The little "m" button stands for editing the map of that item. Besides, I found that you don't have to turn the whole sun off, making the whole result dark. You onlt have to get inside the sun map, and turn off shadow
Posts
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RE: Turn off ALL shadows in vray 1.49.01
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RE: Bumps went guly on surfaces with rounded shapes inside
You're right, I googled for pretty long, and I found someone saying that bumping without difusers will have problems on sketchup, is that true?
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Added After testing:
Confirmed that's the cause. As I'm a newbie on V-ray for sketchup, I thought bumps can be used without an exact diffuse map. (I used only color settings in diffuse)
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RE: Bumps went guly on surfaces with rounded shapes inside
2015 Version with hidden Geometry on.
PS: I did another test with only a simple C shape solid and the same thing happens. Nothing really complex or hidden geometries i guess. But Sstill....
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RE: Bumps went guly on surfaces with rounded shapes inside
Is this really a too easy question or it's just can' t be solved so far?
I'm a student working on an assignment and I have to decide which software I'll be using. If there is a way to solve this, I'll still be using sketchup for its convenience, but if not I'll go for revit for rendering. -
Bumps went guly on surfaces with rounded shapes inside
I was trying to get a cloud shaped opening on a wall and apply a rough concrete material with a bump on the wall. However, the bump was uglyly subdivided by the geometry of the rounded edges. Is their a solution or a workaround??
Thx.