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    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
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    Recent Best Controversial
    • RE: Render with vray from newbie

      your scene is fairly well lit, but the ceiling is blown out, also I can't tell where the light is coming from as you have no light sources in the image (eg your windows look too dark, the spotlight isn't on.)
      Watch the floor relectivity too, it looks like theres an inch of water in the room.
      Oh and change the barney rubble sofa please!!! ๐Ÿ˜ฎ

      posted in Gallery
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    • RE: [Conceptual] - Villa

      form follows function my friend.. you dont seem to have any floor slabs or walls

      your ground level floor to ceiling height is way to big for a house too.

      posted in Gallery
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    • RE: Star Wars Speeder Bike

      @unknownuser said:

      It's that time...you know, when I insist this model gets the 'Render this' treatment.
      So, if it's okay with you lets get going.

      Hear, hear!

      Lovely looking model! great work mate ๐ŸŽ‰

      posted in Gallery
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    • RE: Diesel locomotive rendered in Shaderlight

      fantastic! ๐Ÿ‘

      posted in Gallery
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    • RE: How to keep hierarchy from Sketchup to 3D Studio?

      Do you mean the 3d max connection extension? Thats got to be the best way for bring SKP's into Max IMO..

      posted in SketchUp Discussions
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    • RE: Google is Listening!

      @unknownuser said:

      Like you do in Photoshop when importing 3d models? Is that what you mean by painting?

      Yeah i think so, i havent used CS5 yet.. I was thinking more like zbrush esp for blending 2 textures

      posted in SketchUp Discussions
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    • RE: Exterior Hillside House

      @unknownuser said:

      How I could have missed this. Great render and pp Brummie boy ๐Ÿ˜„

      lol i'll have to start work on the kitchen for an interior shot... maybe with a portion of chips & curry sauce on the dining table... ๐Ÿ˜„

      posted in Gallery
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    • RE: Google is Listening!

      @unknownuser said:

      1. support for high poly models, even just better navigation.

      2. better texturing tools, projection is very limited (yeah i know thomthom plugins work but we need more, I'd love to 'paint' textures onto surfaces)

      These two points are my greatest desires also... texture layering and editing through a paint tool within Sketchup would be tremendous... Proper supported UV unwrapping would be enough however... ๐Ÿค“

      posted in SketchUp Discussions
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    • RE: Exterior Hillside House

      ckosio: yeah i'll definately chuck together a quick tutorial for grass and vray settings when I get time. Thanks for all the comments, very encouraging ๐Ÿ˜„

      posted in Gallery
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    • RE: Exterior Hillside House

      Cheers for the comments guys. I've been messing around with After Effects this afternoon..Check it out!

      apologies for the low res.. thats youtube for ya ๐Ÿ˜’

      [flash=425,344:1fa7x34l]http://www.youtube.com/v/qCyORYyhDFI&hl=fr&fs=1[/flash:1fa7x34l]

      posted in Gallery
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    • RE: Chateau-Vaux-le-vicomte 3d model integrated into photograph

      im sorry but if your main objective is complete realism, the low res-textures make this exercise pointless. The lighting is blending nicely but photo-real it aint. Great PP sepo!

      posted in Gallery
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    • RE: ICU Rooftop Garden and Patient Room- Twilight Render

      These are very nice well done... how did you do your people? 3d, billboard or in PP?

      posted in Gallery
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    • RE: European House rendered in Shaderlight

      I agree the lighting is spot on with the backplate in all but its direction. I guess what I was getting at is i was looking at it as a work of art and not a technical exercise in HDRI. The overcast grey hues don't make the building pop out my screen. As a test tho its ok!

      posted in Gallery
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    • RE: European House rendered in Shaderlight

      A few pointers:

      • lighting is very flat, adjusting the curves in photoshop can help
      • i dont know if this is a shaderlight thing but its looking a little grainy.
      • mixture of billboard plants and photo montage looks odd, i suggest one or the other.
      • the grey walls could do with some bump if its an exterior render.
      • take care with your light sources on the photoshoped vegetation, the lighting on the plants near the camera doesnt match the lighting at the back..and none of it matches the lighting on your model.
      • don't crop the top of the roof off, its bad for the composition.

      Keep going tho its got potential!

      posted in Gallery
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    • RE: Exterior Hillside House

      Thanks for the comments guys ๐Ÿ˜„ the frosted glass could have been better I agree and i've altered the scale of the grass as mentioned.
      The grass is done in PS overlayed over a heavily bumped grass texture to give me reference for the way the light falls. The vignette effect is done using the colour balance in PS, it could be done with a colour burn layer but I do it this way because it gives me way more control.
      I've attached the night version and a little process image...enjoy ๐Ÿค“

      Cheers


      kernhousenighttimesml.jpg


      kernhouseprocessweb.jpg

      posted in Gallery
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    • Exterior Hillside House

      Hey guys,

      Just completed this personal work using a model by Stoosarchitekten on 3dallusions.com.
      Textured in sketchup, rendered with Vray and post with PS.
      I have a nightime version i'll post when i've finished it ๐ŸŽ‰
      Anyway C&C welcome as always

      Cheers


      kernhousedaytimesml3.jpg

      posted in Gallery
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    • RE: [WIP] Bugatti Brescia Type 13

      really nice ๐Ÿ‘ ...love the clay renders and the fine line weight. Do you plan to texture it?

      posted in WIP
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    • Art Deco Light Pendant

      Hi guys, currently producing a visual for the interior redesign of an old library. In the scheme there are these art deco light pendants that are a key existing feature the client wants preserved. I can't post the images currently as im awaiting sign off but here is a render of the pendant model thats part of my scene. Rendered in Vray
      Comments welcomed

      http://i816.photobucket.com/albums/zz88/puffinviz/fittingforweb.png

      posted in Gallery
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    • RE: Ski lodge (WIP)

      hmm i like it ... i agree strange image, more hyper-real than photoreal..your wood might be a tad too yellow but thats just my taste. Add some snow on the roof!

      posted in Gallery
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    • RE: Render This - Chair Loft

      cheers eric, i must say thats alot of blood...u ok? ๐Ÿ˜‰

      posted in Gallery
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