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    Recent Best Controversial
    • RE: Rbz error

      The tools on surface with the push pull tool was great, I am noticing now that when i start to curve the rolls are not smooth and have irregularities in them. Is there a way to smooth out the surface or am I not connecting the arcs correctly? As well is there a way to connect all my arcs together so i don't have to pull sections of the wall out separetly?


      example.jpg


      example2.jpg


      example3.jpg

      posted in Newbie Forum
      Q
      QuadDam
    • RE: Rbz error

      awesome, thanks so much for your help!

      posted in Newbie Forum
      Q
      QuadDam
    • RE: Rbz error

      Thanks so much that was the problem! Another question I want to pull out the bottom of the connected arcs I have created to create a rolling bike track. I cant get the arcs to attach to the wall, I have the joint push pull interactive tool installed, is there a tool to attach an arc to the wall so it follows the curve so can push pull the bottom out?


      Track.jpg

      posted in Newbie Forum
      Q
      QuadDam
    • Rbz error

      I am trying to install extentions, rbz files, but i get bugslat, I have attached the files. Not sure what I am doing wrong?

      File New
      File New
      ======== Starting GL ========

      CBaseGLView::OnInitialUpdate
      InitializeOpenGL
      GetActivePixelFormat
      Got PF= 0 from registry
      requestedpf.accel=1
      ARB functions NOT available.
      nPfds=60
      Pixel format 1 does not do a swap copy.
      Pixel format 4 does not do a swap copy.
      Pixel format 7 does not do a swap copy.
      Pixel format 10 does not do a swap copy.
      Pixel format 13 does not do a swap copy.
      Pixel format 16 does not do a swap copy.
      Pixel format 19 does not do a swap copy.
      Pixel format 22 does not do a swap copy.
      ChoosePixelFormat returning 3
      GLConfigUtils::GetActivePixelFormat ... returning 3
      Make a context ... pf=3
      Got context @43f32c0 error=0
      GL initialization succeeded
      Tool(SelectionTool)
      UseHWAccelerationFirstTime
      Got vendor (ATI Technologies Inc.) renderer(ATI Mobility Radeon HD 5470 )
      Returning 0
      UpdateView
      Create rv=1
      CBaseGLView::OnInitialUpdate
      InitializeOpenGL
      GetActivePixelFormat
      Got PF= 0 from registry
      requestedpf.accel=1
      ARB functions available.
      WGL_SWAP_COPY_ARB
      ChoosePixelFormat returning 3
      GLConfigUtils::GetActivePixelFormat ... returning 3
      Make a context ... pf=3
      Got context @6a38ac0 error=0
      GL initialization succeeded
      TerminateOpenGL
      HW_OK=1
      pNew=6a686a8
      Tool(SelectionTool)
      Tool(SelectionTool)
      ***** First UI thread = 4772
      requestedpf.accel=1
      ARB functions available.
      WGL_SWAP_UNDEFINED_ARB
      Did not find PF from GetCompatibleGLDevCapsARB.
      ARB functions NOT available.
      nPfds=60
      requestedpf.accel=1
      ARB functions available.
      WGL_SWAP_COPY_ARB
      requestedpf.accel=1
      ARB functions available.
      WGL_SWAP_COPY_ARB

      posted in Newbie Forum sketchup
      Q
      QuadDam
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