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    Office Lobby WIP

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    • marked001M Offline
      marked001
      last edited by

      ok.. here's a quick noisy progress image.. time/date/location is off so disregard those strong shadows...but made some changes to the signage..which needs to be darker..and added a few small details..


      http://img391.imageshack.us/img391/6593/kcirev5102208ga9.th.jpg

      http://www.revision21vis.com

      instagram: revi21on

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      • marked001M Offline
        marked001
        last edited by

        and here's the 'final' for my client.. could've been clearer..but that glossy white wall plus the emitter up against those translucent pieces of the light really killed it.. this output for like 17 hours and hit an SL of 17.. i'm not sure there was much differce after like 10 hours though..


        http://img151.imageshack.us/img151/917/kcifinal102308ja3.th.jpg

        http://img151.imageshack.us/images/thpix.gif

        she shot down the cowhide rug..haha..but i might do one for myself with the rug in there ๐Ÿ˜„

        http://www.revision21vis.com

        instagram: revi21on

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        • M Offline
          mike d
          last edited by

          jason looks good

          The grass is always GREENER on the roof.

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          • R Offline
            rangerrick
            last edited by

            Nice job on this, it looks great ๐Ÿ‘ , although I think I prefer the red material you used for the lights in the first render. ๐Ÿ˜‰

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            • C Offline
              cheffey
              last edited by

              It looks great, as usual. If you do re-render change the seating to black leather to match the Holstein cow rug.

              BROSRลŒMAN BRร„UN

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              • marked001M Offline
                marked001
                last edited by

                good idea, steven! for which chairs?

                i like the red better too... buuuut, blue is the company's color so blue it was ๐Ÿ˜• not sure i'm a huge fan of these fixtures in this space.. a little big..i had to shorten them way up just to fit them in there.

                http://www.revision21vis.com

                instagram: revi21on

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                • marked001M Offline
                  marked001
                  last edited by

                  did one more with the rug ๐Ÿ˜„


                  http://img381.imageshack.us/img381/597/kci102708ax9.th.jpg

                  http://img381.imageshack.us/images/thpix.gif

                  http://www.revision21vis.com

                  instagram: revi21on

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                  • S Offline
                    ScottPara
                    last edited by

                    Great work Jason. A little noise to clear up but nothing a little time wont take care of.

                    Scott

                    Love the fact that some HATE my avatar.....

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                    • allanxA Offline
                      allanx
                      last edited by

                      I think there are too much noise on your rendering and the tiling of pattern in the doorway is very obvious....
                      You need to smooth out those guest chairs to make it look realistic and those flowers in the table are not helping your scene at all.

                      allanx

                      [Portfolio](https://www.coroflot.com/designers/work-stream?id)

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                      • marked001M Offline
                        marked001
                        last edited by

                        yeah, i dont think that noise is ever going to go away..not with all of that glossy white and those emitters up against that translucent plastic.. maxwell hates both of those things..haha.. yeah, that tiling is bad...but kept forgetting to fix it ๐Ÿ˜•

                        http://www.revision21vis.com

                        instagram: revi21on

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                        • marked001M Offline
                          marked001
                          last edited by

                          updated this a bit for the client.. nothing too exciting, but i think i at least got it to be a bit less noisy this time around..


                          http://img523.imageshack.us/img523/5342/kci121408du2.th.jpg

                          http://www.revision21vis.com

                          instagram: revi21on

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                          • W Offline
                            wbroberts
                            last edited by

                            have you tried Kerkythea with metropolis light transport render method? ...I've had less noisey solutions in less time with metal matls...of course I have a dual quad core machine.....it is interesting and thought provoking to see others rendering sketchup models with all the same trials and triumphs using unbiased methods too.....just curious if there was a time/quality difference.......looks great though....

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                            • marked001M Offline
                              marked001
                              last edited by

                              have not actually ever tried kerky.... i'm pretty limited in time/motivation to learn new programs....haha...and there's oh so many out there that i'd like to play with.

                              http://www.revision21vis.com

                              instagram: revi21on

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