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Soft Shadows

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  • A Offline
    Al Hart
    last edited by 25 Apr 2009, 19:12

    @unknownuser said:

    The idea is a series of shade images, overlaid on eachother in 'multiply' mode in photoshop (or some other similar situation). He has an image example that just outlines the shadows in different colors. Ive attached a quick example I made to show how it would look in my mind.

    Good Idea Chris.

    I've been working on some ideas for the shadows in this image - which are too harsh.

    http://wiki.renderplus.com/images/thumb/7/72/Shadow032.png/640px-Shadow032.png

    Here is used your idea to merge shadow images changing both the date and the time:

    http://wiki.renderplus.com/images/thumb/e/ee/Shadows.png/640px-Shadows.png

    (All done with a single click from SketchUp which saved several images and merged them together.)

    Here was my other approach:

    http://wiki.renderplus.com/images/thumb/f/f5/House1-white-SS.png/640px-House1-white-SS.png

    I think a combination of both may work well.
    Also, by getting the soft shadows (as in the second image), I can use the intensity of the shadow to add a second sketchy line, at a different angle, to just the interior of the sketchy shadow.

    Al Hart

    http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
    IRender nXt from Render Plus

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    • A Offline
      Al Hart
      last edited by 25 Apr 2009, 20:32

      I combined the soft shadows with the Sketchy Shadows, and this does show some promise for softening the edges of the shadow lines...

      http://wiki.renderplus.com/images/thumb/7/7e/House1-white-SS-soft.png/640px-House1-white-SS-soft.png

      Al Hart

      http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • P Offline
        Pixero
        last edited by 26 Apr 2009, 16:31

        How is this done?
        Would this work with ordinary SU lines (meaning no styles)?
        I'm extremely interested in this getting nicer shadows out of SU.
        Can you set how soft the shadows will be and how many "time samples" it should use?
        About your Sketchy shadow image, the direction of the sketchy shadow lines are not consistent. What causes that?
        How would it look in animation? Would the Sketchy shadow lines flicker or be screen bound?
        Would it be possible to get colored shadows? Please!

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        • A Offline
          Al Hart
          last edited by 26 Apr 2009, 17:24

          @pixero said:

          How is this done?
          Would this work with ordinary SU lines (meaning no styles)?
          I'm extremely interested in this getting nicer shadows out of SU.
          Can you set how soft the shadows will be and how many "time samples" it should use?
          About your Sketchy shadow image, the direction of the sketchy shadow lines are not consistent. What causes that?
          How would it look in animation? Would the Sketchy shadow lines flicker or be screen bound?
          Would it be possible to get colored shadows? Please!

          I don't mind sharing how these things are done - because hopefully once you get the idea, you may think of other similar things I could do. Basically we are doing things you could do yourself using a paint program and saving images from SketchUp. The advantage of NprTools is that is does it with a single click of the button.

          The soft shadows will work with or without special styles. What I do is simple here (suggested bu Chris Fullmer in this post: http://www.sketchucation.com/forums/scf/viewtopic.php?f=80&t=18480 )

          I save 36, 49, or 64 images varying the date and shadow time between each image and then combine them all into a single image. (The number of samples and the time between samples is a parameter on the Soft Shadows dialog)

          Here is an example from a simple SketchUp model (3D Warehouse - Potted Topiary by Surya Murali)

          shadow-example.JPG
          (This was done with 36 different sun times. You will get a smoother image with more samples)

          The "trick" for Sketchy Shadows is to apply a pattern for the shadows to the entire model, and then mask it using an image of just the shadows. We did this because we did not want to just overlay a pattern onto the shadows. We wanted the pattern to change for faces in different planes (ground, roof, walls), and we wanted the pattern to get smaller for objects further from the eye.

          Here is an image of the shadows in a model.

          SketchyShadows_Shadow_mask.JPG

          Here is an image of a sketchy pattern applied to the entire model

          SketchyShadows_Shadow_pattern.PNG

          (All these images are saved directly from SketchUp and then merged using NprTools)

          here is what you get when you combine the images.

          house1-white-SS-small.PNG

          And finally, the result when the soft shadows are used to modify the sketchy shadow image.
          (This image was actually created with a different pattern for the shadows)

          house1-white-SS-soft-small.PNG

          You can do this with any pattern for other effects, and thus get colored shadows.

          Although this could be done for animations, (the processing would take 2 to 5 minutes per frame), I don't think I will be adding it to NprTools yet. Because the Sketchy Shadows are just textures applied to faces in SketchUp, they should move with the model and should not flicker.

          Al Hart

          http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • B Offline
            BTM
            last edited by 26 Apr 2009, 21:34

            Hey, Al; not that much on-topic, but an easy way to make realistic sketchy masks is to actually sketch them. Take any high black pencil, like 5 or 6B (or my personal choice, a charcoal pencil) and scribble on a sheet of paper. Scan it in greyscale, invert colours and voila!
            sketchmark2.jpg
            pencil crayons.png

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            • A Offline
              Al Hart
              last edited by 26 Apr 2009, 22:03

              Actually drawing your own textures is right on topic. My first reaction when I saw the need for some Non-Photorealitic Tools for SketchUp (At the Art Directors Guild DVis Expo in February 2008, after watching presentations on using SketchUp by Jim Bissell and Dan Jennings) was that I could create some NPR effects if I could create some Sketchy Textures by hand. However, I think it would be better if someone more artistic than I helped create the textures. I do have some ideas on some ways to turn these sketches into repeatable patterns (beside mirroring them - the obvious solution).

              If you applied your texture the the SketchUp model using a watermark style, try masking the style to it applies only to the model and not the background. I will grab your image, and see how it works with Sketchy Shadows.

              Al Hart

              http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • B Offline
                BTM
                last edited by 26 Apr 2009, 22:28

                In my post I was mostly talking about style watermarks, and I don't quite get what you mean...
                Anyways, here's the file, containing the style, and another style I made (not as good, but good concept. I should improve it...). They both use sketchy edges from one of the sketchy style in the style competition winners folder.
                a bunch of google components in a simple scene... styles in model, and also found in components/materials/styles part of SCF.

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                • A Offline
                  Al Hart
                  last edited by 26 Apr 2009, 22:30

                  BTM - Here is a Sketchy Shadows example using your texture (I rotated it for repeats) for the shadow mask.

                  house1-white-SS-BTM.jpg

                  This could be done better with a little more effort, but I wanted to give you and others an idea of how you can use your own textures to define the Sketchy Shadows.

                  Al Hart

                  http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • A Offline
                    Al Hart
                    last edited by 26 Apr 2009, 22:56

                    @unknownuser said:

                    I don't quite get what you mean...

                    Thanks for sending the model. You did have masking turned on for the watermark. It didn't quite work the way I thought it did (I thought it applied the watermark to only the model and not the background when masking was on. But that is not what masking does.)

                    Al Hart

                    http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                    IRender nXt from Render Plus

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                    • B Offline
                      BTM
                      last edited by 26 Apr 2009, 22:59

                      Nice! πŸ˜„
                      I tried making a tillable version of the texture using gimp.
                      Didn't know how big it should be, so it's pretty massive.
                      ...and another possible one.
                      doesn't work too well as a style watermark, maybe as a shadow one though. Who knows.

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                      • B Offline
                        BTM
                        last edited by 26 Apr 2009, 23:00

                        that's because I added sky and ground, I thought it looked better πŸ˜‰
                        Oh, and sorry, I have a habit of editing my posts after I post them 😳

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                        • A Offline
                          Al Hart
                          last edited by 26 Apr 2009, 23:05

                          Here are the Sketchy Shadows with you tileable mask.

                          Thanks for the help with this. Hopefully we will get the Beta Test version of NprTools out soon so that you and others can try this yourself.

                          watermark-shadow3.jpg

                          Al Hart

                          http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                          IRender nXt from Render Plus

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                          • A Offline
                            Al Hart
                            last edited by 26 Apr 2009, 23:19

                            BTM - If you get a chance send me two tileable sketches for Criss Cross (a separate for image for left to right, and for right to left). I am working on a concept where I will use the only the first image for the light parts of the shadows, and combine both images for the dark parts of the shadows. It would be great if I could have some good images to use for this.

                            The first image will go from light to dark in the 1st 1/2 of shadow intensity, and then the first image will stay dark as the second image goes from light to dark as the shadow intensity goes from 50% to 100%. (If that makes any sense. If not, send me the images and I can show you)

                            Al Hart

                            http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                            IRender nXt from Render Plus

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                            • A Offline
                              Al Hart
                              last edited by 27 Apr 2009, 00:59

                              Your images are awfully similar - but that may be all right (You would be a better judge of that then me)

                              Don't worry about quality - we can improve that after we see if the idea works.
                              (I am planning to offer you a free copy of NprTools in exchange for 6 to 10 images which I can include in it. Not a great deal for you because I don't think we will charge much for NprTools. I have already offered free copies to everyone who has helped with it - and that just about equal the number of people who might be interested in it when it is done.)

                              I suspect that the individual lines may be too thick. You should paste the two images on top of each other to make sure you are happy the effect the cross hatch will have.

                              cross-hatch1.JPG
                              (This isn't quite right - because I simple pasted them together rather than blending them together.)
                              Here is a sample from another web site.

                              http://i.ehow.com/images/GlobalPhoto/Articles/2097625/Crosshatching6robertsloan2_Full.jpg

                              I don't really like their result, but it reminds me that I may want too allow 3 or 4 layers instead of just 2.

                              I am trying to achieve an effect something like this.


                              cross-hatch2.JPG

                              Al Hart

                              http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                              IRender nXt from Render Plus

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                              • B Offline
                                BTM
                                last edited by 27 Apr 2009, 01:02

                                Ah, don't worry, I think I know what you mean. πŸ˜„
                                First set just made Tile-able with GIMP, second was edited to match up better in the texture.
                                _First set:
                                cross-sketch1.jpg
                                cross-sketch2.jpg
                                _Edited set:
                                cross-sketch3.jpg
                                cross-sketch4.jpg

                                All images were done with a 6B pencil.

                                The tiled images aren't that big, so they might not look too good. I can redo them in a few minutes though.

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                                • B Offline
                                  BTM
                                  last edited by 27 Apr 2009, 01:08

                                  Hmm... My post was a bit messed up. you were right about them being similar, I just flipped them vertically, and the latter (better) 2 images are messed up, and are showing the same one πŸ˜•
                                  i'll try to make some thinner lines (more detailed too). Might get them up soon, or have to wait 'till tomorrow.

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                                  • A Offline
                                    Al Hart
                                    last edited by 27 Apr 2009, 01:42

                                    @unknownuser said:

                                    Hmm... My post was a bit messed up.

                                    And you need to stop editing your posts after I have already started my reply.

                                    Al Hart

                                    http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                                    IRender nXt from Render Plus

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                                    • A Offline
                                      Al Hart
                                      last edited by 27 Apr 2009, 02:42

                                      Thanks - I'll give them a try - but it may take a day or two...

                                      Al Hart

                                      http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                                      IRender nXt from Render Plus

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                                      • B Offline
                                        BTM
                                        last edited by 27 Apr 2009, 02:42

                                        @unknownuser said:

                                        Oh, and sorry, I have a habit of editing my posts after I post them 😳

                                        😳 , again.
                                        ... Newer cross-hatching textures
                                        Oh, and i don't know how well these will work, but I made tile-able thinner lines.
                                        1st
                                        2nd
                                        3rd
                                        4th
                                        This is slt3 turned on it's side, which could be the 5th layer if you wanted to go that far.
                                        Don't pay attention to the file names, they aren't in any order at all πŸ˜‰
                                        This is what sketchup looks like if they're all set as tiled masks at once, with black background and white fog.

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                                        • B Offline
                                          BTM
                                          last edited by 27 Apr 2009, 02:55

                                          ... Tomorrow I'll probably make another set, more of a straight-thin-pencil style though.

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