Thanks everyone for the help, I'll get started right away!
Posts made by Pixbae
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RE: Genetic algorithm bin packing
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Genetic algorithm bin packing
Hi everyone! I want to develop a plugin, I know nothing of programming but will learn so I can develop this. I'd just like some pointers or advice on how to tackle this problem.
I want to develop a plugin in which I input areas(represented by rectangles) and it organizes them and presents me various possible solutions to a floor plan, probably utilizing a genetic algorithm.
It would group them in the least possible space (not within a container, no boundaries). at the same time, I want some of these rectangles to be closer to others, so there is a hierarchy of proximity between rectangles. For example, if I wanted various possibilites of a house floor plan, I'd input spaces such as kitchen, dinning room, living room, bedrooms, etc., and it would not only group them in little space, but also ubicate them according to desirable proximities (kitchen - dinning room for example).
So basically, it would be some sort of 2d bin packing, but is there a way to control how the objects "pack" so I have the desirable proximities between them?
I´ve played a bit with Rhino Grasshopper, but it isn't able do what I want for two reasons: 1- galapagos, which is a genetic algorithm plugin, just accepts 1 fitness. I need multiple fitnesses to fulfill all conditions of proximity.
2- I haven't figured out how to detect collision in Rhino (I know this is possible in SU)Is it possible to develop a genetic algorithm with multiple fitnesses? so it searches for various solutions taking into consideration ALL of the desirable conditions.
Is it possible to develop this within SU?, or could I use an external appliaction such as excel, (is it possible to have compatibiltiy between SU and other programs?)
Thanks in advance, open to suggestions,ideas or anything.
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Help - Some plugins working backwards
Hi everyone!
I've been playing with these plugins I recently found.. windowizer and protrude. Both are good, only that they work backwards (at least 4 me)... I think these plugins are very known, so has anyone ever had this issue before? or is it supposed to work this way?
Thanks in advance
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RE: Tutorial: Vanilla flavoured geodesics
Hi everyone!
I have a question concerning the scenes shown here and Lattice maker if it's not a problem
Tutorial:
1- From scene 1 to scene 2, how do you do "Follow Me" (I mean, is that a plugin?)
2- How did you "triangulate it in a diamond pattern" (referning to the already cut torus)
3- Did you cut the torus knowing from first hand how many pieces would it take to complete it in the end?Also, can lattice maker make lattices out of "soap bubble skin" plugin?
thanks in advance!