Thanks kaas and Lz - I didn't know you could apply multiple textures... that's encouraging to know.
Cheers
Shawn
Thanks kaas and Lz - I didn't know you could apply multiple textures... that's encouraging to know.
Cheers
Shawn
Thanks Oceanembers, kaas and Lz! I think now my last question is - So to make a decent render of a building's facade, on average how many photos (from different angles) are needed? 3? 5? more?
Thanks!
Shawn
Hi guys... are you still with me?
Cheers
Shawn
Mitcorb & kaas, that is fantastic, thank you very much! So to create my model (or at least to get started), could it be as simple as downloading these already-created buildings, and plop them down individually into my own "square" in SketchUp?
Also Mitcorb, regarding the video from Aidan Chopra, is this how Mr. Bettochi from Peru created his models of the buildings in his hometown of Barranco?
Lastly, is the "Building Maker" tool still alive?
Thanks!!
Shawn
Dear SketchUp Users, I wonder if you could offer me some guidance and help to point me in the right direction please. First of all, I have to point out that I have zero experience with 3D software - a total newbie. I am a Delphi programmer however, so I'm not totally computer illiterate - I do have some computer acumen. What I'd like to do is create a 3D-rendered simulation of the market square of the city of Bruges, Belgium... right down to each building. An ambitious project, I know... since I'm not really experienced at all in 3D computer-aided design softwares or techniques. Could it be as simple as taking photos of each individual building in the square (from different angles), and importing these somehow into SketchUp to render a 3D object of the building? Could it be even easier than that??
Having said that, it's not really important that the rendering be exact, so in that way I would actually be quite okay to have a "2.5D" rendering, so to speak. It doesn't need to be perfect from ALL angles - I just want the user/viewer to be able to "walk through" my city square at street level and see the facades of the buildings all around him. So what they look like from the rear or inside, I don't care! And since there is literally zero space between individual buildings in the real-life square in Bruges, I really don't care about rendering the proper "depth" of them.... I just care about the front "facade" of the building that is visible when the viewer is placed in the middle of the square and "walking" through it.
The other little twist to this, is that I'd like to "re-arrange" some of these individual buildings in the square. For instance, I'd like to take a few buildings from the central square of Brussels or Ghent and fit those in too... just to be annoying You could think of it as basically building a "composite" square of buildings from different Belgian cities. Hence the desire/need to render each building individually.
Now, I've been doing some googling around and I came across some interesting stuff regarding Sketchup. From there I happened upon this site:
http://sketchupdate.blogspot.ca/2010_05_01_archive.html
About 1/2 way down that page is an article called "Announcing the Google Model Your Town Competition winner". Here it shows a 3D rendering of the town of Barranco, Peru by a fellow named Jorge De Albertis Bettocchi... with links to his blog. As soon as I saw this, I thought "This is EXACTLY what I'm looking for!!!" and got all excited thinking I'd found the solution. I did some more research about Sketchup and then because rather confused about some things:
So although it seemed that Sketchup might be the way to go, I'm now a bit confused about it. Could some kind souls shed some light on this for me please?
Thanks!
Shawn