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    • marked001M Offline
      marked001
      last edited by

      thanks...its a polished concrete..maybe a little 'too' polished..haha..

      http://www.revision21vis.com

      instagram: revi21on

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      • marked001M Offline
        marked001
        last edited by

        here's an update..getting better (I think?) still some issues..noise around those lights...the glass sign behind the desk isnt working too well.. white wall paint has a green tint to it.. any help/comments are greatly appreciated..


        http://img512.imageshack.us/img512/7799/kcirev4102108lo1.th.jpg

        http://img512.imageshack.us/images/thpix.gif

        http://www.revision21vis.com

        instagram: revi21on

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        • S Offline
          ScottPara
          last edited by

          Jason,

          The last one is great (even with some minor issues you pointed out). Can I ask what are your render times like? What SL are you running at?

          Scott

          Love the fact that some HATE my avatar.....

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          • marked001M Offline
            marked001
            last edited by

            I think that one was like 9 hours.. .hit around SL 17... i think the combination of glossy WHITE materials and the translucent plastic on the laps is really contributing to the noise πŸ˜• i'll pay closer attention to the time/SL on the next one.. might try creating a blue ags material for the lights to help with the noise..

            http://www.revision21vis.com

            instagram: revi21on

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            • marked001M Offline
              marked001
              last edited by

              guess i'm stuck for now.. had this issue last night but eventually resolved it.. keep getting 'ERROR: Render Failed" everytime i try to render from studio.. really frustrating...

              http://www.revision21vis.com

              instagram: revi21on

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              • marked001M Offline
                marked001
                last edited by

                ok.. here's a quick noisy progress image.. time/date/location is off so disregard those strong shadows...but made some changes to the signage..which needs to be darker..and added a few small details..


                http://img391.imageshack.us/img391/6593/kcirev5102208ga9.th.jpg

                http://www.revision21vis.com

                instagram: revi21on

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                • marked001M Offline
                  marked001
                  last edited by

                  and here's the 'final' for my client.. could've been clearer..but that glossy white wall plus the emitter up against those translucent pieces of the light really killed it.. this output for like 17 hours and hit an SL of 17.. i'm not sure there was much differce after like 10 hours though..


                  http://img151.imageshack.us/img151/917/kcifinal102308ja3.th.jpg

                  http://img151.imageshack.us/images/thpix.gif

                  she shot down the cowhide rug..haha..but i might do one for myself with the rug in there πŸ˜„

                  http://www.revision21vis.com

                  instagram: revi21on

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                  • M Offline
                    mike d
                    last edited by

                    jason looks good

                    The grass is always GREENER on the roof.

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                    • R Offline
                      rangerrick
                      last edited by

                      Nice job on this, it looks great πŸ‘ , although I think I prefer the red material you used for the lights in the first render. πŸ˜‰

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                      • C Offline
                        cheffey
                        last edited by

                        It looks great, as usual. If you do re-render change the seating to black leather to match the Holstein cow rug.

                        BROSRŌMAN BRΓ„UN

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                        • marked001M Offline
                          marked001
                          last edited by

                          good idea, steven! for which chairs?

                          i like the red better too... buuuut, blue is the company's color so blue it was πŸ˜• not sure i'm a huge fan of these fixtures in this space.. a little big..i had to shorten them way up just to fit them in there.

                          http://www.revision21vis.com

                          instagram: revi21on

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                          • marked001M Offline
                            marked001
                            last edited by

                            did one more with the rug πŸ˜„


                            http://img381.imageshack.us/img381/597/kci102708ax9.th.jpg

                            http://img381.imageshack.us/images/thpix.gif

                            http://www.revision21vis.com

                            instagram: revi21on

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                            • S Offline
                              ScottPara
                              last edited by

                              Great work Jason. A little noise to clear up but nothing a little time wont take care of.

                              Scott

                              Love the fact that some HATE my avatar.....

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                              • allanxA Offline
                                allanx
                                last edited by

                                I think there are too much noise on your rendering and the tiling of pattern in the doorway is very obvious....
                                You need to smooth out those guest chairs to make it look realistic and those flowers in the table are not helping your scene at all.

                                allanx

                                [Portfolio](https://www.coroflot.com/designers/work-stream?id)

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                                • marked001M Offline
                                  marked001
                                  last edited by

                                  yeah, i dont think that noise is ever going to go away..not with all of that glossy white and those emitters up against that translucent plastic.. maxwell hates both of those things..haha.. yeah, that tiling is bad...but kept forgetting to fix it πŸ˜•

                                  http://www.revision21vis.com

                                  instagram: revi21on

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                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    updated this a bit for the client.. nothing too exciting, but i think i at least got it to be a bit less noisy this time around..


                                    http://img523.imageshack.us/img523/5342/kci121408du2.th.jpg

                                    http://www.revision21vis.com

                                    instagram: revi21on

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                                    • W Offline
                                      wbroberts
                                      last edited by

                                      have you tried Kerkythea with metropolis light transport render method? ...I've had less noisey solutions in less time with metal matls...of course I have a dual quad core machine.....it is interesting and thought provoking to see others rendering sketchup models with all the same trials and triumphs using unbiased methods too.....just curious if there was a time/quality difference.......looks great though....

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                                      • marked001M Offline
                                        marked001
                                        last edited by

                                        have not actually ever tried kerky.... i'm pretty limited in time/motivation to learn new programs....haha...and there's oh so many out there that i'd like to play with.

                                        http://www.revision21vis.com

                                        instagram: revi21on

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