When there is more than 90° difference between faces, projected texture looks stretched.
How to fix it?
When there is more than 90° difference between faces, projected texture looks stretched.
How to fix it?
@cotty said:
I don't see your image. You know that you are able to attach an image to your post? (External image sources are mostly very slow!)
Just click on image icon to enlarge the image.
Hi!
I have a question, how to place a seamless texture on models like this:
I tried making my texture projected, but it was starched in many places.
Thank you in advance