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Rounded box?

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  • M Offline
    mateoc15
    last edited by 24 Feb 2009, 18:48

    I don't even know what to call this shape. I start with the rectangle base (30"x40") and have the 6.5" block at the top, but I have no idea how to "bend" the semi-circles. Can anyone offer some tips on getting started? I have a good grasp of most basic concepts. I feel like the follow tool is involved here somehow... What I'm really getting at is trying to find the exact dimensions and contour of the curves so I can cut the plastic the way I need to.

    http://farm3.static.flickr.com/2252/2449928811_0a726129d0.jpg
    http://farm3.static.flickr.com/2165/2449928117_a04cb899ba.jpg
    http://farm3.static.flickr.com/2082/2450752794_6c8b7d636a.jpg
    http://farm3.static.flickr.com/2169/2449928391_98e1f9dfd5.jpg

    Thanks! I'm sure this is an odd-ball request.

    • Matt
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    • B Offline
      brodie
      last edited by 24 Feb 2009, 19:04

      My first thought would be to make 2 barrel vaulted shapes (just by drawing upside down U shapes and closing them at the bottom and then extruding them) then position them so they're intersecting eachother in the form of a cross. Then select all, right click, Intersect Geometry (or whatever that command is). Then you could delete the unwanted geometry.

      Of course the closed shapes aren't exactly U shaped, basically they're the profiles of the box thing if you were looking at it from the front and side respectively.

      Make any sense?

      -Brodie

      steelblue http://www.steelbluellc.com

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      • D Offline
        david_h
        last edited by 24 Feb 2009, 19:12

        I realize this isnt exactly like yours . .. but this only took a minute. I drew a rectangle and an square . I centered the square on the rect. and then PP'd it up a distance. I then drew an arc vertically that I "followed-me" around the base of the rectangle and then just cleaned up. Is this what you had in mind?

        Good luck.


        test box.jpg

        If I make it look easy...It is probably easy

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        • M Offline
          magnato
          last edited by 24 Feb 2009, 19:26

          This is another try. I made a rectangel and push pulled it up, took the arc tool and the follow me tool did the rest


          pt8.jpg

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          • M Offline
            mac1
            last edited by 27 Feb 2009, 05:57

            Mateo15
            Been playing with your rounded box. This is a doubled ruled surface so modeling with SU is a challenge without more info, at least for me so =>I cheated. Took your pic imported to SU , scaled from your reference dimension ( 30 " narrow side shows ~8+" top so have some aspect error, used a bezier curve fit to the profile and then used the follow me tool around your 30x40 base dimension. SeeroundBox_mac1.skp. This is close but no joy but thought this may give you an idea. Also the results raise a question , is the base dimension 30x40??

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            • X Offline
              xrok1
              last edited by 27 Feb 2009, 06:17

              draw the profiles then push/pull through each other
              Capture.JPG
              select all and intersect
              Capture2.JPG
              delete whats you don't want ๐Ÿ˜‰
              Capture3.JPG

              you could then use the UNFOLD ruby script to unfold it and print to scale; there's your template ๐Ÿ˜„

              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

              http://www.Twilightrender.com try it!

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              • X Offline
                xrok1
                last edited by 27 Feb 2009, 06:23

                so, what is it anyway. some sort of pot growing machine? ๐Ÿ˜†

                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                http://www.Twilightrender.com try it!

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                • M Offline
                  mac1
                  last edited by 27 Feb 2009, 16:32

                  mateoc15
                  The attached file gives you a general method of drawing what you want
                  Draw base 30x40
                  Draw top 6x6
                  Place top at desired height
                  Draw rectangle from C/L of top to C/L of bottom, then draw what profile you want, then copy/rotate that profile around to other quad, use weld tool on that copy to weld the curve profile together ( if you do not do this the corner edges will not meet correctly). Use the move tool to move the outside edge of profile to bottom edge. Extrude each of the profiles you now have, do the intersection and edit to get final shape. the attached file is only a portion of the total to show you the idea.box_2.skp

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                  • J Offline
                    jeff hammond
                    last edited by 27 Feb 2009, 17:14

                    everyone has their own method huh? ๐Ÿ˜„

                    here's how i would do it.. 30x40 base, 6 1/2" square at top.. i had to guess the height (20" to bottom of square top) and the amount of vert at the base (2.5" on the long side and 1" on the short)...

                    here's a link to the movie and i'll attach the final skp as well.

                    http://homepage.mac.com/jeffhammond/.Public/boxthing.mov

                    i use a lot of shortcuts and rubies but it should be fairly self explanatory..
                    any questions, just ask.


                    boxthing.skp

                    dotdotdot

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                    • M Offline
                      mac1
                      last edited by 27 Feb 2009, 17:41

                      Jeff Excellent approach, much faster, will handle double ruled surface โ˜€ โ˜€ โ˜€ โ˜€

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                      • X Offline
                        xrok1
                        last edited by 28 Feb 2009, 00:11

                        @unknownuser said:

                        everyone has their own method huh? ๐Ÿ˜„

                        here's how i would do it.. 30x40 base, 6 1/2" square at top.. i had to guess the height (20" to bottom of square top) and the amount of vert at the base (2.5" on the long side and 1" on the short)...

                        here's a link to the movie and i'll attach the final skp as well.

                        http://homepage.mac.com/jeffhammond/.Public/boxthing.mov

                        i use a lot of shortcuts and rubies but it should be fairly self explanatory..
                        any questions, just ask.

                        why didn't i think of that? ๐Ÿ˜ฎ

                        unfolded:


                        Capture.JPG

                        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                        http://www.Twilightrender.com try it!

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