sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] UVTools v0.1

    Scheduled Pinned Locked Moved Plugins
    180 Posts 71 Posters 122.4k Views 71 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      Carwash
      last edited by

      Hiya

      Sketchup newb here, but I really need to do some UV mapping for a game. I need to stetch and position a texture on a flat surface but the defult tools in SU don't seem to change the position of the texture in the game once the model is exported. Are there any tools to do UV mapping on flat surfaces? Or am I totally barking up the wrong tree here...

      1 Reply Last reply Reply Quote 0
      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        Have you tried the built in material positioning system? You should be able to right click on a single face and choose "Texture>Position". Then there are some little positioning tools that show up on the face. Check out the help docs for more info on how to use them. But essentially they help rotate, skew, scale , and place the material. Try that see if it helps keep the material placed correctly in the game,

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

        1 Reply Last reply Reply Quote 0
        • RichardR Offline
          Richard
          last edited by

          Hey has anyone managed to map a sphere the same on both the normal and reverse sides? Would love one mapped with a 2:1 image if they have mastered this!

          Trying to create a sphere mapped with a PNG grid, so that I can develop a component that can be used as a tool for getting the correct coordinates for offset values when positioning HDRI maps in renderers! See the attached poor example.

          The idea is that an Grid with numerical values (PNG image) can be placed over a HDRI in PS and the yellow dot placed over the main light source as a reference, the HDRI image hidden and the file exported and reloaded into the sphere mapping.

          The Globe can then be rotated where you want your light source to be and the values read where they correspond to the red indicator and these values then used as offsets in the rendering app to correctly locate the HDRI illumination channel.

          http://img403.imageshack.us/img403/889/18080998.jpg

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            That's very interesting on what you're doing Richard. Would you mind making a post when you've perfected this?

            For transfering UV mapped textured from front to back and the other way around you can use this plugin: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=14684

            But I'm not sure if that's what you're asking for? I see that the top of your sphere's texture is distorted while the bottom isn't. Was this what you where referring to?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • RichardR Offline
              Richard
              last edited by

              @thomthom said:

              That's very interesting on what you're doing Richard. Would you mind making a post when you've perfected this?

              For transfering UV mapped textured from front to back and the other way around you can use this plugin: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=14684

              But I'm not sure if that's what you're asking for? I see that the top of your sphere's texture is distorted while the bottom isn't. Was this what you where referring to?

              Mate I'm just not sure that would work with Whaat's spherical mapping?

              I certainly shall keep posted! I worked out a simple way to get the HDRI sun in exactly the same direction as the SU sun so that the SU sun can be used as a guide for shadow cast from the final HDRI!

              UPDATE

              http://img16.imageshack.us/img16/4933/globet.jpg

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                I shouldn't matter how you map the faces. The UV Mirror plugin should be able to transfer them anyway.

                This gizmo of your is looking good. I'm very interested in this. And I'm sure there's a large bunch over at ASGVis's forum that'd be happy to see this.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • RichardR Offline
                  Richard
                  last edited by

                  [quote="thomthom"]I shouldn't matter how you map the faces. The UV Mirror plugin should be able to transfer them anyway.[quote]

                  And perfectly it did mate, thanks a bundle! Great job!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    milena
                    last edited by

                    @whaat said:

                    @unknownuser said:

                    Tip: trying this plugin on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone. πŸ’š

                    Thanks for the comment. This is an easy fix.

                    Splat and splat, I tried with the scale, with untextured and textured object, but splat is much faster. I tried on the different coputer.. I can use UVtools only once after first "installation", first object is perfect and than splat, splat. Can someone help me, please? My objects are not so complicate, revolve surfaces (like vase).

                    1 Reply Last reply Reply Quote 0
                    • W Offline
                      Whaat
                      last edited by

                      @milena said:

                      @whaat said:

                      @unknownuser said:

                      Tip: trying this plugin on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone. πŸ’š

                      Thanks for the comment. This is an easy fix.

                      Splat and splat, I tried with the scale, with untextured and textured object, but splat is much faster. I tried on the different coputer.. I can use UVtools only once after first "installation", first object is perfect and than splat, splat. Can someone help me, please? My objects are not so complicate, revolve surfaces (like vase).

                      Please upload the SKP file so I can take a look. Thanks.

                      SketchUp Plugins for Professionals

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        milena
                        last edited by

                        Splat and splat, I tried with the scale, with untextured and textured object, but splat is much faster. I tried on the different coputer.. I can use UVtools only once after first "installation", first object is perfect and than splat, splat. Can someone help me, please? My objects are not so complicate, revolve surfaces (like vase).[/quote]
                        Please upload the SKP file so I can take a look. Thanks.[/quote]
                        [quote:1nk2klmi]Thanks a lot and here is my file[/quote:1nk2klmi]


                        uv_help.skp

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          Whaat
                          last edited by

                          milena,

                          As I expected, you are trying to map the back faces while the front faces have no material applied to them. You need to apply the material to the front side of the faces. First, reverse the faces of your vase and then paint the material on them. Then, use UVTools.

                          SketchUp Plugins for Professionals

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            milena
                            last edited by

                            Thanks a lot for tip!!!
                            Is it possible with your tool to get this results?.I find on-line this vase and I am trying to apply on my models but I am not sure I am doing right. Can you see this file, please?


                            VASE_UV.skp


                            vase_UV.jpg

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              milena
                              last edited by

                              I found a solution! thanks again!!!!

                              1 Reply Last reply Reply Quote 0
                              • L Offline
                                luigi20
                                last edited by

                                I cant figure out how to use this... When I open up sketch up, is it suppose to be in plugins?

                                1 Reply Last reply Reply Quote 0
                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  Hi Luigi, the very first post explains the usage. Please read that, then if you still can't get it going, ask again.

                                  Chris

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    spenceju
                                    last edited by

                                    Could someone please tell me how to use this plugin in sketchup? I put the file in the plugins folder but I do not see a "UV tools" context menu. Please let me know.

                                    Thanks,

                                    Justin Spencer

                                    1 Reply Last reply Reply Quote 0
                                    • W Offline
                                      Whaat
                                      last edited by

                                      @spenceju said:

                                      Could someone please tell me how to use this plugin in sketchup? I put the file in the plugins folder but I do not see a "UV tools" context menu. Please let me know.

                                      Thanks,

                                      Justin Spencer

                                      Hi spence,
                                      Someone else posted this issue using a Mac system. I am actually not sure if the plugin works at all on Mac. Has anyone got it to work on Mac?

                                      SketchUp Plugins for Professionals

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        spenceju
                                        last edited by

                                        Hi Whaat,

                                        Since posting my first post I was able to find the "UV tools" context menu. But when I select cylindrical mapping it doesn't seem to be doing anything. A few times it has caused SketchUp to quit. I'm going to try this on my PC and see if it works there. If it works I'll know it's a mac issue.

                                        thanks,

                                        spenceju

                                        1 Reply Last reply Reply Quote 0
                                        • majidM Offline
                                          majid
                                          last edited by

                                          dear Whatt, I am still pending for improvment , maybe adding qubic mapping, or maybe adding an interface...,
                                          thanx again for great plugins

                                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                          1 Reply Last reply Reply Quote 0
                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            Another great addition would be automatic unwrapping.
                                            You make a copy of your object.
                                            You select the edges where the cuts will be and the model gets flat.
                                            Then texture it and copy the UV info back to the original object.
                                            Doable?

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 7 / 9
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement