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    Subd and smooth stuff

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    • R Offline
      remus
      last edited by

      The whole model was done with subsmooth. I think im goig to let it render over night, jsut to clean it up a bit.

      I also want to see what people have managed to do i reckon there's gonna be some good stuff 😎

      http://remusrendering.wordpress.com/

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      • K Offline
        Khshahen
        last edited by

        Very well done remus. Such techniques can work also for designing sculptures. Don't you think so?

        Khalid

        β€œEvery act of creation is first of all an act of destruction.”

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        • R Offline
          remus
          last edited by

          Im sure it can do very cool stuff with respect to sculptures, and perhaps even something useful every now and then πŸ˜›

          http://remusrendering.wordpress.com/

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          • D Offline
            dolphus
            last edited by

            Way to go Remus I think this patch will become very interesting Great 😍

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            • R Offline
              remus
              last edited by

              Just a bit of variation on a theme, i just wanted to post this because ive managed to get material lights to work for the first time. im happy.

              http://farm4.static.flickr.com/3106/2444373957_41483bf844.jpg?v=0

              http://remusrendering.wordpress.com/

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              • R Offline
                remus
                last edited by

                It does a reasonable job with tyres as well:

                http://farm3.static.flickr.com/2293/2444377393_3868f27dc9.jpg?v=0

                http://remusrendering.wordpress.com/

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                • S Offline
                  ScottPara
                  last edited by

                  Nice work Remus.

                  Scott

                  Love the fact that some HATE my avatar.....

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                  • R Offline
                    remus
                    last edited by

                    A slightly improved version of sometihng i posted in the 'random renders' thread, i reckon it belongs in here more than in there.

                    http://farm4.static.flickr.com/3220/2453681057_65b98368f0.jpg?v=0

                    http://remusrendering.wordpress.com/

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                    • Z Offline
                      ZYX
                      last edited by

                      I have done this head from an edit of "3D man_walking"'s head with 2 iterations.

                      http://img527.imageshack.us/img527/2052/im1210651690ah7.png

                      http://img137.imageshack.us/img137/7867/subsmoothbd3.th.jpg

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                      • R Offline
                        remus
                        last edited by

                        Nice one XZY, good to see more people using subd and smooth.

                        I like the subject, it certainly looks liek a lot of fun to play around with.

                        If i may, could i suggest a higher depth of field? the closeest bit of the model seems quite out of focus.

                        http://remusrendering.wordpress.com/

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                        • Z Offline
                          ZYX
                          last edited by

                          @remus said:

                          Nice one XZY, good to see more people using subd and smooth.
                          I like the subject, it certainly looks liek a lot of fun to play around with.

                          thanks.

                          @remus said:

                          If i may, could i suggest a higher depth of field? the closest bit of the model seems quite out of focus.

                          Will i like large aperture scenes, it was just a render test, still doing some things in that face. πŸ˜›

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                          • G Offline
                            Gjenio
                            last edited by

                            With this incredible plugin Sketchup has filled up the gap with other organic modelling softwares.
                            Thanks so much, Whaat...

                            It's shame that knife tool causes crashes whenever you work in parallel projection!

                            Here is my 5 minutes playing around. Not so good, but I want to post it just to show how simple become creating organic shapes in a couple of minutes.

                            Foot.jpg

                            Thanks again!


                            Foot.skp

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                            • P Offline
                              princedragoncok
                              last edited by

                              1st attempt at a face. Went a bit wrong so I decided it looked better growing from the ground

                              http://www.sketchucation.com/forums/scf/download/file.php?mode=view&id=9729&sid=d286fbad28e63059fe2d20dbbeb4bb9e


                              shiznit5.jpg

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