File Sizes
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Can anyone help?
i am creating a house model - it was starting to get slow, so i downgraded the images i was projecting
which didn't make a lot of difference, so i tried experimenting by gradually taking parts away then saving,
but the file is same size (its not a large model) 11.5mg i use a mac
thanks -
Have you purged unused components and materials?
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Yes i just checked that....
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if i am not wrong what really matters is the poly count (edges and faces). sometimes a big file behaves better than a small one because of that.
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That sort of thing has happened to me before. Eventually I deleted the whole thing just to see what would happen and my file was still crazy big. What I did was turn on all the layers copy everything and paste it into a fresh skp file - sort of a super-purge!
-Brodie
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@edson said:
if i am not wrong what really matters is the poly count (edges and faces). sometimes a big file behaves better than a small one because of that.
you are absolutely right, Edson.
if you have structured your model well, with components where possible to reduce the file size, even a small model can bring your graphic card to it's limits.
try scene 6 in this model for example. look at the file size (only about 130 kb). but the poly count is enormous and therefore your computer will have difficulties to cope with it...
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In addition to purging unused components, you might need to purge unsued materials, too.
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There's an echo in here.

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Thanks chaps, i'll try a few things
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