@tig said:
You get to choose the units for the OBJ file as you import it, so there is no 'scale issue', just PEBCAC!
Well yes, but the problem is that the simlab importer tool have a 30 import limit and well, for just a personal and occasional use.. thats not so nice having to pay it.
After the other free Obj Importer didnt work at all with thoses object. Your didnt import anything, and the fluidImporter crash all the time ( at least with .obj coming from the CryEngine3, didnt try .obj coming from other soft. )