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    Office Lobby WIP

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    • M Offline
      mike d
      last edited by

      jason looks good

      The grass is always GREENER on the roof.

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      • R Offline
        rangerrick
        last edited by

        Nice job on this, it looks great 👍 , although I think I prefer the red material you used for the lights in the first render. 😉

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        • C Offline
          cheffey
          last edited by

          It looks great, as usual. If you do re-render change the seating to black leather to match the Holstein cow rug.

          BROSRŌMAN BRÄUN

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          • marked001M Offline
            marked001
            last edited by

            good idea, steven! for which chairs?

            i like the red better too... buuuut, blue is the company's color so blue it was 😕 not sure i'm a huge fan of these fixtures in this space.. a little big..i had to shorten them way up just to fit them in there.

            http://www.revision21vis.com

            instagram: revi21on

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            • marked001M Offline
              marked001
              last edited by

              did one more with the rug 😄


              http://img381.imageshack.us/img381/597/kci102708ax9.th.jpg

              http://img381.imageshack.us/images/thpix.gif

              http://www.revision21vis.com

              instagram: revi21on

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              • S Offline
                ScottPara
                last edited by

                Great work Jason. A little noise to clear up but nothing a little time wont take care of.

                Scott

                Love the fact that some HATE my avatar.....

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                • allanxA Offline
                  allanx
                  last edited by

                  I think there are too much noise on your rendering and the tiling of pattern in the doorway is very obvious....
                  You need to smooth out those guest chairs to make it look realistic and those flowers in the table are not helping your scene at all.

                  allanx

                  [Portfolio](https://www.coroflot.com/designers/work-stream?id)

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                  • marked001M Offline
                    marked001
                    last edited by

                    yeah, i dont think that noise is ever going to go away..not with all of that glossy white and those emitters up against that translucent plastic.. maxwell hates both of those things..haha.. yeah, that tiling is bad...but kept forgetting to fix it 😕

                    http://www.revision21vis.com

                    instagram: revi21on

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                    • marked001M Offline
                      marked001
                      last edited by

                      updated this a bit for the client.. nothing too exciting, but i think i at least got it to be a bit less noisy this time around..


                      http://img523.imageshack.us/img523/5342/kci121408du2.th.jpg

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • W Offline
                        wbroberts
                        last edited by

                        have you tried Kerkythea with metropolis light transport render method? ...I've had less noisey solutions in less time with metal matls...of course I have a dual quad core machine.....it is interesting and thought provoking to see others rendering sketchup models with all the same trials and triumphs using unbiased methods too.....just curious if there was a time/quality difference.......looks great though....

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                        • marked001M Offline
                          marked001
                          last edited by

                          have not actually ever tried kerky.... i'm pretty limited in time/motivation to learn new programs....haha...and there's oh so many out there that i'd like to play with.

                          http://www.revision21vis.com

                          instagram: revi21on

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