• Login
sketchucation logo sketchucation
  • Login
ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

Hardware recommendations

Scheduled Pinned Locked Moved SketchUp Discussions
sketchup
409 Posts 97 Posters 81.1k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • T Offline
    tomsdesk
    last edited by 29 Jun 2008, 03:45

    Tommy, thanks.

    Hope you can indeed get something done (if something still needs done after the release of the Great and Wonderous Wizarding Seven :`) I went with the Quadro a few months ago, only to find the latest Autodesk driver is the closest I can get to an SU wonder...done again, as things stand, I would have gone with the Geforce and spent my money on double the ram.

    Best, Tom.

    http://www.tomsdesk.moonfruit.com/
    2.5D Trees & Shrubs!

    1 Reply Last reply Reply Quote 0
    • T Offline
      tald311
      last edited by 1 Jul 2008, 15:26

      Tommy,

      Welcome.
      Thank you for this survey. I think its a great idea.

      One suggestion, if possible, is to add a question of if any given system is using RAID hard drives and also a question on hard drive speeds.

      I am currently using a VISTA Laptop (Core Duo 2.4, 4 gigs ram, NVIDA GeForece 8800M and Raid hard drives) and it handles SketchUp in ways I did not think was possible. I have very large models as well (1 million to 3 million faces) and it was jaw dropping. Its not perfect with Vista for something’s but I have a feeling the RAID is making a difference.

      Thank you
      Daniel Tal

      1 Reply Last reply Reply Quote 0
      • P Offline
        plot-paris
        last edited by 1 Jul 2008, 16:17

        tald311, may I ask, which RAID configuration you are using and what harddiscs (speed, company...) that are?
        I am going to buy a new notebook soon. and what you describe...

        @tald311 said:

        ...and it handles SketchUp in ways I did not think was possible. I have very large models as well (1 million to 3 million faces) and it was jaw dropping.

        ...sounds simply amazing.

        cheers,

        Jakob

        1 Reply Last reply Reply Quote 0
        • K Offline
          kwistenbiebel
          last edited by 1 Jul 2008, 16:53

          I didn't know sketchup was that dependant on the hard drive.
          In 'Preferences' , I always see to it the' auto save' option is turned 'off' as it causes SU to slow down a lot, but I am surprised to hear that the hard drive has such an influence...

          Is this maybe because SU is not 'large adress aware' (it can only use a limited amount of RAM) and turns to the page file instead ? (=using a part of the hard drive as RAM replacement).
          That could explain why better hard drives (in a RAID configuration) actually provide a speed gain....

          1 Reply Last reply Reply Quote 0
          • T Offline
            tald311
            last edited by 2 Jul 2008, 00:45

            I am not sure what SketchUp uses as hardware. I use gaming systems for modeling since they are designed for handling 3D models.

            The only thing I am sure about SketchUp is it is single-core and that is because of the real-time rendering stuff. One of the Devs explained it to me but I am not that tech savy (so take this whole e-mail with a grain of salt).

            The system that I just bought is this one:

            http://www.gateway.com/systems/product/529668093.php

            I know that RAID drives is recommended for some 3D games. And since I am a gamer (added bonus) I look for the most intensive graphics games I can find and see if my system can run it.

            The current problem is VISTA and Shadows buts that only limitation I have run into. I am hoping SU 7 responds better to Vista since we do not have a choice any more but to use it.

            I do know with Vista that JPEG snap shots I cannot take in XP, I can in Vista with high-rez. Your system does need to be designed for 3D graphics though – what ever that might be, which is why your survey is a GREAT IDEA!

            Thank you again.

            Daniel Tal

            1 Reply Last reply Reply Quote 0
            • G Offline
              Gaieus
              last edited by 4 Jul 2008, 07:08

              I have a 256 mb Ati Radeon (I think X550) card in my desktop. I cannot really speed things up with hardware acceleration but get along with it pretty well. Some people have issues with ATI cards however so wait till a more experienced "hardware guru" chimes in.

              Gai...

              1 Reply Last reply Reply Quote 0
              • C Offline
                copain
                last edited by 4 Jul 2008, 07:20

                anyone uses radeon hd4850 for sketchup?
                i heard radeon cards aren't very compatible with openGL apps..

                thx for the fast reply gaieus, and anyway this is my 1st post.. nice 2 meet u all 😛

                1 Reply Last reply Reply Quote 0
                • 2 Offline
                  2myChaGrin
                  last edited by 6 Jul 2008, 14:44

                  Great idea for the hardware survey! I wish it would've been done before I upgraded my machine. I ended up going with the HPm9340f. For less than a grand, I got equipped with an Intel Q6700 Quad core, 6 GB ram, 750 GB HD and a NVDIA 9500GS with 768MB dedicated video memory, upgraded from a AMD 64 bit processor. I've seen a drastic improvement in handling large models in sketchup and it's cut my render times down by almost 80%. It's a good "bang for the buck" machine if anyone is undecided. I would still wait for Tommy's survey though.

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    Jackson
                    last edited by 7 Jul 2008, 07:27

                    What a great idea- I filled in the survey.

                    Jackson

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      chango70
                      last edited by 9 Jul 2008, 09:40

                      Hi All

                      I am new to the forum and this is my first post! Hurrah! Just want to say what a fantastic job you guys have done to keep this forum fresh and relevant.

                      I am looking for a new desktop computer so this thread is very useful to me. Having filled out the questionaire I would like to make a comment that some of you probably have picked up already. From my experience rating performance of your own machine is too subjective. It would mostly depend on the level of complexity needed in the individual modeler and therefore relying own their own judegement is perhaps not the best way to go about this. Perhaps there should be a collection of models for download with increasing complexity and let people note down each model from the lower end until their computer starts to show jerkiness on screen or show serious slowdown then post which model did it. Just a thought

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gaieus
                        last edited by 9 Jul 2008, 09:46

                        You are perfectly right about this (and welcome, by the way) but I hope that at least some basic data will be collected now.

                        We also used to have topic about performance and there was a file with several scenes and more and more instances of the same component in those scenes (on layers). It was interesting to see how different machines performed.

                        Gai...

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          plot-paris
                          last edited by 9 Jul 2008, 10:10

                          is there a way to show the framerate, with which SketchUp is displaying the model, when moved?
                          because that would be a very objective figure. (or is it possible to write a ruby that does that)

                          just click through the scenes in the test file (complexity increases). then there are some "framerate test scenes" where the complexity doesn't increase, so that you can have a look at the framerate when moving the model.

                          dumb question: are there different model-types or -settings that effect different hardware components (like styles = gpu, poly-count = cpu and ram...)? the test file should mind these factors as well.

                          ...now that I think of it. could't one of the ruby masters write a script that produces a text file with framerates achieved during the test? then we could open the test file, start the ruby, start an animation (with scene delay). when the animation is finished, either upload the text file here or post the results...

                          1 Reply Last reply Reply Quote 0
                          • J Offline
                            Jackson
                            last edited by 9 Jul 2008, 12:55

                            Now that's a great idea Jakob! Not subjective and not restricted to very low-end or very high-end systems as some "can you run this skp animation?" based tests are.

                            Jackson

                            1 Reply Last reply Reply Quote 0
                            • P Offline
                              plot-paris
                              last edited by 9 Jul 2008, 13:06

                              we just need someone to write a script that puts the framerate in a text-file (I have unfortunately not the slightest idea of how to do anything in ruby).
                              the best way to put it, would be something like:

                              • scene1 to scene2 = 76 fps
                              • scene2 to scene3 = 44 fps
                              • scene3...

                              and then we need a nice test-file that not only tests your hardware, but also makes testing enjoyable (like starting with a small village with few simple houses, going to a city of decent size and finishing with a huge capital (loads of polygons) with a big castle or cathedral in the centre...

                              (that is a nice idea for the competition thread) 😉

                              [Edit] I just used an old model to demonstrate, how such a scene could look like. of course it would be much more enjoyable, if you had a bit more variety... but as I said, this is only a first idea[]

                              I just spotted a problem (I think). how much do components affect cpu and ram? because the file size should be rather small for fast download - therefore should consist of components... but can we test all necessary information with that?

                              [Edit] I just used an old model to demonstrate, how such a scene could look like. of course it would be much more enjoyable, if you had a bit more variety... but as I said, this is only a first idea[]

                              benchmark_test.skp

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                tomsdesk
                                last edited by 9 Jul 2008, 14:11

                                The old gold standard test file (all those peeps) is pretty small...right? Also, isn't important to run thru the pages once to load as much as possible in whatever ram is available...I get different results second time thru?

                                http://www.tomsdesk.moonfruit.com/
                                2.5D Trees & Shrubs!

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  brodie
                                  last edited by 9 Jul 2008, 15:15

                                  @plot-paris said:

                                  I just spotted a problem (I think). how much do components affect cpu and ram? because the file size should be rather small for fast download - therefore should consist of components... but can we test all necessary information with that?

                                  Not entirely sure what the question is but my understanding is that components will make the saved file quite a bit smaller, however once the drawing is open they make no difference whatsoever in terms of fps.

                                  -Brodie

                                  steelblue http://www.steelbluellc.com

                                  1 Reply Last reply Reply Quote 0
                                  • P Offline
                                    plot-paris
                                    last edited by 9 Jul 2008, 15:39

                                    didn't know that. but just tried it out and you are right! wonderful!

                                    another thought: we have to ask people who do the test to shut down all other software. otherwise the results may be influenced negatively...

                                    [Edit] and yet another thought: does all the grafical calculations like styles and shadows solely depend on the gpu? meaning that the cpu only has to calculate any geometry modifications. can't you seperate the processes like this?
                                    (sorry if this question sounds stupid. but I have no idea of how such things work... 😆 )

                                    1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      adrianam
                                      last edited by 9 Jul 2008, 16:44

                                      @tald311 said:

                                      Tommy,

                                      Welcome.
                                      Thank you for this survey. I think its a great idea.
                                      I am currently using a VISTA Laptop (Core Duo 2.4, 4 gigs ram, NVIDA GeForece 8800M and Raid hard drives) and it handles SketchUp in ways I did not think was possible. I have very large models as well (1 million to 3 million faces) and it was jaw dropping. Its not perfect with Vista for something’s but I have a feeling the RAID is making a difference.

                                      Thank you
                                      Daniel Tal

                                      How many MB are the models? We have models in the 40-60 MB range about 1 1/2 million edges & lots of component instances. My video card is NVIDIA Quadro 1400 FX.. I suspect it is the key problem for me at least. Our models would be next to impossible to simplify, but working in them right now is excruciating slow. We are due for new computers anyhow and are interested in getting the top of the line - or anything that will make life a little bit easier.

                                      "The real voyage of discovery consists not in seeking new landscapes but in having new eyes." -- Marcel Proust

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        brodie
                                        last edited by 9 Jul 2008, 19:50

                                        @plot-paris said:

                                        didn't know that. but just tried it out and you are right! wonderful!

                                        another thought: we have to ask people who do the test to shut down all other software. otherwise the results may be influenced negatively...

                                        [Edit] and yet another thought: does all the grafical calculations like styles and shadows solely depend on the gpu? meaning that the cpu only has to calculate any geometry modifications. can't you seperate the processes like this?
                                        (sorry if this question sounds stupid. but I have no idea of how such things work... 😆 )

                                        That's pretty much my understanding. I've been running my own benchmarks lately using a model I did that's 3.3MB. In the ruby console I run Test.time_display and it'll rotate around your model 360 degrees in exactly 72 frames. Afterwords it gives you a little report w/ some useful info. I'm finding it very handy to see exactly what kind of performance hits SU takes from tweaking various things (clock speed, resolution, hardware acceleration, fast feedback, anti-aliasing, etc.). I write down my settings and then run 4 tests (all 4 combos of textures on/off & shadows on/off).

                                        I'm running on a 3.4Ghz Intel Pentium 4 HT w/ 2 gigs of RAM and an nVidia 8800GT graphics card at 1600x1200 resolution.

                                        Here are just a couple results which should address your question.

                                        Hardware Accel. turned ON in SU.
                                        Textures: OFF
                                        Shadows: OFF
                                        23.3 frames/second

                                        Textures: OFF
                                        Shadows: ON
                                        1.2 frames/second

                                        Textures: ON
                                        Shadows: OFF
                                        18.6 frames/second

                                        Textures: ON
                                        Shadows: ON
                                        1.1 frames/second

                                        Hardware Accel. turned OFF in SU.
                                        Textures: OFF
                                        Shadows: OFF
                                        7.2 frames/second

                                        Textures: OFF
                                        Shadows: ON
                                        0.2 frames/second

                                        At this point I stopped testing w/ hardware accel turned off because that last test took almost 7 minutes, whereas the other one's were either taking about 4 seconds (w/ shadows off) up to a minute (w/ shadows on).

                                        Before doing this test I'd heard that the graphics card basically just does shadows and textures while the CPU does the geometry. Nevertheless, unless I'm missing something (?) the graphics card helps out a ton even w/o textures and shadows turned on.

                                        -Brodie

                                        steelblue http://www.steelbluellc.com

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          brodie
                                          last edited by 9 Jul 2008, 19:52

                                          As a side note, I'm going to run some tests on a coworkers computer when I get a chance. He has the same setup as me with 3 gigs of processor speed instead of 2. Be interesting to see what difference that makes.

                                          -Brodie

                                          steelblue http://www.steelbluellc.com

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 20
                                          • 21
                                          • 2 / 21
                                          2 / 21
                                          • First post
                                            21/409
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement