When the two surfaces meet the smaller one take the colour of the larger. Just repaint it.
I tested that. This only happens when two surface stick together corner to corner, and when you erase the boundary line between the two surfaces.
When the two surfaces meet the smaller one take the colour of the larger. Just repaint it.
I tested that. This only happens when two surface stick together corner to corner, and when you erase the boundary line between the two surfaces.
Nice work.
Face features as with the real kite, are just painted on to the fabric. So, there is no need to try to model it. Putting on the right texture will do. Fingers should be modeled though.
Quality work with lots of stile!
I am not pro but here is my quick work over of your image. Basically window reflects what’s around it. So I just cut, masked, and pasted your surrounding image over the window with some transparency.
Nice render. Two comments. Trees on the foreground really need to cast some kind of a shadow; looks pasted. And the curves seem little too high; its almost look like a wall. May be the edges are made too sharp. Is that a Mission Peak on the background?
This was done for a client to show the tank graphic on the wall.
If that is the case, you need to light the graphic with some type of lighting to highlight it. And turn down the room light a little lower. As the way it is, one is not quite sure if this image is about the room or the graphic on the wall.
With large models, wont painting both sides of surface slow the display? After all you end up with twice the painted surface SU need to process.
Nice work. Every thing in small space needs to have multi function. The stairway in your concept is really taking up lots of space. Speaking of solar panel here is good link to get some ideas: http://www.solardecathlon.org/scores_standings.html#first
Where can you find SU specific classes list so that you can command what to do?
When one works on a complex house layout, you need to use “Make Group.” That will separate different elements. In your case, I will group the first floor. Than you can just trace the ceiling surface right over the corners. The new ceiling that form will not become integrated to the lower floor. It will be separate. In addition you can hide different groups. This make possible to work on floor or any other major group at a time without everything showing.
Here is my test on transparent png file; the archway is made transparent in this case.
It is transparent of sorts, but as far as lighting and shadow is concerned shadow is generated by the plane the texture is sitting on. The shadow projection will not create the arch shadow. Well alpha map generate “correct” shadow pattern in Sketchup?
With Corel Photopaint, all you need to do is to open an image, add masks where area needs to be transparent, than save as PNG file with “Transparency, Masked Area” checked. Than apply this PNG file as texture in SK.
Sorry Chris, I try to duplicate what happened and can’t do it! The snapping is working fine now. However my model Van Hise on 3D Warehouse is still bugged, if you want to take a look at that one. The walls on that tower is not located on corner point.
I tried your method Ross on Van Hise building, the one that is bugged. And the guide line method solve the problem. Thanks.
Some times when I apply paint it seems to paint both sides, but most of the time just one side. What is the control factor here?
Here is the picture on what I was trying to do.
Make a component and a template that fits its base shape. And try to move component point to the corresponding template point. It will not snap onto the template!
And here is the same shape I was messing with. I made a component out of side of the building. The sides here are all mirror image so I flipped this component for the other side. Problem started when this component couldn’t be placed on the exact spot.
What is the procedure to incorporate changes to the model I uploaded to 3D Warehouse? Delete it and upload it again?
Ya zooming in to select helps. But it is annoying that move tool doesn’t snap on features that need to be selected.
And it is true that hidden geometry makes it impossible to select things.
I am having problem with placing component accurately. I need to pick a corner point within the component and move it to particular corner point on the model. I can’t select a point on component. Move tool keep trying to grab a surface!
Actuary my model did upload. I check the warehouse and its there. It just didn’t become available on Google Earth automatically. SU upload has some type of stop built in to it for newb, I think. It’s up for review.
I tried that Delete File method without success. I got the instruction form this thread. He is getting exactly the same error message! I guess I am not dreaming this stuff up.
http://groups.google.com/group/3dwh/browse_thread/thread/2a8c47e9ea4a9e4e?hl=en#
So I checked the directly to find where this \Local\Settings\Temp\ directory is, and found that it doesn’t exist! It is not there. Not in any drive. The tmp file cant be found either. I don’t know where SU is getting the directory or writing tmp file out.
From inside Sketchup...set the view of the model that you would like captured
What I understand about image to be captured is to just place the model the way you like to be seen, than connect to Warehouse. No special action needed by the sender. Is this what you mean? I tried that without success.