Question ...
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Why's there no bevelling ruby for SU? Is this something that's particulary hard to do?
I'd swap my girlfriend for a decent bevelling plugin.
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I'd want to see the girlfriend first.
Actually, a bevelling script would be handy although in many cases it isn't that hard to do manually. As a quick example, you can see it being done on the table top and the shelf in this video clip.
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Anoher vote for a bevelling plugin
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@dave r said:
in many cases it isn't that hard to do manually.
I know. It's just not very handy. I tell ya, if I could, I make such a plugin myself, and sell it for $ 40 or so. People would moan and complain, but they'd buy it.
Sorry, I work in marketing.
EDIT: thanks for the link. Nice collection of vids.
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I hope that SU7 bring a decent Bevel/Round edges tool. But if someone starts making a plugin I will be really happy.
Daniel S
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@unknownuser said:
Why's there no bevelling ruby for SU? Is this something that's particulary hard to do?
I'd swap my girlfriend for a decent bevelling plugin.
Have you seen this?
Whaat's Subdivide and smooth plugin does bevel -
Hmm. We'll see how useful it is in that regard.
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Itd still be nice to have a proper beveling script though, where you could just select a face/edge, set the radius and press go.
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Gjenio,
that thread DOES mention he's thinking about a bevel option... hopefully it will be integrated... I really want a bevel tool as well... and I think it's critically connected to the functions of the SubDiv/Smooth tool he's developing.my vote here for a bevel command! I've been looking for it for months!
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I had started work on a bevelling script. It was not nearly finished when my hard drive crashed and all was lost. It shouldn't be too hard to redo the work but I'm not committing to any new projects right now. My wife will kill me if I start another Ruby project before getting some work done in our basement.
FYI, bevelling an edge is a very different operation than what my other script does and needs to be handelled in a completely different way. So, it didn't make sense to incorporate a bevel feature in my latest script.
I really wonder if this feature will be in SU7... another reason that I may never finish that script.
Cheers
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good point about bringing SU to a halt, maybe if there was some way to turn the bevel on and off, kind of like layers but with bevels.
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Doesn't sound too hard. What do you see as the minimum feature set?
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Im sorry if i ask an ovious question but what does it mean to bevel?
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If you cant read the writing, the one of the left is bevelled.
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Here I put examples of what I think a script for bevel edges must do.
Like i cannot make it with SketchUp, the examples I make looks like a chamfer tool. In the first example i put a normal cube, a chamfered cube and the bevel tool. The other examples are the normal shapes and the chamfered result. I cannot make the bevel in sketchup for the examples but will be the same rounded (like the cube that says Β΄This wayΒ΄).
Daniel S
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I agree, Chris. I'm kind of glad I don't know enough about Rubies to write one.
While I never build furniture with sharp edges, I rarely bother with beveling or radiusing edges in my SketchUp drawings of that furniture. Those details may add some realism but aren't usually worth the time they take to create. If the bevel is a large part of the design as in Gary Rogowski's table (the one in my video clip), I would certainly add it. In that case it wasn't a complicated thing to do with Offset and Autofold. For small radiused edges, if I need to show them, I prefer to insinuate them with Offset, Soften and Hide. The appearance is believable without the large increase in entities. For my use, automating that would work as well as a beveling plugin most of the time.
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@daniel s said:
Here I put examples of what I think a script for bevel edges must do.
Like i cannot make it with SketchUp, the examples I make looks like a chamfer tool. In the first example i put a normal cube, a chamfered cube and the bevel tool. The other examples are the normal shapes and the chamfered result. I cannot make the bevel in sketchup for the examples but will be the same rounded (like the cube that says Β΄This wayΒ΄).
Daniel S
Daniel, if I was a machinist and you handed me those parts and said you wanted a bevel on the edge, I would put a chamfer on them as you have drawn. You would have to tell me you want a radius on the edge to get what you show in the cube labelled "this way".
So perhaps a plugin that does both is what folks want or need?
The following comes from the Wikipedia
http://en.wikipedia.org/wiki/Bevel
A beveled edge refers to an edge of a structure that is not perpendicular (but instead often at 45 degrees) to the faces of the piece. The words bevel and chamfer overlap in usage; in general usage they are often interchanged, while in technical usage they may sometimes be differentiated as shown in the image at right.Bevel top, Chamfer bottom
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@rayochoa said:
Im sorry if i ask an ovious question but what does it mean to bevel?
A bevel would be similar to a chamfer This countertop has a bevel or a chamfer on the edge.
While we're at it, a fillet is a concave curve between two surfaces at angles to each other. This bicycle frame has fillets between the tubes.
Remus, in your drawing, the one on the right has a radiused corner, not a beveled corner. the one on the left appears to have a simple square corner.
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Here are two video examples in the zip attached.
One for chamfer, other for bevel. Of course that bevel need to put a radius...Daniel S
In the video you will see a variable radius...
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@whaat said:
I had started work on a bevelling script. It was not nearly finished when my hard drive crashed and all was lost. It shouldn't be too hard to redo the work but I'm not committing to any new projects right now. My wife will kill me if I start another Ruby project before getting some work done in our basement.
Too bad! Of course, I understand.
Any other takers? Remember: you'll be considered a hero!
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