Taking the Mickey
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@solo said:
Jon
PM your addy, I will send it your way (note I used high poly spheres so file size may be a tad high)
Thanks a lot!
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That is so good!
You obviously are a natural flair for art also. Its difficult enough to model, but probably just as hard to get the correct look.
Just over 3hrs, that is impressive.
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fantastic pete! i'm really impressed of what you can achieve using SU.
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yeah, this is just really amazing pete..
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Impressive modelling, solo!
I am really curious to see you do some character modelling using Subsmooth. It seems like the Mickey model would have been a perfect candidate for using the plugin. Will we see some Subsmooth characters soon?
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Someone who knows sketchyphysics needs to put Mickey's eye's in motion, I can see them rollingt at me
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@solo said:
...with plugins like Subsmooth, FFD, JPP, curve offset, weld, etc...
Can someone point out what FFD, JPP stand for, inlcude a link to videos of the tool in use?
I have googled but don't want to be led in the wrong direction. What do those stand for, and what is their function? I have looked breifly at
http://www.smustard.com
and
http://www.crai.archi.fr/RubyLibraryDepot/Ruby/RUBY_Library_Depot.htmThank you.
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u re unbeliveable
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When it comes to this type of modeling, either you've got it
or you haven't .... and Pete's got it -
can anyone give me a link to 'curve offset'
I am seeking a rb,with this function:
offset not co-planar curve.
thank you! -
It's maybe that Tools On Surface - v1.2 (with Contour Editor) by Fredo6
A tutorial specifically dedicated to the OffsetOnSurface tool, in English inside -
3 HOURS?!! Uuugh... I give up.
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@lapx said:
You should seriouly consider writing a book on technique etc...
oh yes - a book for "pros" to get a step closer to SketchUp Godhood!
Solo, you are the Architect... and SketchUp is the Matrix!
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