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    [Plugin Idea] Deform Plugin

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    • S Offline
      silver_shadow
      last edited by

      Sure looks awesome, just imagine how cool it would be if su could do that as easy as that.
      That would be an awesome and hectic powerful tool

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      • pilouP Offline
        pilou
        last edited by

        All 3DShape tips tricks are here 😉 (34)

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • StinkieS Offline
          Stinkie
          last edited by

          @unknownuser said:

          @kwistenbiebel said:

          3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
          Can someone please wake up the Googies?...

          Hey Kwist, why don't you change your name into 'Google Basher'? Your ranting in every single topic is getting a little repetitive. Seriously, very annoying.

          Doesn't change the fact he's right.

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          • S Offline
            sepo
            last edited by

            I do not get it as well. It seems quite powerfull little soft, but without saving I can't see the point. As it is made by same people who made Catia I supose it does support high poly well.. Also it has bit more advanced inferencing system, I would say, than SU.
            Anyway before they make the save version it is not going to go anywhere IMO.

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            • R Offline
              remus
              last edited by

              He might be right, but it's still very annoying (and quite insulting.)

              http://remusrendering.wordpress.com/

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              • StinkieS Offline
                Stinkie
                last edited by

                Well ... I'd find it annoying too - if I were Coen. But I'm not. I don't make any money off propagating SU (no ... I don't have anything against that, far from it), I am merely a customer of Google's. As such, my view on this matter differs quite radically from Coen's.

                Look, an afro smiley: 😎

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  @unknownuser said:

                  @unknownuser said:

                  Well ... I'd find it annoying too - if I were Coen. But, I'm not.

                  If I were from Belgium I wouldn't either.

                  Eh?

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                  • D Offline
                    dacad
                    last edited by

                    Coen, for someone with your post's signature, that's a strange thing to say about kwistenbiebel's statement... ("Never punish a person that is honest. ~CN") lolol

                    About this plugin idea it would be great if it could come true but my question here is how would the number of faces created by the deformation of a face be controled?

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                    • R Offline
                      remus
                      last edited by

                      id imagine youd do it trough specifying the number of arc segments.

                      http://remusrendering.wordpress.com/

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                      • erikBE Offline
                        erikB
                        last edited by

                        Coen,
                        I think the reference to "being from Belgium' is totaly misplaced, and a moderator unworthy.
                        erikB

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                        • R Offline
                          remus
                          last edited by

                          Coen isnt a moderator.

                          http://remusrendering.wordpress.com/

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @unknownuser said:

                            So Skin Soap & bubles, can make the trick in su 😉

                            Close, but not quite. Soap Skin doesn't transform the edges, only the surface in between. This anchors the vertexes and deforms faced and edges.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • pilouP Offline
                              pilou
                              last edited by

                              If you look the "deformation" system that works only with 4 sides surfaces!
                              So maybe Skin Soap & Bubles + sand box, can make the trick in Su 😉

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • S Offline
                                silver_shadow
                                last edited by

                                like what Thomthom & Pilou said is true and if it seems a bit possible altering existing plug ins and merge them, giving one operation multiple operations (don't know if you guys get what im saying) but not to have a couple of icons ,each doing a function but maybe what we are also looking at is like an AI system. Less buttons to press = easier and faster work flow. don't get me wrong..without these plug ins...su would be really behind. Hats off for those who made this possible for us to make this application fun and easy to use. For the Mega programmers, maybe a think to look at is maybe something like more function like we saw in those movies, but barely using any commands, icons etc( i know it seems kinda impossible ) But i think we are moving in that direction.

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                                • S Offline
                                  silver_shadow
                                  last edited by

                                  hey guys c' mon, we are all striving to make sketchup better and not trying to bite each others head off.

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Silver,

                                    I think you have a point there that this 3DVIA feature could be made by combining existing SU rubies.
                                    FredoScale,JointPushPull, FFD, Subdivide And Smooth, soap skin bubble ....

                                    The beauty of that 3DVIA tool is that indeed it looks sooo simple to use. The interface looks spot on. Could have been a SU tool.
                                    Maybe Whaat can get inspired for his next version of SDS (He mentions in his blog he is working on SDS2).

                                    ps: Google rules!

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                                    • plot-parisP Offline
                                      plot-paris
                                      last edited by

                                      these are great tools, David.
                                      I am afraid there will always be a problem to use the like in SketchUp though. because doing these transformations with a polygon modeller means a dramatic increase of polygons - something SU isn't too fond of. that means, where a nurbs modeller only has lets say 4 splines to define a complicated, curved surface, the polygon modeller will have vast amounts of information, which increases file size unnecessarily.

                                      I know, I am repeating myself with this one... but creating a nurbs modeller that is working with the ease of a polygon modeller is the way to go! 😉

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                                      • N Offline
                                        notareal
                                        last edited by

                                        Looks like a nice way for evolution of FredoScale.

                                        @earthmover said:

                                        I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                                        Wonder if 3DVIA Printscreen or OGLE would extract the model created with 3dvia...

                                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                        • D Offline
                                          Daniel S
                                          last edited by

                                          @plot-paris said:

                                          I am afraid there will always be a problem to use the like in SketchUp though. because doing these transformations with a polygon modeller means a dramatic increase of polygons - something SU isn't too fond of.

                                          I think that can work with a method like the one used in Fredoscale that has a Slicer (for Bend and Twist). Slices what it needs and not all.

                                          Easily bend a flat surface to create wavy, swoopy, and curved objects is something that Sketchup needs. This tool makes that.

                                          Here another video showing that you can use something like Line On Surface after making the curved surface and deform that line too. Is very powerful.

                                          3dvia deformer.gif

                                          Here a simulation of this tool in SketchUp:
                                          edges deform.gif
                                          face deform.gif

                                          Daniel S

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                                          • free agentF Offline
                                            free agent
                                            last edited by

                                            it would be cool if SU could do this, how ever i find the underlying Coen versus the Sketchup bashers debate far more interesting 😄.

                                            Coen, i dont mean to pick on you, and i appologize if this is general knowledge, but what is your profession? i know that anyone working as a 3d artist that has a broad understanding of 3D modeling (Sketchup and the more traditional 3d apps ie max, C4d)will eventually come to the conclussion that Sketchups developement is painfully slow, and we enjoy a love hate relationship with the program. personally i hate SU once a day but for architecture would not and could not go a single day without it even having Max at my disposal. so relying on SU as we (myself and Biebel im sure) do, its painful for us to see SU stuck in this perpetual 3d infancy, so we get bleek feeling our wishes are not being heard from the big SU programers or marketing consultants or whoever decides SU's developement strategy.

                                            he doesnt hate Skecthup people hes frustrated by limitations... duh

                                            my retort refers strictly to architecture, i dont what the hell anyone who uses SU for anything else is thinking although i understand its appeal and wont hold it against you.

                                            look a smiley afro 😎 stinkie you crack me up.

                                            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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