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    • RE: Loft Bedroom

      Thanks guys for all your input. I am actually rendering this at some pretty crazy settings right now over the weekend. I will post the image on monday. As far as the wall texture I would never do it on the ceiling. I hate popcorn ceilings and they have really come out of fashion too. I will post the texture on monday for you though.

      Scott

      posted in Gallery
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      ScottPara
    • RE: Hotel Sketch

      Nice work but I think xray mode is making this harder to look at and get a good feel for what is there.

      Scott

      posted in Gallery
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    • RE: Measured Survey Sketch

      Did you measure the interior as well as exterior? How long did it take?

      Scott

      Nice work!

      posted in Gallery
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    • RE: Another House Sketch

      Nice clean looking design. I like the presentation (3rd image), that is a nice way to see the house within the surroundings.

      Scott

      posted in Gallery
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      ScottPara
    • RE: Loft Bedroom

      Kwist,

      Thanks for your reply. I agree that this still needs some work and thanks for the advice. I think once I add some more lighting and furniture it will help to add some more depth to the image.

      Best regards,
      Scott

      posted in Gallery
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      ScottPara
    • Loft Bedroom

      Just a quick render of a loft bedroom. This is a WIP and still needs some tweaking, furniture, and additional lighting. Overall I am fairly please with the progress. I do not like the textured walls but it was a must for the client. The top of the steps leads to a huge master bath (16'x20') with the frosted glass window over looking the bedroom and reading area.

      Comments are welcome. Modeled in Sketchup and rendered in Vray.

      Best regards,
      Scott


      Loft Bedroom (Medium).jpg

      posted in Gallery
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    • RE: St. Michael church in Osijek

      Excellent work!

      Scott

      posted in Gallery
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      ScottPara
    • RE: Playin with an old Maxwell scene

      These do look great! My only crit would be that the leather textures scale is too big. Other than that Nice work.

      Scott

      posted in Gallery
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      ScottPara
    • Hotel Atrium WIP

      This is for a large Hotel chain. They asked for a new atrium design that would include small seating areas within it as well as multiple routes to get out to it. I will also be adding a walkway that will be overhead on the 3rd floor mimicking the pathway underneath. Like I said this is a work in progress and I will update this as I get more done.

      Best regards,

      Scott


      oPEN aTRIUM (Medium).jpg


      oPEN aTRIUM2 (Medium).jpg

      posted in Gallery
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    • RE: KAPOW! ...and ....PHOOMPH!

      Its friday what do you expect Gia? πŸ˜†

      posted in Gallery
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      ScottPara
    • RE: KAPOW! ...and ....PHOOMPH!

      No need to apologize jason.

      Scott

      posted in Gallery
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    • RE: KAPOW! ...and ....PHOOMPH!

      Well you can never deny a good sense of humor. πŸ˜†

      posted in Gallery
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    • RE: Vintage Gas Station

      Really nice work. It gives the feeling that this is not a busy station though, the guy looks bored πŸ˜„

      Scott

      posted in Gallery
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      ScottPara
    • RE: KAPOW! ...and ....PHOOMPH!

      It always amazes me what post or comments are taken to this extreme. I do not believe that Coen was trying to tick anyone off or upset anyone as I was not either. I think what was trying to be said is this is not a max, cinema 4d, or any other forum but a Sketchup forum. While I have posted work that was completely modeled in Sketchup but rendered externally the work itself was 100% modeled in sketchup.

      Sepo,
      I did not mean to "reduce rendering to hitting a button". What I am trying to say is that with programs like Vray or maxwell and many others, a person can do a very quick render that can impress someone who does not know rendering. Render programs have come a long way to making the art of rendering much easier to do. I have been rendering for quite some time and I do understand that a good render does take time and effort and does not require someone to just hit a button.

      Marked001,
      We at formfonts are very strict about modeling in Sketchup and Sketchup only. I am sure there are a few instances where texturing or a slight bit of modeling may be done with another program but for 99% of the time all of our models are modeled only in Sketchup. Many of the vehicles on the warehouse are 3ds conversions and they can be picked out by someone who knows what they are looking for in a second or two. By the way amazing work on the penthouse you did. That is a great example of the raw power of Sketchup in talented hands.

      Best regards,

      Scott

      posted in Gallery
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      ScottPara
    • RE: KAPOW! ...and ....PHOOMPH!

      One thing I can say is that a bad model will very rarely (if ever) make a good render. A good render is due to a good model with attention to details in the model itself. It is about the small things that make people say "I would not have thought of that" or "that really makes it look real". I model fairly simple furniture pieces regularly and have found to make them really stand out (especially when rendering) it is about details such as beveling edges to catch the light and create realistic lines. With the 3Dwarehouse coming online I get the feeling that people think modeling is easy and quick and it can be but to make models that truly represent reality it takes time and effort.
      Sorry for the rant.

      Scott

      posted in Gallery
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      ScottPara
    • RE: KAPOW! ...and ....PHOOMPH!

      I think rigging and posing are far different than the modeling itself. I use other programs for rigging and such but 99% of my modeling is done in Sketchup. Modeling just takes time and it takes you pushing yourself to become better. Nobody will be modeling like Monsterzero over night.

      Scott

      posted in Gallery
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    • RE: KAPOW! ...and ....PHOOMPH!

      Kwist,

      I think I understand what Coen is saying. We all will start to lose focus of what Sketchup can do if all we start seeing is imported work into Sketchup. Anyone can import others work and hit render. What this forum is for is showing the power of Sketchup and what can be done. Take Monsterzero for example, his Skethcup work is far better than most work I see in a MAX or C4D forum yet it is modeled in Sketchup. So I guess I have to agree with Coen on this one.

      Best regards,

      Scott

      posted in Gallery
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      ScottPara
    • RE: Any news from Google on future Sketchup versions?

      This is good to hear. I guess what we were both saying is that until now it has been quite silent. Any ideas when we could see some offical word on what the development might be and maybe when we could be expecting or at least possibly be seeing a new release?

      Scott

      posted in SketchUp Discussions
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      ScottPara
    • RE: Any news from Google on future Sketchup versions?

      I asked this before and really got no response (not that I thought anyone in the know would spill all the news if there was any). I think we are all looking forward to some improvements and hopefully some additions people have requested. I would love to see Layout actually work and work more seamlessly with Sketchup. Also, it would be nice to have some of the shadow issues worked out as well. I too hope they are still developing Sketchup but all has been quiet for quite some time so who really knows.

      posted in SketchUp Discussions
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    • Sketchup 7?

      Hello all,

      I am just wondering if it is too early for us to start talking about the possibility of Sketchup 7 and what it might be? In my opinion Layout has been a paperweight to many (me being one of those many). I would love to see things like lofting and some more organic tool incorporated in SU. As SU is getting more and more press and more people are becoming users I think SU needs to evolve into a full featured modeler including more tools such as Rhino or other organic modelers. The lack of a built in renderer I think is also something SU is really missing. Granted Vray has stepped up to the plate and given us possibly the best rendering option for SU, but it would be nice for google to also see tins need and address it in a new release.

      Just wondering what other people thoughts are.

      Scott

      posted in SketchUp Discussions sketchup
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