@nlipovac said:
So I really do not know words to compliment you on this.
Thank you! You've succeeded in complementing me nevertheless
@kaas said:
very nice!
If I may; how does the collaboration go? You get a list of the models he needs?
Who decides on the style / tech finishes of all the vehicles?
Is it a ping-pong of ideas and revisions?
That is a great question! After the artist (Michael Lark) receives the script for the new issue from the writer (Greg Rucka), he creates a list of vehicles, objects and interior/exterior settings he's going to need models for and sends it to me.
As to who decides on the style/tech finishes, the answer is that it depends on the model. With some of them, I get very specific instructions and visual reference material that I should follow. On others I get a basic orientation as to what is required, and am given a carte blanche to do what I think would look good. I've been working for so long with the illustrator, that I have a good idea of what he needs, and major revisions are very rare.
To give you an example, this is the quick sketch provided by the illustrator on which the Insectoid Spy Drone model is based: