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    Fiat 500 (animation added on page 3)

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    • ely862meE Offline
      ely862me
      last edited by

      😄) 😄

      nice

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • J Offline
        Jon
        last edited by

        I'm intrigued by your stone texture. Is there a parallax map applied to it or is it just regular texture at a convenient angle?
        BTW, I love the undersaturated tones of these images. Keep it up. 😄

        Jon
        KT Team member

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        • K Offline
          kwistenbiebel
          last edited by

          I re-rendered the Indigo version as it was kind of noisy:

          (If you see only half of the image..right click and 'save as image' in IExplorer, or 'view image' in Firefox.)

          http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat-500-indigosmall.jpg

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          • M Offline
            matteo
            last edited by

            Very nice evolution of the scene. Put aside the old Fiat 500, one of my favourite cars, if not the favourite, the dosh people you set are a touch of class.
            I love the undersaturated colors too.

            hire me: http://www.nonsolo3d.it/ !

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            • R Offline
              remus
              last edited by

              Jon, best wait for kwist to give the full story, but i imagine its a displacement mapped texture.

              http://remusrendering.wordpress.com/

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              • K Offline
                kwistenbiebel
                last edited by

                Thanks guys 😄

                Indeed I used displacement on the stones in the Fryrender images.
                I couldn't get displacement to work in Indigo yet though .It's a brand new feature in Skindigo and I need more time to learn how to use it.

                The RC version in close-up. (Skindigo):

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIATRC-smaller.jpg

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                • pilouP Offline
                  pilou
                  last edited by

                  I see that my little toy's address has some utility 😆

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    He he... 😄

                    Simulating a bad photo camera from the seventies (you know, the 'Polaroid' one that spits out the photo at the front 😉 😞

                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIAT-RC3.jpg

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                    • J Offline
                      Jorgensen
                      last edited by

                      Those renders are very great 😄

                      You are the master. You are not only good at rendering / textureing, you also master the ability to compose scenes in a dramatic and surprising way. And on top of it - you master postprocessing - I envy your talent 😲

                      Thanks for contribution. I think we all can learn alot.

                      sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Wow...thank you Bo. That is a great compliment. 😄

                        This is the final image (otherwise I get the feeling I am gone bore you all to death 😉 😞

                        The RAW Fryrender output:

                        (...right click the image and 'save as image' in IExplorer, or 'view image' and use magnifier in Firefox )

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIAT500RCVIEW2-10.jpg

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          I will be rendering the Indigo version a lot bigger (5000X...) to serve as a poster in my office.

                          This is the poster design I came up with (Photoshop).
                          I want it to have vibrant colors:

                          (to view full size: right click...)

                          http://i140.photobucket.com/albums/r3/kwistenbiebel1/POSTERconcept.jpg

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                          • J Offline
                            Jon
                            last edited by

                            I LOVE it!! 😄 😄

                            Damn! I can't think of anything else to say...

                            Jon
                            KT Team member

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                            • RichardR Offline
                              Richard
                              last edited by

                              @kwistenbiebel said:

                              It seems that Richard (see his low poly car thread) found a good balance between low polycount and good quality. Hopefully he'll share some of his tricks ...

                              Yeah mate, although you called your thread Low Poly it's still pretty high when the view the lineworked image you've shown!

                              Mate the tip I can give you is I mapped the detail! Colour, clip and weight! Lenghty process and fair bit of trial and error to date! Had to drop it this week but will continue on soon!

                              By the way my Low Poly version was 3,500 entities / 600kb file mapped! I'd suggest your Fiat would be up around 20,000+? Mind you I wouldn't be going so close up on my version though that said I'm not aiming to achieve that - they are aimed more for Arch scene fillers not subjects if you know what I mean! The thread http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=10730

                              BTW mate love the renders with the RC car!!!!

                              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                              • chavinskeeC Offline
                                chavinskee
                                last edited by

                                awesome renders as always! how long is the average render time in fry?

                                http://chavinskee.blogspot.com/

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                                • J Offline
                                  Julius
                                  last edited by

                                  your renders are always stunning!

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                                  • RichardR Offline
                                    Richard
                                    last edited by

                                    @julius said:

                                    your renders are always stunning!

                                    ALWAYS!!!!

                                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                    • plot-parisP Offline
                                      plot-paris
                                      last edited by

                                      how cute. the music indicates a deep, everlasting love!

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Thank you guys 😄

                                        As an update to this thread, I post a little animation of the RC car ,done using Skindigo.
                                        Unfortunately, Skindigo doesn't seem to be capable of animating the 'Depth of Field' (focal point).
                                        The DOF should shift between the big car, the RC car and the RC itself but it doesn't seem to do that...

                                        [flash=480,360:2ajqj49i]http://www.youtube.com/v/dDPQmdN9h0M&hl=en&fs=1&ap=%2526fmt%3D18[/flash:2ajqj49i]

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                                        • CraigDC Offline
                                          CraigD
                                          last edited by

                                          Wow! Nice renders! I like the previous hi-rez photo realistic render (before the people) because it seems like the poly count is higher than the last one (looking at the curve on the arch of the left rear window).

                                          Great stuff! Thanks for sharing!

                                          Cheers,

                                          - CraigD
                                          

                                          Google SketchUp

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Thank you Jakob and Craig 😄.
                                            I am glad you like the output.

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