Augmented Reality Plug-in for Google Sketch-Up released
-
I just installed and tried the demo. It worked fairly well. You basically print out the marker and then start the plugin.
When I activate the plugin, my webcam is activated and a live video is shown. When the plugin recognizes the printed marker in the live video, the model is projected real-time onto the marker. Moving the marker moves the model, etc. Pretty cool.
I could not control the size of the video - it was full screen or nothing. For me that was bad because my old computer can't manage full-screen video without choking. Also it's impossible to take a screen capture at that size (for me) so I can't show you anything.
The model (a default-colored cube) was completely black onscreen, not sure why. There was an option to switch to wireframe mode which made things better, but sort of defeats the purpose.
Also, the cube was too large taking up most of the on screen video. Scaling the cube down in SketchUp did not make any difference to the size of the cube in the video.
The only configuration options for the plugin is the location of the SketchUp plugins folder, so I felt sort of helpless when trying to understand how it all worked and how to make the output better.
The output is limited to 30 seconds unless you purchase a license.
Great potential, but needs refinement.
-
@jclements said:
Another reason for SketchUp to develop some core animation tools.
I'm working on analytical animation that uses Sketchup.
[flash=425,355:o1ekcidv]http://www.youtube.com/v/BRXGipZH0M4[/flash:o1ekcidv] -
@princedragoncok said:
Very cool! I have no idea how to 'print' the code though..?
Yeah Prince, its in the start menu, then go to ARPlugin1.0 section. There is a folder in there for markers. The parker.pdf is located there. I'm not used to SU plugins affecting my Start menu, so it took a while for me to realize to look there for it.
Of course I have no ink in my printer, so I can't play with this till I get to a printer......
Chris
-
Thank you Jim for your detailed review, it helps me to give some information about improvements and refinements we're already working on.
@jim said:
I could not control the size of the video - it was full screen or nothing. For me that was bad because my old computer can't manage full-screen video without choking. Also it's impossible to take a screen capture at that size (for me) so I can't show you anything.
The possibility to toggle full screen mode on/off will be available soon, as well as other improvments such as scaling the model depending on user needs.
@jim said:
The model (a default-colored cube) was completely black onscreen, not sure why. There was an option to switch to wireframe mode which made things better, but sort of defeats the purpose.
Depending on how you draw your model, sometimes you'll need
to reverse the model's faces in order to be sure that the model itself is not 'inside-out' and so look black (you can reverse faces by selecting the model, right clicking on the selection and choosing 'Reverse Faces') .@jim said:
Also, the cube was too large taking up most of the on screen video. Scaling the cube down in SketchUp did not make any difference to the size of the cube in the video.
Once the model is displayed in augmented reality it is automatically scaled in such a way that it will be visible from a distance. The fixed scaling factor has been chosen considering that most times users will use the plugin with complex models (lets think about a portion of a city...) with lot of 'empties' but whose extension/extremes can be wide so making the model smaller would make it also not visible very well, even though its 'bounding box' would be completely visible.
Of course the improvement will be an adjustable scaling factor and, as stated above, we're already working on it and will be available soon.Thank you very much again
Best RegardsGraziano
-
Nice Plug-In Graziano. It has great possibilities. I have sent you a PM on the subject.
Mike
-
It seems quite good value for money...it is less than 100Euros.
-
I second the need to control the scale of the displayed model. I also noticed that the software had trouble recognizing the marker at very shallow angles- is there any way to overcome this problem by using two markers on planes that are perpendicular to each other? (a "floor" plane and a "wall" plane)? otherwise I noticed that the plug-in worked as advertised, thanks!
-
The ARplug-in as such does implement basic augmented reality functionalities.
However it is possible to introduce further functionalities like the ones you are mentioning. Both scaling the model and allowing bottom-up perspective by using two orthogonal markers can be integrated in the plug-in. Thank you for sharing with us suggestions which we will surely be implemented in a future upgrade of ARplug-in.With reference to a comment by BTM
@unknownuser said:
•BTM on Wed Dec 17, 2008 10:00 pm
Any mac versions out yet/ set to come out soon?we plan to release a mac version not soon, but we will surely release one.
-
Quite impressive plugin, I allready see some purposes around technical explanations for complex devices.
Great. I'll test this plugin very soon.
MALAISE
-
Chris: please read your personal messages.
Graziano: Would your display paper "substrate" work on a vertical surface? For instance, to display an instrument panel.
-
graziano,
that's utterly fantastic!complimenti.
/matteo -
ok, I had a chance to test it out. AWESOME! Very cool indeed! I have no idea what I would use it for, but who cares! Its great. I had recently seen this technology showcased somewhere else and thought it was way cool, too bad I'd never use it. Then within a week you come posting the plugin for my favorite (only) 3d software. Very cool, thanks!
Chris
-
Thank you again. Any suggestion for improving the ARplugin is welcome. So feel free to comment. I have seen many portfolios of ours...you are doing great work with Sketchup! This is really a lively comunity.
Graziano -
Graziano:
What can you tell us about running an animated model.
I saw one animation on You Tube. Can the animation be controlled (started, stopped) from within SketchUp?
Are there plans to enhance animation capabilities?
-
I tried it with an animated dynamic component. It didn't work. I think my DC made me wait until it was done animating before I was allowed to activate anything else - including the arplugin. It would be cool.
Chris
-
Well, with reference to animated models I have to remark that the general framework of ARmedia allows the visualization of animated models as well as the definition of suitable control actions over the models themselves. For what concerns Sketchup, we are studying to which extent Sketchup is compatible with the treatment of animations within our framework and enventually which steps should be taken in order to extend the Plugin.
Graziano
-
@unknownuser said:
For what concerns Sketchup, we are studying to which extent Sketchup is compatible with the treatment of animations within our framework ...
Another quick example to the one posted before in this thread shows animation of a Sketchup component made and controlled by html and javascript in a Sketchup web dialog box: [flash=425,344:3n0xxamk]http://www.youtube.com/v/kDtHvf4wd8w[/flash:3n0xxamk]
I too would be interested whether there could be any interoperability with ARmedia.Chris
Edit: BTW please note that a number of component instances can move along different paths at different speeds at the same time. -
Wow, Chris, I'd really like a loo like that. Moving around in the apt would be cool while potting! I even thought you'd go downstairs in that elevator...
Joking aside; really cool animation
(I saw the other one with the vertical bath tub the other day and funny ideas came to my mind as well)
-
@gaieus said:
... I even thought you'd go downstairs in that elevator...
Can you wait a couple of weeks?
@gaieus said:
(I saw the other one with the vertical bath tub the other day and funny ideas came to my mind as well)
I think I should explain that I don't have a sanitaryware fetish, I use its components because they have the most awkward sizes and shapes, have multiple plumbing connections, strange relationships with accessories like toilet roll holders and all have to be fitted into the smallest of spaces. I hope I have made my case (or do you think I'm overcompensating?)
Chris
-
@chrisglasier said:
I think I should explain that I don't have a sanitaryware fetish, ... (or do you think I'm overcompensating?)
I didn't mean that... just joking...
Advertisement