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    • RE: Bark-itecture

      The more basic "Grass House".

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/sketchs.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/parts.jpg

      posted in Gallery
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      spdesign
    • RE: Bark-itecture

      Thanks everyone for the replys. I didnt think of putting a ramp...but thats a good idea...im sure it could be added easily...probably just attached to the back somewhere.

      dspace
      The images are just a combination of sketchup linework / shadows / color layered in photoshop...with a black BG using an alpha.

      posted in Gallery
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      spdesign
    • Bark-itecture

      Doghouse concept for a local Humane Society fundraiser

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/P1_2s.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/overall.jpg

      posted in Gallery
      S
      spdesign
    • RE: Street Project in London

      Awesome Work!

      I'd also be interested in some tips from your workflow. It seems there isnt much discussion on Sketchup to c4d and vray for c4d on these forums compared to other software. Any help would be appreciated!

      posted in Gallery
      S
      spdesign
    • RE: Drumkit (Updated Feb 25 2010)

      Thanks for the comments everyone.

      Dean,
      I had the pedal right infront of me and for the most part I just used a ruler to measure things and estimate. Probably not the most efficient way, but i wanted to see if it was possible.

      posted in Gallery
      S
      spdesign
    • Drumkit (Updated Feb 25 2010)

      Drumkit in-progress...

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/P2s.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/fronts.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/backs.jpg

      Double kick pedal progress....

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/kick_elevs_formats.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/A1-clays.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/A1-norms.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/A4_2-clays.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/A4_2-norms.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/A2_2-clays.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/A2_2-norms.jpg

      Hope to finish one of these days!

      posted in Gallery
      S
      spdesign
    • RE: Site Concept Massing Model

      Awesome stuff Solo. I intend to take the model to the next step and replace my "ball" trees with something more detailed - just havent found the time yet. I typically render using Cinema4d and vray for c4d. Thanks for the example!

      posted in Gallery
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      spdesign
    • RE: Site Concept Massing Model

      Thanks for the comments

      A few random close ups

      golf_close.jpg
      A3(c1).jpg
      A3(c2).jpg
      A3(c3).jpg
      A3(c4).jpg

      posted in Gallery
      S
      spdesign
    • Site Concept Massing Model

      Quick Site Concept Massing Model

      Contour information was originally a cad file imported and cleaned in Revit and then imported into Sketchup. Placed a handsketched image overtop and layered the trees using "component spray" and the "drop" ruby. Used Photoshop for compositing.

      A3 - terrain(s2).jpg
      A3 - terrain_wsketch(s2).jpg
      A3 - wire_wsketch(s2).jpg
      A3(s2).jpg

      posted in Gallery
      S
      spdesign
    • RE: Drumkit

      Matt,

      Unfortunately I havent had the time to make a significant amount of progress - I will be sure to spend some time over the holidays and get some more shots up after the first of the year. Thanks Everyone for the comments and feedback.

      -= S

      posted in Gallery
      S
      spdesign
    • RE: Concept Diagrams

      Ibon,

      I usually layer the file in photoshop and dodge and burn the colors slightly. I find that a few gradients on the large surfaces of a model can help quite a bit...especially if its a textured surface that isnt tiling perfect. In this case they are just colored materials in SU tweaked in Pshop.

      -= S

      posted in Gallery
      S
      spdesign
    • RE: Concept Diagrams

      Thanks Eric and Scott.

      Scott - I work in the Novi area, living near Walled Lake now. I noticed you are from Holly...not too far from these parts!

      posted in Gallery
      S
      spdesign
    • Concept Diagrams

      Hello All,

      Here is one concept showing the expansion and circulation of a retail project - This was one of six or so that we had to quickly create to explain the overall idea on the site.

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/aerial_test.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/top_test.jpg

      posted in Gallery
      S
      spdesign
    • [REQ] dwg import segment adjust

      Hello All,

      Would it be possible to write a script allowing the user to alter how many segments a DWG arc or circle has upon import into sketchup. I have no idea how sketchup determines the # of segments for imported CAD geometry. I think sketchup just defaults any CAD arc or circle to a random # of segments and they have to be redrawn if they arent smooth enough. Anyone have any quick work-arounds or ideas?

      Thanks in advance for any replies and help with this issue.

      posted in Plugins
      S
      spdesign
    • RE: Drumkit

      Haha - yeah...it's not quite finished yet. Many of the kit parts will be floating until I can find more time to finish it up and add more detail. I didn't model the snare and hi-hat stands yet. Im working on the pedals now.

      Thanks for the feedback!
      😎

      posted in Gallery
      S
      spdesign
    • Drumkit

      Drumkit in-progress...

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/P2s.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/fronts.jpg

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/backs.jpg

      posted in Gallery
      S
      spdesign
    • RE: News Station Weather Patio

      The sketchup output really only consisted of 4 exports - similar to whats been on this forum and others in the past.

      1.) Shadows with monochrome white faces

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/a1-shads.jpg

      2.) color / textures with no edges

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/a1-cols.jpg

      3.) hidden line (minus vegetation)

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/a1-selections.jpg

      4.) notes / text

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/notes-justnotess.jpg

      I try and keep the hidden line faded a bit in photoshop - 50% is always a good starting point. I tend to fade the shadows a bit as well from the original export (light 80% / dark 40% - use sun for shading in sketchup)

      The grass was created using the "component spray" ruby. I created 6 or so different blades of grass at different angles as components and had the ruby do all the scaling and rotating for me. I then placed the 3d grass over a standard 2d textured grass to help fill in any gaps that were noticable. It's still extremely high-poly and usable only in certain situations.

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/grass_test_3s.jpg

      Hope this helps. Thanks again for the feedback.

      posted in Gallery
      S
      spdesign
    • RE: News Station Weather Patio

      Thanks Bob.

      Multiple sketchup jpg. exports were layered in photoshop. The modeling, notes and text are all from sketchup. Some of the vegetation was from formfonts and altered slightly. The 3d grass in the first view was created in sketchup.

      posted in Gallery
      S
      spdesign
    • News Station Weather Patio

      Some views of a Local News Station Weather Patio Concept

      Overall View:

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/a1s.jpg

      W/ a few notes:

      http://i96.photobucket.com/albums/l163/greenstreetdrumr/Sketchup/notess.jpg

      posted in Gallery
      S
      spdesign
    • Sketch Styles

      Hello All,

      I have created several hand-sketch styles using google's style builder and actual drafting pens/pencils. Below you'll find a list of styles contained in the attached "zip" file. Some work better than others, depending on the complexity of your model. I have included a sample image of one of the styles.

      [ Sketch Styles.zip ]
      01.) #2 Pencil (Fun)
      02.) Bic Ballpoint Pen
      03.) Blunt #2 Pencil
      04.) Blunt 3H Pencil
      05.) Blunt Cool Grey 90% Pencil
      06.) Faded Prismacolor Small End
      07.) Fat Sharpie #1
      08.) Fat Sharpie #2
      09.) Fat Sharpie w/ Micron 005 Accent
      10.) Micron 02
      11.) Micron 005 and 02
      12.) Pentel Sign Pen
      13.) Pentel Sign Pen w/ Micron 005 Accent
      14.) Pilot Razor Point 1
      15.) Pilot Razor Point 2
      16.) Pilot Razor Point w/ straightedge 1
      17.) Pilot Razor Point w/ straightedge 2
      18.) Sanford Sharp Pencil
      19.) Sharp 3H Pencil
      20.) Sharp Ultrafine


      Sketch Styles.zip


      style_samp.jpg

      posted in SketchUp Components sketchup
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      spdesign
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