages.add("New Page", PAGE_USE_ALL, index)
          
          

          If you want to pick and choose which options, bitwise OR ( | ) the options together:

          
          model = Sketchup.active_model
          pages = model.pages
          index = 0
          page = pages.add("New Page", (PAGE_USE_HIDDEN|PAGE_USE_CAMERA), index)
          
          

          Hi

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          • J Offline
            Jim
            last edited by 24 May 2009, 15:35

            View.write_image

            From my tests, write_image will accept several common image formats - .jpg, .bmp, .png at least. There is no mention of this in the docu. Just include the extension in the filename - as in "path/to/my_image.png"

            If you do not provide the optional width or height, the image uses the View Size for the written image.

            write_image returns true on success or false on failure, not nil (from my experience.)

            Hi

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            • T Offline
              thomthom
              last edited by 24 May 2009, 20:57

              Entities.add_arc
              http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_arc

              @unknownuser said:

              Returns:
              arccurve
              an ArcCurve object if successful

              It returns an array of edges instead.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • A Offline
                avariant
                last edited by 25 May 2009, 22:35

                PolygonMesh.uv_at

                Arguments;  
                index    The index for the texture coordinate.
                

                Doesn't include the second argument, which is true for front face coordinates, false for back face.

                PolygonMesh.uvs
                Doesn't include the required argument, true for front face coordinates, false for back face.

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                • T Offline
                  thomthom
                  last edited by 26 May 2009, 06:26

                  Camera.set
                  http://code.google.com/apis/sketchup/docs/ourdoc/camera.html#set

                  @unknownuser said:

                  The initialize method is deprecated. It essentially does the same thing as Camera.set.

                  Camera.set does what Camera.set does? ... "Spider Pig! Spider Pig! Does whatever piderpigs does."

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • T Offline
                    thomthom
                    last edited by 26 May 2009, 17:34

                    View.pickray
                    http://code.google.com/apis/sketchup/docs/ourdoc/view.html#pickray

                    @unknownuser said:

                    The pickray method is used to retrieve a ray passing through a given screen position in the viewing direction.

                    Returns:
                    ray
                    a ray

                    The "ray" is a Line; Array [Point3D, Vector3D] and the Point3D is the camera.eye.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • C Offline
                      Chris Fullmer
                      last edited by 26 May 2009, 18:24

                      I hope Scott stops by soon. He's got a lot of stuff here to pick up πŸ˜„

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • T Offline
                        thomthom
                        last edited by 26 May 2009, 18:26

                        Looking back at this thread I can trail the subjects I was looking into while making plugins. Like breadcrumbs. πŸ˜„

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • T Online
                          TIG Moderator
                          last edited by 28 May 2009, 14:43

                          UI.menu lists the valid menus titles, one is 'Create' isn't it 'Draw' ?

                          TIG

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                          • R Offline
                            RunnerPack
                            last edited by 28 May 2009, 22:29

                            @unknownuser said:

                            Point3d.offset (http://code.google.com/apis/sketchup/docs/ourdoc/point3d.html#offset ) Description of the length parameter:

                            (optional) the distance to offset. If not provided, the offset is my a distance equal to the vector length.

                            Suggestion:

                            The (optional) offset distance. If not provided, the point is offset a distance equal to the vector's length.

                            You might have noticed... I'm a bit of a ferpectionist.

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                            • T Offline
                              thomthom
                              last edited by 29 May 2009, 09:01

                              Face.mesh
                              http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#mesh

                              @unknownuser said:

                              The mesh method creates a polygon mesh that represents the face. See the PolygonMesh class for more information.

                              Valid flags are:

                              * 0: Include PolygonMeshPoints,
                              * 1: Include PolygonMeshUVQFront,
                              * 2: Include PolygonMeshUVQBack,
                              * 4: Include PolygonMeshNormals.
                              

                              Add these numbers together to combine flags. A value of 5 will include all flags, for example.

                              The example uses 7. Typo or undocumented feature?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • A Offline
                                avariant
                                last edited by 29 May 2009, 14:47

                                @thomthom said:

                                The example uses 7. Typo or undocumented feature?

                                You can bit-wise OR the options together. 7 means 4 + 2 + 1, so normals, front UV, and back UV.

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                                • R Offline
                                  remus
                                  last edited by 29 May 2009, 19:56

                                  @unknownuser said:

                                  For acolor it's always = 255 [100% opaque]... there is a color.alpha= method but it's never ever worked, you must set alpha [transparency] for a material itself not material.color e.g. material.alpha=0.4 for 40% opacity will work but the material.color.alpha still reports 255 [100%], if you try to change it, it just does nothing !

                                  So to recap - the fourth item in a SUp material.color array is its alpha [r,g,b,a] but it's not used ! The alpha of the material itself works as a 0 to 1.0, equivalent to % setting of opacity...
                                  http://code.google.com/apis/sketchup/do ... color.html

                                  http://remusrendering.wordpress.com/

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                                  • T Offline
                                    thomthom
                                    last edited by 31 May 2009, 10:28

                                    UI.inputbox
                                    http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#inputbox

                                    Returns false, not nil when user cancels.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      thomthom
                                      last edited by 4 Jun 2009, 20:44

                                      WebDialog.new
                                      http://code.google.com/apis/sketchup/docs/ourdoc/webdialog.html#new

                                      Two last parameters isn't explained.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • R Offline
                                        remus
                                        last edited by 6 Jun 2009, 20:16

                                        BoundingBox.min

                                        @unknownuser said:

                                        returns: a Point3d object representing the point where x, y, and z are the maximum in the bounding box.

                                        Im guessing it should say minimum.

                                        http://remusrendering.wordpress.com/

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                                        • T Offline
                                          thomthom
                                          last edited by 9 Jun 2009, 18:13

                                          WebDialog.get_element_value
                                          http://code.google.com/apis/sketchup/docs/ourdoc/webdialog.html#get_element_value

                                          The example hasn't escaped the HTML tags - so the HTML sample text is instead interpreted by the browser..

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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