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    • RE: Fishing net modeling

      I kind of like the shape of it. I applied a transparent texture and cast shadows from the edges. Is it possible to this with kerkythea or artlantis for the rendering.

      My file is about 42 megs I can share a wetransfer link if someone wants to play with it πŸ˜„


      pont_bas1.jpg

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      It crashed after 40h of working 😞😞

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      very cool thx a lot guys !

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      I did have succes o use EEbyR πŸ˜„ but how to chose the number of edges ( having more or less faces created ?)

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      I'd love to ! if you have time πŸ˜„ What is selection toys ? thx again !

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      thx you very much ! I will explore your method today. My sketchup still running its 36h of working progress now lol, it makes no sens as you pointed earlier on.

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      It looks amazing ! It's white just like I imagine it πŸ˜„ Is this a texture or it's lines converted to tubes ?

      The problem is I can't use tig's extrusion tools, each time I'm having hard time, there's something I don't understand with this plugin... πŸ˜• can you upload the file Box ? Very nice job !

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Is there a way to apply a texture and have the shadow from the edges without doing to seperate rendering ?

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Yes I have to show lines in reality ! I'd like to have the shadow casted too ! πŸ˜„ I think I will have to try with png texture or transparent texture ... I know that I can make shadow visible from the edges in sketchup but I'm sure if it'll work in kerkythea or artlantis on the rendering.

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      its going to take approximately 36h 😞:(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Itteration 4 makes perfect distance in between the edges ::):)


      pont_bas3.jpg

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Thx oli πŸ˜„ It's getting better ! I'm wondering how I will do the rendering !:)

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      En GaspΓ©sie au QuΓ©bec mon ami !

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Now I will use the select brush and select every faces that show less vertex. Afterthen I will subdivide these faces to have a more uniform mesh. I'd like to have 10-15cm in between each edges.


      12.jpg

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      willipop
    • RE: Fishing net modeling

      Oups here's a picture πŸ˜„


      pont_avance4.jpg

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Still playing with artisan and I luv it !!

      @ Pilou : ma copine me confirme que tu es un fan de rugby ahah πŸ˜„ ( elles vient du sud et moi de montrΓ©al πŸ˜‰

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      It appears but it's not working ! What version are you guys using ? any links for the download ?

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Wow I will try it right away πŸ˜„ is it sk2014 friendly ? I like your afro btw πŸ˜‰ De quelle rΓ©gion es-tu ? πŸ˜„

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      @ Pilou : What is this exactly ? πŸ˜„

      posted in Plugins
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      willipop
    • RE: Fishing net modeling

      Got it πŸ˜„ I actually deleted these innerfaces πŸ˜‰

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      willipop
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