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Anyone up for a speed modellign challenge?

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  • J Offline
    johnsenior1973
    last edited by 30 Aug 2008, 22:07

    @jim said:

    @johnsenior1973 said:

    Well that would kill the contest before it even starts.

    Why?

    Just little things. Like lives, jobs, families, time zones etc.

    I'd imagine that a contest like this, on this site, would get around 20 or more entries normally. If it's done in the way you suggest we'd be lucky to get more than a few entries.

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    • J Offline
      Jim
      last edited by 30 Aug 2008, 22:13

      @johnsenior1973 said:

      Just little things. Like lives, jobs, families, time zones etc.

      I'd imagine that a contest like this, on this site, would get around 20 or more entries normally. If it's done in the way you suggest we'd be lucky to get more than a few entries.

      It would be a logistical challenge, but we could recruit some of our global readers to run the contest at local times.

      Hi

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      • S Offline
        solo
        last edited by 30 Aug 2008, 22:24

        Chris

        Thanks for the link, made for interesting reading, have you ever seen a SU modeler participate, can they?

        I would like to get into that action, the quality level is pretty good. I would love to go head to head with the Max and Maya modelers with lil' ol Sketchup (thanks to all our new ruby's I actually believe I would have great chance)

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • C Offline
          Chris Fullmer
          last edited by 30 Aug 2008, 22:59

          You could try it Solo, but my guess is that you will get graded down because a well modeled, efficient, clean model in SU does not necessarily look the same as one done in 3dsmax, cinema4d, maya, etc. And their challenge is truly about the quality of the model, the polygons, splines, vertices. SU doesn't work on that level (fortunately). But go for it, it would be cool to see if they would let SU compete on the same level. The renders (espcially yours) are at the same quality AT LEAST as most of them on that forum. Go for it, and post back here or PM me when you submit somthing.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • P Offline
            plot-paris
            last edited by 1 Sept 2008, 10:55

            I would suggest only 15 minutes of concentrated modelling - thus it really is a short exercise with emphasis on speed!
            half an hour of super-fast modeling at lunch break would cause extreme exhaustion and inability to keep on working for that day in my case ๐Ÿ˜‰

            another question is: how much preparation is allowed. I would suggest, once you read the task-description, you are allowed to prepare mentally or by doing hand sketches.

            it is not allowed however to practise modelling of parts of the model. because if I practise doing the same form over and over again, eliminating any obstacles, the whole idea of speed modelling (with the process of overcoming difficulties in short time) is spoiled.

            what do you think?

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            • P Offline
              pav_3j
              last edited by 1 Sept 2008, 11:09

              i'm in.

              pav

              Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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              • R Offline
                remus
                last edited by 1 Sept 2008, 11:38

                Plot, i was thinking of similar sorts of things in relation to prep stuff, do as much sketching etc. as you want but extra modelling is off limits.

                Apart form that can we jsut try and keep it simple? i.e. 30 min limit with faster modelling being better.

                http://remusrendering.wordpress.com/

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                • P Offline
                  pav_3j
                  last edited by 1 Sept 2008, 11:55

                  how about just setting an end date, with a time limit on modelling (like the 30mins suggested) with sketches and anything wip related (not sketchup modelling) to be posted before the submit date.
                  that way this would haev more time to filter through to more people, and you can see the progression from sketch to model too.

                  just an idea.

                  pav

                  Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                  • P Offline
                    plot-paris
                    last edited by 1 Sept 2008, 13:48

                    good idea, allthough I will not post my feeble atempts of hand sketching ๐Ÿคฃ

                    some years ago we had sketching lessons early in the first and second semester. then I found SketchUp (unfortunately) and never since I truely atempted to do something just by hand ๐Ÿ˜ณ

                    I know, very, very bad! perhaps this speed modelling challenge is a reason to start hand sketching again...

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                    • T Offline
                      theolwakachangchang
                      last edited by 3 Sept 2008, 00:23

                      if people were to record their modelling as a video then cheating would be a lot harder..

                      using fraps (http://www.fraps.com/ ) is extremely easy

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                      • C Offline
                        Charlie__V
                        last edited by 3 Sept 2008, 00:53

                        Howz about a lowest poly [file size] being the benchmark instead.
                        Then, select the lowest 3 file sizes [within 1 week or other] and put them to a vote for best over-all quality.[by poll]

                        Seems to me this would be the best for practice/competition.

                        My 2 cents

                        C

                        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                        • J Offline
                          johnsenior1973
                          last edited by 3 Sept 2008, 01:29

                          Remus - You've got your 15 Yes votes. Hurry up and get the contest going before all the paranoid people on here strangle the life out of the contest with their fears of someone cheating. ๐Ÿ˜’

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                          • C Offline
                            Chris Fullmer
                            last edited by 3 Sept 2008, 05:28

                            The forum that I posted a link to earlier has all sorts of "speed" modeling and specialty competitions. They have one that is specifically for low poly and one that is speed (1 hour limit of modeling work). I think it is best to keep the 2 separate, but that is just my thoughts.

                            And yeah, like John says, lets get on with it already. Just start it in this forum and if it catches on, maybe we can ask them later for a subforum of competitions or something.

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • G Offline
                              geh4evr
                              last edited by 5 Sept 2008, 22:28

                              Depending on what we model, Chances are I'm in. This will be great practise for me.

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                              • R Offline
                                remus
                                last edited by 5 Sept 2008, 22:30

                                Well the competitions started (should have mentioned it earlier), entries can be submitted here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=12403

                                Good luck!

                                http://remusrendering.wordpress.com/

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