Profile Builder released!
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what a start into 2009!
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@gaieus said:
Actually it was a feature request to addto PB so should not be sorry (yet ).
Would be nice tho...Yeah - I just bought it...
Waiting for the download instructions from Smustard... -
Just bought it. Thanks, Whaat, and keep 'em coming.
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I just bought and tried this, and I have a query.
I created a walls profile and it's great. It allows me to create a 2 layer wall with the correct dimensions for the walls and cavity quicker than anything else I have used.
However I have a problem with the texturing of the walls.
In the image below the walls were drawn in one operation from front left to back right, but when a texture is applied it orients it differently on the two walls.
What's the solution? Any ideas?
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Peweuk
It looks like a real bug and was the same for me.
If you explode the group the texture will be as expected.dtr
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Thanks so much Dale. Just got it. I think I'll be calling in sick for work tomorrow!
Cheers,
Jeff -
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What Whaat is Dale?
Seems an another task! -
have not tried it yet but it looks awesome. With tools like this and sub+smooth, i may get over the aggrevations of SU and not even bother to try and learn 3ds max....um wait nix that because SU still doesnt support high poly counts. I vote that be the next script that somebody creates. Anyways, great work and cant wait to get my hands on this one.
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Thanks Dale
superb!
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just made my purchase. Any special instructions on Installation?
Uh . ..never mind! I got the Guide.
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Way cool, I'm going to the shop now.....
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Hello Whaat,
I bought the plugin just now and I'm happy to have the excellent tool in my sketchup.
But I also found a problem while using it.
If I have a closed path οΌrectangular for exampleοΌand use the "follow me" tool, the result I get is NOT closed but open at one point. It doesn't work either even when I weld them into a polyline. -
Just bought it and can't wait to get some time to play around with it.
Thanks Dale, great work!!! -
Howard'L
This is really super and gota have utility but does need some way to get into the Libraries to view / select etc without having to scroll through the profiles one at a time.
They are just ascii files and if anyone knows how to view and or convert each to a vector graphic that would be good start.Not my expertise but sure would be a "Giant Step" (Trane) to make PB more versatile.
dtr
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Im starting to run out of cool ways of describing your plugins, i think that says it all really. Thanks again.
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Dale,
Thanks for creating this plug-in - its brilliant.
I'm just trying it out at the moment.
See below - possible bug and a request.
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A Possible Bug:-
When you assign Mark numbers - ie a Prefix or Suffix eg #1,
I was expecting the original Group Name to still remain - is this deliberate or a bug ???
eg Original Group Name = UB_152x89x16
After applying Mark (Suffix) I would expect to see:
UB_152x89x16#1, UB_152x89x16#2, UB_152x89x16#3 etc
What I get is #1, #2, #3 etc
Could you please take a look at this if you get time as this feature will be so useful.
(Make original group name remain by default - unless users actually DO want to get rid of it). -
Something for you to ponder:
I have folders containing many profiles. One skp file = One Profile. I'm sure I'm not alone.
(eg Steel Sections).
Traditionally, this would be imported into a skp file (it would now be a component) and then extruded manually. Profile Builder gives us the ability to do our extruding a bit smarter and quicker than this - Halleluljah !!!.
My request is, could you either:
a. Add in a feature to import profiles from a directory THAT ARE INDIVIDUAL *.skp files into a Profile Library (profiles retaining their skp filenames minus the *.skp file extension ie UB_123_567.skp = UB_123_567 in profile library OR
b. A feature so that these profiles can be utilised directly (ie without importing them).The alternative to this at the moment is to add all profiles one by one. This is possible but tedious.
.........
Any help you can give much appreciatedThanks once again for all your hard work with this script.
Regards
Howard L' -
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Thanks for the plugin. Can I explain to a simpleton how I can have the walls intersect and mitre correctly when the the walls are created separately.
Walter
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Thanks Dale, I'm having heaps of fun with this....
One questions: when creating a closed profile member, picking the point where you started doesn;t merge the profile. [see attached] I understand I could do it 'building along a predefined path' but seems it appears to be the long way around....
Thanks in advance.
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Another few things:
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the "build" icon sit right over the cursor which makes it difficult to snap to points... in your video you used the standard cursor which was a little easier, can you look at this?
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the X and Y offset values don't seem to be saved with the profile. I think this is imperative that they are. When you chose another library and or profile the offset values stay the same as the previous profile which means working it out for each one. For simple profiles, sure it's easy but complex profiles this is very tedious....
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Can you set 'exit' the fuction of a profile member to be "right button" as with all other SU functions rather than "Esc"? Would make for more streamlined use...
Anyone else please let me know if you find it difficult to use....
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