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    Fiat 500 (animation added on page 3)

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    • R Offline
      remus
      last edited by

      Jon, best wait for kwist to give the full story, but i imagine its a displacement mapped texture.

      http://remusrendering.wordpress.com/

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      • K Offline
        kwistenbiebel
        last edited by

        Thanks guys 😄

        Indeed I used displacement on the stones in the Fryrender images.
        I couldn't get displacement to work in Indigo yet though .It's a brand new feature in Skindigo and I need more time to learn how to use it.

        The RC version in close-up. (Skindigo):

        http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIATRC-smaller.jpg

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        • pilouP Offline
          pilou
          last edited by

          I see that my little toy's address has some utility 😆

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • K Offline
            kwistenbiebel
            last edited by

            He he... 😄

            Simulating a bad photo camera from the seventies (you know, the 'Polaroid' one that spits out the photo at the front 😉 😞

            http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIAT-RC3.jpg

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            • J Offline
              Jorgensen
              last edited by

              Those renders are very great 😄

              You are the master. You are not only good at rendering / textureing, you also master the ability to compose scenes in a dramatic and surprising way. And on top of it - you master postprocessing - I envy your talent 😲

              Thanks for contribution. I think we all can learn alot.

              sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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              • K Offline
                kwistenbiebel
                last edited by

                Wow...thank you Bo. That is a great compliment. 😄

                This is the final image (otherwise I get the feeling I am gone bore you all to death 😉 😞

                The RAW Fryrender output:

                (...right click the image and 'save as image' in IExplorer, or 'view image' and use magnifier in Firefox )

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIAT500RCVIEW2-10.jpg

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                • K Offline
                  kwistenbiebel
                  last edited by

                  I will be rendering the Indigo version a lot bigger (5000X...) to serve as a poster in my office.

                  This is the poster design I came up with (Photoshop).
                  I want it to have vibrant colors:

                  (to view full size: right click...)

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/POSTERconcept.jpg

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                  • J Offline
                    Jon
                    last edited by

                    I LOVE it!! 😄 😄

                    Damn! I can't think of anything else to say...

                    Jon
                    KT Team member

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                    • RichardR Offline
                      Richard
                      last edited by

                      @kwistenbiebel said:

                      It seems that Richard (see his low poly car thread) found a good balance between low polycount and good quality. Hopefully he'll share some of his tricks ...

                      Yeah mate, although you called your thread Low Poly it's still pretty high when the view the lineworked image you've shown!

                      Mate the tip I can give you is I mapped the detail! Colour, clip and weight! Lenghty process and fair bit of trial and error to date! Had to drop it this week but will continue on soon!

                      By the way my Low Poly version was 3,500 entities / 600kb file mapped! I'd suggest your Fiat would be up around 20,000+? Mind you I wouldn't be going so close up on my version though that said I'm not aiming to achieve that - they are aimed more for Arch scene fillers not subjects if you know what I mean! The thread http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=10730

                      BTW mate love the renders with the RC car!!!!

                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                      • chavinskeeC Offline
                        chavinskee
                        last edited by

                        awesome renders as always! how long is the average render time in fry?

                        http://chavinskee.blogspot.com/

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                        • J Offline
                          Julius
                          last edited by

                          your renders are always stunning!

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                          • RichardR Offline
                            Richard
                            last edited by

                            @julius said:

                            your renders are always stunning!

                            ALWAYS!!!!

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              how cute. the music indicates a deep, everlasting love!

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Thank you guys 😄

                                As an update to this thread, I post a little animation of the RC car ,done using Skindigo.
                                Unfortunately, Skindigo doesn't seem to be capable of animating the 'Depth of Field' (focal point).
                                The DOF should shift between the big car, the RC car and the RC itself but it doesn't seem to do that...

                                [flash=480,360:2ajqj49i]http://www.youtube.com/v/dDPQmdN9h0M&hl=en&fs=1&ap=%2526fmt%3D18[/flash:2ajqj49i]

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                                • CraigDC Offline
                                  CraigD
                                  last edited by

                                  Wow! Nice renders! I like the previous hi-rez photo realistic render (before the people) because it seems like the poly count is higher than the last one (looking at the curve on the arch of the left rear window).

                                  Great stuff! Thanks for sharing!

                                  Cheers,

                                  - CraigD
                                  

                                  Google SketchUp

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Thank you Jakob and Craig 😄.
                                    I am glad you like the output.

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                                    • marked001M Offline
                                      marked001
                                      last edited by

                                      haha...this is great! like it alot.

                                      where are those people from???

                                      http://www.revision21vis.com

                                      instagram: revi21on

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