'Bottom Panel' describes it adequately for me.
Posts
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RE: How to rotate north to an angle?
The easiest way to orient North to a different angle for me is to open the file in ver. 7, change the North angle in 'Model Info' and come back to the version I use (8).
I understand this feature was removed from the free versions 8 onwards.
The views will line up too.
Old thread, but this might help somebody (@Tandem?).
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
I tried to use the latest update. But the plugin (1001bit_freeware_v1.0.3_v1.0.5) did not work. I had to go back the the previous version (1.0.2), which of course works fine.
I get the following error on clicking on the 'Wall' on the Ruby console:
Plugins/1001bit_freeware/wall1.rb
looking for E:/Common Plugins/1001bit_freeware/wall1.rbs
loading E:/Common Plugins/1001bit_freeware/wall1.rbs
Error: #<NameError: uninitialized constant GCH_1001bit_loader::GCH_1001bit_load::GCH_1001bit_free::GCH_1001bit_tools::GCH_1001bit_wall1>
(eval):256:ingh_mnu_wall1' (eval):798:in
load'
(eval):798:in `call'In the zip (rbz) file I could see two copies of 1001bit_freeware.rb. One needs to reside in the main plugin folder and one more in the <1001bit_freeware> folder inside the plugin folder. The error on the console remains the same irrespective of whether the 'extra' copy is kept in the <1001bit_freeware> folder or not.
What am I doing wrong...
PS: I use Sketchup version 7 and 8 (both free).
Thanks..
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RE: New version of the CBS tools
I had a suggestion for this fine tool. Will it be possible to give a choice of changing the base dimension to the user, which for now is fixed at 127mm?
127*6 + 100 mm skirting + 40mm stone slab counter top creates cabinets which are a tad taller than those made in our lands. 850mm is the ideal ht. for kitchen counter tops here.
Sent from my HTC One X using Tapatalk
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
Dear Goh,
Thank you for an excellent plugin.
I ran into a curious problem. My first attempt at using your plugin. Used it on Ver. 7 & 8 (both free).
I made walls using the plugin. Then while making openings I made the internal doors in walls of varying thickness. No problems so far. Then I started on the windows on the 'external' walls. Here if the window was punched from 'outside', they would be made but only 3" deep without the back face. If the window was made on the same external wall from 'inside' it would punch through the full depth of the wall.
Is this how it is supposed to work?
VJsku
Sent from my HTC One X using Tapatalk
PS: Adding a screenshot of the behaviour...
The left window is punched from 'outside', while the window on the right was punched from the 'inside' of the same wall. The wall is 15" thick in this example, but when an opening is created from 'outside' the opening goes 'in' by only 3".
Unfortunately I am not able to recreate this on a fresh 3d. So it seems something unique has happened to this particular model...