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    Applying Materials Efficiently

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    • L Offline
      lucifer1101
      last edited by

      Im jst asking about how to apply materials efficiently,whether i should apply them in sketchup then export to another renderer and tweak the material for bet look or if i should apply the material directly in the renderer...

      the problem i see is that applying materials in sketchup is soo much easier than other programs and was wondering how efficient either way of applying the materials to a model that has groups and sub groups in sketchup or another renderer???

      Some of my 3d

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      • R Offline
        remus
        last edited by

        Id guess most of the time it will be faster to texture in SU, as most of the render engines i can think of use the SU materials (or at least use them as place holders for their own materials.)

        http://remusrendering.wordpress.com/

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        • plot-parisP Offline
          plot-paris
          last edited by

          although if you do, you should always paint the textures directly onto surfaces (instead of applying the texture to a group). some render-engines, like v-ray, will take a huge amount of time processing the model, if groups/components are textured.

          doesn't take much more time (if you are aware of the modifier keys (open the instructor-window, select the paint bucket tool and explore the possibilities πŸ˜‰ )) and makes it a lot easier with complex models...

          if you ever happen to have textured groups your model and you can't figure out which - but you wan't to use v-ray - there is a nice little plugin, that will remove materials on groups and directly place them on the faces of the object

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          • L Offline
            lucifer1101
            last edited by

            thankyou heaps for the advice, i will take it to heart!...

            if you dont mind me asking where can i get v-ray and is it free???

            Some of my 3d

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            • R Offline
              remus
              last edited by

              301 Moved Permanently

              favicon

              (www.chaosgroup.com)

              and no, it isnt free.

              http://remusrendering.wordpress.com/

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              • thomthomT Offline
                thomthom
                last edited by

                Chaos Group doesn't distribute V-Ray for SketchUp. You have to go to ASGVis http://asgvis.com/ the people to make the VfSU plugin.

                vray.com also sells VfSU and from time to time have discounts.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • L Offline
                  lucifer1101
                  last edited by

                  unfortunately i wont be able to afford the full $800...

                  o well ill have to try something else, instead of using max (not mine)...

                  Some of my 3d

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    If you are at the "beginning" of playing around with rendering, I'd rather suggest Kerkythea which is free and great application to learn how rendering works in general. You can always decide later to switch to a "favourite" engine.

                    Gai...

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                    • L Offline
                      lucifer1101
                      last edited by

                      ok i have kerkythea but it isnt very friendly to me, i may have to learn more...

                      Some of my 3d

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        V-ray wouldn't be much friendlier πŸ˜‰

                        Gai...

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          @gaieus said:

                          V-ray wouldn't be much friendlier πŸ˜‰

                          that is true! πŸ˜„

                          one of the easiest render engines you can use is Indigo. it is an unbiased render engine, meaning that it simulates light exactly as it is in real life. generates beautyful results and is extremely easy to use. but it will take many hours to clear up, depending on the amount of reflection in your scene (that is the price you pay for unbiased...)

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