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[Plugin] FollowMe and keep (v0.04 update 20090210)

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  • G Offline
    gata
    last edited by 5 Mar 2009, 05:22

    Dave, you need to add a contruction point at the end of the path. Select all faces, path and point and run script. There are at least 2 scripts which which let you add a construction point - AddVertex+.rb and add_construction_point.rb.

    And to model a loop-de-loop, you need to do the loop part separate. Make a helix from one of the helix scripts. Rotate a copy of your rail faces 90° and position it at the end of the helix path. Don't forget to add a construction point. Then rotate the new extrusion to the correct orientation.

    hebrides, rar is a zip file used in many parts of the world. The stuff you want is inside. Get 7-zip.

    Wikii, a progress bar would be a nice addition. For now I can tell the script is running by how my cursor looks and a slight flicker in a menu bar.

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    • E Offline
      Ecuadorian
      last edited by 5 Mar 2009, 05:34

      I used it to make the wall, with the profile you see in red.

      I then "pathcopied" a component and used booltools to make the battlements.


      Great_Wall001.jpg

      -Miguel Lescano
      Subscribe to my house plans YouTube channel! (30K+ subs)

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      • X Offline
        xrok1
        last edited by 5 Mar 2009, 05:38

        ahhh... yes, it was the cutouts i was wondering about.
        thanks

        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • P Offline
          pilou
          last edited by 5 Mar 2009, 08:54

          Seems miss the "little holes" 😉

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • E Offline
            Ecuadorian
            last edited by 5 Mar 2009, 08:55

            @unknownuser said:

            Seems miss the "little holes" 😉

            Yup... I was lazy 😉 I'll try it with "little holes" tomorrow.

            -Miguel Lescano
            Subscribe to my house plans YouTube channel! (30K+ subs)

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            • S Offline
              Slimdog
              last edited by 16 Mar 2009, 04:38

              Hello all. I am new to the forum and have been reading back through the old posts and learning a lot. I have only been on sketchup for a few months but have a couple of years on AutoCad.

              I have been trying to get the follow me and keep plugin to work but cant figure it out. I have installed a few plugins before with no problem. I just down load the rb. file and chuck it in the plugin folder. The thing I dont get is that in the very first post by Wikii there is a skp. file and a rar. file. I have down loaded them both. With the FAK.skp file I follow the words saying to highlight all and then run the plugin except there is no follow me in my plugins menu.

              Not sure what to do next. Is there an rb. file some where in the skp. file?

              -S
              ps I am on a mac

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              • S Offline
                Slimdog
                last edited by 17 Mar 2009, 04:44

                Thanks for posting rb. file Pilou. I tried it and works great. Thanks also to Wikii.

                -S

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                • P Offline
                  pilou
                  last edited by 17 Mar 2009, 09:59

                  Have you seen inside Menu Tools? 😉
                  Edit: No Sorry! it's because I had put it in this Menu Tools, normally it's inside Menu Plugins! 😳

                  PS You must "unzip" the file Rar!!! If you have not such unrar prog I had linked the file unzipped 😉
                  Hope this help 😄 By Wikii


                  FAK.rb

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • D Offline
                    david_h
                    last edited by 24 Mar 2009, 15:10

                    I must be doing something wrong. It doesnt seem to go for me. I am trying to test a shape around a helix form. I select all, select FAK and . . .nothing. In fact I get a Splat.

                    Any ideas? ❓

                    If I make it look easy...It is probably easy

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                    • M Offline
                      mitcorb
                      last edited by 24 Mar 2009, 19:23

                      It is not working for me either. I downloaded the later FAK.rb posted and the bit count was the same, just the date had changed. I even grouped the path-no dice.
                      Ended up using native followme and cleaned up.
                      mitcorb

                      I take the slow, deliberate approach in my aimless wandering.

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                      • P Offline
                        pilou
                        last edited by 24 Mar 2009, 21:34

                        No special problem with helix except a big time to calculate 💚


                        fak.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by 24 Mar 2009, 23:14

                          @unknownuser said:

                          I must be doing something wrong. It doesnt seem to go for me. I am trying to test a shape around a helix form. I select all, select FAK and . . .nothing. In fact I get a Splat.

                          Any ideas? ❓

                          do you have the construction point in place? it's treated as the align point (see original post of this thread)..

                          if you don't have a construction point laying around, get it here:
                          constpoint.skp

                          if you do have the point in place already then i have no clue what the problem is..

                          dotdotdot

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                          • E Offline
                            Ecuadorian
                            last edited by 24 Mar 2009, 23:24

                            The last FollowMe and Keep requires no construction point. It adds one automagically.

                            -Miguel Lescano
                            Subscribe to my house plans YouTube channel! (30K+ subs)

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by 24 Mar 2009, 23:30

                              @ecuadorian said:

                              The last FollowMe and Keep requires no construction point. It adds one automagically.

                              😳 uh.... ooops 😄

                              [edit] even worse, i have the latest version and i've still been putting the point in there manually 😆

                              dotdotdot

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                              • E Offline
                                Ecuadorian
                                last edited by 24 Mar 2009, 23:51

                                Worse yet, and a big Duh!

                                I spent $4 in Smustard.com just to buy the "put construction point" tool, only to discover later that Didier Bur's projections toolbar has a much better version, it's free... and after all, I no longer need a construction point to use FollowMe and Keep!

                                -Miguel Lescano
                                Subscribe to my house plans YouTube channel! (30K+ subs)

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                                • P Offline
                                  pilou
                                  last edited by 25 Mar 2009, 00:27

                                  you have inside 1001bits an another followme and keep 😉
                                  Very long calculation too ! Maybe the helix is some hard to follow?


                                  1001.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • J Offline
                                    jonbassem
                                    last edited by 26 Mar 2009, 09:05

                                    @wikii said:

                                    FollowMe and keep the dirction of profiles.

                                    Tip:construction point in selection will be treated as the align_point!

                                    v0.04 20090210
                                    1 if path started at a vertex of profile,the vertex will be treated as align point.
                                    2 auto reverse face to get directviewing result.

                                    v0.03 20090209
                                    1 start at nearest vertex when path is closed
                                    2 fix some bugs

                                    http://www.sketchucation.com/forums/scf/download/file.php?id=21147

                                    v0.02 20090208
                                    1 perfect ending;
                                    2 autosmooth.

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                                    • P Offline
                                      pilou
                                      last edited by 26 Mar 2009, 09:11

                                      So using Perpendicular face tool by Chris Fullmer will be some useful 😉

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • D Offline
                                        david_h
                                        last edited by 26 Mar 2009, 15:08

                                        I think I got it to work without adding any point. It took a sec to calculate, butTa-DaH! Good little plugin. Thanks 👍


                                        20090326090632_46s.jpg

                                        If I make it look easy...It is probably easy

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                                        • A Offline
                                          aalaser
                                          last edited by 7 Apr 2009, 16:38

                                          Uesful tool for me.

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