sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    New API doc - typos and questions

    Scheduled Pinned Locked Moved Developers' Forum
    370 Posts 35 Posters 256.4k Views 35 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      What? Whitespace matters?
      I always put space between = .I believe that I used .is2d = for my doublecut plugin, and that appeared to work as expected...

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • TIGT Offline
        TIG Moderator
        last edited by

        You are right in that it works... BUT the method is behavior.is2d= I thinks it's advisable to keep it like that...

        TIG

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          So this is a ruby thing? That the = is part of the method name? What about other operations where you use * - + / etc?
          (I'm used to languages such as Javascript, PHP, VB, C# - still getting to grips with Ruby.)

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            All of these, a = 2, a= 2, a =2 and a=2 work fine, as do 1 + 2 and 1+2, but I think with methods it's at least advisable to stick to the way it's defined, like xxx.is2d= true and xxx.include?(4) etc...

            It works either way, but...

            TIG

            1 Reply Last reply Reply Quote 0
            • J Offline
              Jim
              last edited by

              @thomthom said:

              So this is a ruby thing? That the = is part of the method name? What about other operations where you use * - + / etc?
              (I'm used to languages such as Javascript, PHP, VB, C# - still getting to grips with Ruby.)

              Yes, those are all methods. also [] and []= are methods. You can define them for you own classes, as well as modify them for existing classes.

              
              class Array
                def [](index)
                  return self[-index] # ha ha.
                end
              end
              
              

              Hi

              1 Reply Last reply Reply Quote 0
              • M Offline
                MarkBergaas
                last edited by

                Behavior.snapto

                I see two problems with the documentation of this method (I would like to call it a property, but that is probably my C# habit talking):

                The "Returns:" section says it returns true or false, but it actually returns one of the 4 values listed in the description above "Returns:" (the default seems to be SnapTo_Arbitrary). The first sentence of the description ("The snapto method is used to verify the status of a component's "snap to" behavior.") also implies that the return value is a status, not the actual "snap to" selection.

                It would be very helpful if the documentation of this method would make it clear that the value of Behavior.snapto works in conjunction with the value of Behavior.is2d to set the "glue to" behavior. If is2d equals false, the component will not glue to anything, no matter what value snapto returns. If is2d equals true, the component will glue to faces matching the snapto value.

                I don’t think it is at all clear that these two (snapto and is2d) are related. It would be helpful to include a reference to snapto in the description of is2d, also.

                This second issue applies equally, if not more, to the snapto= and is2d= methods.

                1 Reply Last reply Reply Quote 0
                • J Offline
                  Jim
                  last edited by

                  Pages.add should contain some of this information about the meaning of the flags argument.

                  [ and also, Pages.add returns a Page object, not nil. ]

                  
                  # The Page Constants
                  Object.constants.grep /^pag/i
                  ["PAGE_USE_SECTION_PLANES", "PAGE_USE_ALL", "PAGE_NO_CAMERA", "PAGE_USE_CAMERA", "PAGE_USE_RENDERING_OPTIONS", "PAGE_USE_SHADOWINFO", "PAGE_USE_SKETCHCS", "PAGE_USE_HIDDEN", "PAGE_USE_LAYER_VISIBILITY"]
                  
                  
                  
                  model = Sketchup.active_model
                  pages = model.pages
                  index = 0
                  page = pages.add("New Page", PAGE_USE_ALL, index)
                  
                  

                  If you want to pick and choose which options, bitwise OR ( | ) the options together:

                  
                  model = Sketchup.active_model
                  pages = model.pages
                  index = 0
                  page = pages.add("New Page", (PAGE_USE_HIDDEN|PAGE_USE_CAMERA), index)
                  
                  

                  Hi

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    Jim
                    last edited by

                    View.write_image

                    From my tests, write_image will accept several common image formats - .jpg, .bmp, .png at least. There is no mention of this in the docu. Just include the extension in the filename - as in "path/to/my_image.png"

                    If you do not provide the optional width or height, the image uses the View Size for the written image.

                    write_image returns true on success or false on failure, not nil (from my experience.)

                    Hi

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      Entities.add_arc
                      http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_arc

                      @unknownuser said:

                      Returns:
                      arccurve
                      an ArcCurve object if successful

                      It returns an array of edges instead.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • A Offline
                        avariant
                        last edited by

                        PolygonMesh.uv_at

                        Arguments;  
                        index    The index for the texture coordinate.
                        

                        Doesn't include the second argument, which is true for front face coordinates, false for back face.

                        PolygonMesh.uvs
                        Doesn't include the required argument, true for front face coordinates, false for back face.

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          Camera.set
                          http://code.google.com/apis/sketchup/docs/ourdoc/camera.html#set

                          @unknownuser said:

                          The initialize method is deprecated. It essentially does the same thing as Camera.set.

                          Camera.set does what Camera.set does? ... "Spider Pig! Spider Pig! Does whatever piderpigs does."

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            View.pickray
                            http://code.google.com/apis/sketchup/docs/ourdoc/view.html#pickray

                            @unknownuser said:

                            The pickray method is used to retrieve a ray passing through a given screen position in the viewing direction.

                            Returns:
                            ray
                            a ray

                            The "ray" is a Line; Array [Point3D, Vector3D] and the Point3D is the camera.eye.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              I hope Scott stops by soon. He's got a lot of stuff here to pick up 😄

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

                              1 Reply Last reply Reply Quote 0
                              • thomthomT Offline
                                thomthom
                                last edited by

                                Looking back at this thread I can trail the subjects I was looking into while making plugins. Like breadcrumbs. 😄

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

                                1 Reply Last reply Reply Quote 0
                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  UI.menu lists the valid menus titles, one is 'Create' isn't it 'Draw' ?

                                  TIG

                                  1 Reply Last reply Reply Quote 0
                                  • RunnerPackR Offline
                                    RunnerPack
                                    last edited by

                                    @unknownuser said:

                                    Point3d.offset (http://code.google.com/apis/sketchup/docs/ourdoc/point3d.html#offset) Description of the length parameter:

                                    (optional) the distance to offset. If not provided, the offset is my a distance equal to the vector length.

                                    Suggestion:

                                    The (optional) offset distance. If not provided, the point is offset a distance equal to the vector's length.

                                    You might have noticed... I'm a bit of a ferpectionist.

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      Face.mesh
                                      http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#mesh

                                      @unknownuser said:

                                      The mesh method creates a polygon mesh that represents the face. See the PolygonMesh class for more information.

                                      Valid flags are:

                                      * 0: Include PolygonMeshPoints,
                                      * 1: Include PolygonMeshUVQFront,
                                      * 2: Include PolygonMeshUVQBack,
                                      * 4: Include PolygonMeshNormals.
                                      

                                      Add these numbers together to combine flags. A value of 5 will include all flags, for example.

                                      The example uses 7. Typo or undocumented feature?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        avariant
                                        last edited by

                                        @thomthom said:

                                        The example uses 7. Typo or undocumented feature?

                                        You can bit-wise OR the options together. 7 means 4 + 2 + 1, so normals, front UV, and back UV.

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          remus
                                          last edited by

                                          @unknownuser said:

                                          For acolor it's always = 255 [100% opaque]... there is a color.alpha= method but it's never ever worked, you must set alpha [transparency] for a material itself not material.color e.g. material.alpha=0.4 for 40% opacity will work but the material.color.alpha still reports 255 [100%], if you try to change it, it just does nothing !

                                          So to recap - the fourth item in a SUp material.color array is its alpha [r,g,b,a] but it's not used ! The alpha of the material itself works as a 0 to 1.0, equivalent to % setting of opacity...
                                          http://code.google.com/apis/sketchup/do ... color.html

                                          http://remusrendering.wordpress.com/

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            UI.inputbox
                                            http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#inputbox

                                            Returns false, not nil when user cancels.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 18
                                            • 19
                                            • 6 / 19
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement