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    • RE: Best way to do post production in Photoshop

      @holmes1977 said:

      I got my grass texture from here http://www.turbosquid.com/FullPreview/Index.cfm/ID/240824
      Expensive, but I use this material all the time. So it pays itself off.

      Thanks for your reply!

      I've a few questions according to your beautiful ambience in your pictures (I hope you want to answer these questions):

      1. What kind of (color) adjustments have you applied in Photoshop to your model to get a cleaner and fresher coloring (there is a huge difference between your raw model and the final model)?
      2. What decides you to put some vegetations in Sketchup (like the plants between the fences) and putting the rest of the vegetations in the post-production phase (why didn't you put all of the vegetations in post-production?) ?
      3. I think you have put some images of trees in your model and makes them only visible in secondary to get some shadows, right?
      4. Did you use Ambient Occlusion in post-production to get a more realistic look?
      5. Did you use an hdri (if yes, can I get it somewhere?) or vraysun?

      You understand that I'm impressed by the ambience of your work and I hope you can help me with these questions.

      Thanks a lot!

      posted in V-Ray
      R
      radem205
    • RE: Best way to do post production in Photoshop

      Btw, which grass material did you used to get the results like in your pictures?

      posted in V-Ray
      R
      radem205
    • RE: Best way to do post production in Photoshop

      Thanks for your replies! I've looked at your links and I think I know how to do it.

      Also I've looked at another tutorial about compositing vray layers into Photoshop: http://cg.tutsplus.com/tutorials/chaos-group-vray/compositing-v-ray-render-layers-in-photoshop/

      Is this a good start for post-production and for adding some vegetation?

      posted in V-Ray
      R
      radem205
    • Best way to do post production in Photoshop

      Hi,

      My model contains one big object (hoouse) and an infinite plane to view the outside shadows of the object. Now I want to add some vegetations to my render image in Photoshop. For example, I want to add a tree on the backside of the object (before the plane and in the back of the object). Is it possible to get an image of the object, all shadows and transparency levels (so without the plane, but with the shadows that catch the plane) to make the post-production mucht easier?

      I hope you guys know what I mean. Shortly, I want to know what is the best way to render a scene for post-production?

      Thanks in advance!

      posted in V-Ray render plugins extensions
      R
      radem205
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