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    Applying Materials Efficiently

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    • R Offline
      remus
      last edited by

      Id guess most of the time it will be faster to texture in SU, as most of the render engines i can think of use the SU materials (or at least use them as place holders for their own materials.)

      http://remusrendering.wordpress.com/

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      • plot-parisP Offline
        plot-paris
        last edited by

        although if you do, you should always paint the textures directly onto surfaces (instead of applying the texture to a group). some render-engines, like v-ray, will take a huge amount of time processing the model, if groups/components are textured.

        doesn't take much more time (if you are aware of the modifier keys (open the instructor-window, select the paint bucket tool and explore the possibilities πŸ˜‰ )) and makes it a lot easier with complex models...

        if you ever happen to have textured groups your model and you can't figure out which - but you wan't to use v-ray - there is a nice little plugin, that will remove materials on groups and directly place them on the faces of the object

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        • L Offline
          lucifer1101
          last edited by

          thankyou heaps for the advice, i will take it to heart!...

          if you dont mind me asking where can i get v-ray and is it free???

          Some of my 3d

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          • R Offline
            remus
            last edited by

            301 Moved Permanently

            favicon

            (www.chaosgroup.com)

            and no, it isnt free.

            http://remusrendering.wordpress.com/

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            • thomthomT Offline
              thomthom
              last edited by

              Chaos Group doesn't distribute V-Ray for SketchUp. You have to go to ASGVis http://asgvis.com/ the people to make the VfSU plugin.

              vray.com also sells VfSU and from time to time have discounts.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • L Offline
                lucifer1101
                last edited by

                unfortunately i wont be able to afford the full $800...

                o well ill have to try something else, instead of using max (not mine)...

                Some of my 3d

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  If you are at the "beginning" of playing around with rendering, I'd rather suggest Kerkythea which is free and great application to learn how rendering works in general. You can always decide later to switch to a "favourite" engine.

                  Gai...

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                  • L Offline
                    lucifer1101
                    last edited by

                    ok i have kerkythea but it isnt very friendly to me, i may have to learn more...

                    Some of my 3d

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      V-ray wouldn't be much friendlier πŸ˜‰

                      Gai...

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                      • plot-parisP Offline
                        plot-paris
                        last edited by

                        @gaieus said:

                        V-ray wouldn't be much friendlier πŸ˜‰

                        that is true! πŸ˜„

                        one of the easiest render engines you can use is Indigo. it is an unbiased render engine, meaning that it simulates light exactly as it is in real life. generates beautyful results and is extremely easy to use. but it will take many hours to clear up, depending on the amount of reflection in your scene (that is the price you pay for unbiased...)

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