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    Sackboy

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    • C Offline
      cheffey
      last edited by

      now we have Boxboy and friend.
      sackboy004b.jpg

      Subdivide and smooth it.
      sackboy006b.jpg

      he's wanting some eyes....
      sackboy006c.jpg

      BROSRŌMAN BRÄUN

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      • C Offline
        cheffey
        last edited by

        tore out his eyes and added the zipper.
        sackboy007c1.jpg

        unnecessary zoom!
        sackboy007c2.jpg

        ....
        sackboy007c.jpg

        BROSRŌMAN BRÄUN

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        • C Offline
          cheffey
          last edited by

          readying the zipper teeth.
          sackboy009.jpg

          rotated zipper tooth to body...(could you use drop.rb for this?)
          sackboy011.jpg

          ready for color.
          sackboy012.jpg

          BROSRŌMAN BRÄUN

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          • C Offline
            cheffey
            last edited by

            5 minute Indigo render and.....
            im1224103762.jpg

            the skippy of the little man himself.


            zipped skippy

            BROSRŌMAN BRÄUN

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            • J Offline
              JuanV.Soler
              last edited by

              thanks cheffey
              😄

              ,))),

              1 Reply Last reply Reply Quote 0
              • T Offline
                The Graduate
                last edited by

                Where can I download the 'sub divide and smooth' tool?

                It looks great and I think I have to have it!

                http://www.stephen-simpson.co.uk

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                • J Offline
                  JuanV.Soler
                  last edited by

                  from here
                  http://www.smustard.com/script/SubdivideAndSmooth

                  ,))),

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                  • P Offline
                    pav_3j
                    last edited by

                    how did you get the zip to wrap around the "gooch" area? i can't work it out (admittedly i've been up for 38 hours so my brain is like mush)

                    oh and please excuse the term gooch, didn't know what else to call it ?!

                    pav

                    Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                    • C Offline
                      cheffey
                      last edited by

                      Haha, in regards to the "Gooch" area, I moved them into position and rotated them individually. I wondered if there was a better way to do it, but that's the only way I know.

                      BROSRŌMAN BRÄUN

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                      • P Offline
                        pav_3j
                        last edited by

                        well that is how i would have done it.

                        glad to know i'm not going insane!

                        maybe some sleep for me now....

                        pav

                        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

                        1 Reply Last reply Reply Quote 0
                        • D Offline
                          dylan
                          last edited by

                          I think maybe you could use the 'Drop at Intersection'

                          http://dmdarchitecture.co.uk/

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                          • J Offline
                            Jackson
                            last edited by

                            Nice work Cheffey!

                            Jackson

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                            • B Offline
                              bubbalove
                              last edited by

                              Haha... great model cheffey... I can't wait to play this game! I've heard a lot of good things about it so we'll see...

                              "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                              • C Offline
                                cheffey
                                last edited by

                                Yeah, i can't wait. it should be fun to see how different people make levels for it and share.

                                My kids are pretty young and when they saw this model they were like "oooooh! cool little big planet guy. make him run!"

                                i had to tell them they would have to wait on the game for that. 😄

                                BROSRŌMAN BRÄUN

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                                • marked001M Offline
                                  marked001
                                  last edited by

                                  off topic for the forum, but on topic for the post 😉 so i'll post it.. http://videogames.yahoo.com/feature/religious-outcry-sparks-littlebigrecall/1257227

                                  http://www.revision21vis.com

                                  instagram: revi21on

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                                  • R Offline
                                    richcat
                                    last edited by

                                    Hi cheffy
                                    if you don't mind I did some basic uv mapping and applied textures with another program to get some practice with your sockboy and then finished using some of AndriyG81 great textures

                                    http://nxt.accurender.com/photos/sketchup/images/6320/800x600.aspx

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                                    • B Offline
                                      bubbalove
                                      last edited by

                                      You should post this picture in his Materials Post as he has been wanting to see someone use them...

                                      "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                                      • R Offline
                                        richcat
                                        last edited by

                                        Will do

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          cheffey
                                          last edited by

                                          Cool! 😎
                                          looking good!

                                          BROSRŌMAN BRÄUN

                                          1 Reply Last reply Reply Quote 0
                                          • L Offline
                                            linea
                                            last edited by

                                            SU models need to be more touchy feely 😄

                                            1 Reply Last reply Reply Quote 0
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