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    • Displacement problem - whole surface/diffuse map offset

      hi,

      i have a problem while experimenting with displacement and grass textures: The whole surface offsets the amount of the 'displacement value'. the preview material looks really good, but while final rendering of in RT is offset. I toggled use globals on and off, also no difference.

      • yes the material is in a seperate group.

      Somebody has an idea why this happens?


      GRASS_PROBLEM01.JPG


      GRASS_PROBLEM02.JPG


      GRASS_PROBLEM03.jpg


      testing.skp

      posted in V-Ray render plugins extensions
      R
      retsac
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