Dear Group:
Invariably and without exception when a I build a large complex file, I find that some of the two dimensional surfaces, such as floors, will begin to fracture, forming multiple entities adhering to each other but without bounding lines or boundaries. This is very annoying. As you try to select one surface, for example in order to paint it, the selection yields only a portion of, what used to be, the surface. Has anyone encountered this problem?
I made sure that all my surface entities belong to the same layer and fall on the same elevation (as much as possible) but still I have a surface made up of a number of fractured entities all falling on the same elevation. Very very frustrating. Please help help!!!