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    Sackboy

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    • J Offline
      JuanV.Soler
      last edited by

      from here
      http://www.smustard.com/script/SubdivideAndSmooth

      ,))),

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      • P Offline
        pav_3j
        last edited by

        how did you get the zip to wrap around the "gooch" area? i can't work it out (admittedly i've been up for 38 hours so my brain is like mush)

        oh and please excuse the term gooch, didn't know what else to call it ?!

        pav

        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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        • C Offline
          cheffey
          last edited by

          Haha, in regards to the "Gooch" area, I moved them into position and rotated them individually. I wondered if there was a better way to do it, but that's the only way I know.

          BROSRŌMAN BRÄUN

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          • P Offline
            pav_3j
            last edited by

            well that is how i would have done it.

            glad to know i'm not going insane!

            maybe some sleep for me now....

            pav

            Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

            1 Reply Last reply Reply Quote 0
            • D Offline
              dylan
              last edited by

              I think maybe you could use the 'Drop at Intersection'

              http://dmdarchitecture.co.uk/

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              • J Offline
                Jackson
                last edited by

                Nice work Cheffey!

                Jackson

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                • B Offline
                  bubbalove
                  last edited by

                  Haha... great model cheffey... I can't wait to play this game! I've heard a lot of good things about it so we'll see...

                  "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                  • C Offline
                    cheffey
                    last edited by

                    Yeah, i can't wait. it should be fun to see how different people make levels for it and share.

                    My kids are pretty young and when they saw this model they were like "oooooh! cool little big planet guy. make him run!"

                    i had to tell them they would have to wait on the game for that. 😄

                    BROSRŌMAN BRÄUN

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                    • marked001M Offline
                      marked001
                      last edited by

                      off topic for the forum, but on topic for the post 😉 so i'll post it.. http://videogames.yahoo.com/feature/religious-outcry-sparks-littlebigrecall/1257227

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • R Offline
                        richcat
                        last edited by

                        Hi cheffy
                        if you don't mind I did some basic uv mapping and applied textures with another program to get some practice with your sockboy and then finished using some of AndriyG81 great textures

                        http://nxt.accurender.com/photos/sketchup/images/6320/800x600.aspx

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                        • B Offline
                          bubbalove
                          last edited by

                          You should post this picture in his Materials Post as he has been wanting to see someone use them...

                          "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                          • R Offline
                            richcat
                            last edited by

                            Will do

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                            • C Offline
                              cheffey
                              last edited by

                              Cool! 😎
                              looking good!

                              BROSRŌMAN BRÄUN

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                              • L Offline
                                linea
                                last edited by

                                SU models need to be more touchy feely 😄

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                                • J Offline
                                  Jackson
                                  last edited by

                                  Richcat,

                                  Which prog did you use to do the UV mapping on Cheffey's little critters?

                                  Jackson

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                                  • utilerU Offline
                                    utiler
                                    last edited by

                                    Nice work Cheffey, this looks like fun....

                                    I think we all should create our imaginary friends....

                                    purpose/expression/purpose/....

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