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    • How to get this VRAY rendering style in 3.4

      I need help replicating a rendering style in VRAY 3.4.

      In VRAY 1.0 I used to use a default visopt setting called gi_irmap_high.visopt but since you can no longer use .visopt files in VRAY 3.4 (now they're .vropt) I am having a really hard time replicating this rendering style.

      The setting creates a very soft shading, meaning no linear shadows and no sun lighting. Shading is based solely on proximity of other object or corners (see attached).

      I used it to create diagrams where non realistic lighting/shadows are not necessary, something like what BIG does with their diagrams (see attached). Any help would be very much appreciated, I have been scratching my head on this one for a while.

      P.S. I also dont have access to the previous VRAY version so there's no way to check what the setting file was doing.


      Rendering Sample 1


      Rendering Sample 2

      posted in V-Ray render plugins extensions
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      vega29
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