Thanks thomthom! But I'm still not sure how to use the arcs as a perpendicular path for the textures like you did.
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⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
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RE: [Tutorial > Texturing] Texturing an arch - #2
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RE: [Tutorial > Texturing] Texturing an arch - #2
Is there a way to do this without the FredoScale plugin? I'm making a gothic arch like the one mentioned in the previous thread:

I assume this was modeled with the follow me tool, which is what I did do model it.