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    • RE: SketchyPhysics 3.7.4

      @anton_s said:

      Nice work with this, Pitu! I really like how you implemented the ACE editor and did a well job with styling.

      Thank you, Anton. Just a pity that does not work with Ctrl+C function in editor. The SU 13 comes up a window with a javascript error.

      These tried:

      • src-min-noconflict

      • src-min

      • src

      • <div editor

      • <textarea editor

      But even trying. ๐Ÿ˜„

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.7.4

      @ntxdave said:

      Is there a user guide in English?

      Do I have to code actions? Can I apply the physics to my existing model? How does this compare to using a tool like Keyframe Animation or Simfonia?

      If you click on the toolbar / settings button, there you will find 3 link: SketchUp API, Ruby core and Sketchy Wiki. You can learn from these as well.
      The blue fields, onTouch, onclick, Script box to write the code. I recommend the latter.

      Well, there is not a lot of description. I'm going to make more another intro videos on my YouTube channel:
      https://www.youtube.com/channel/UCgkpyypPCP_ibNues2ypnGw

      You can watch it around Warehouse: https://3dwarehouse.sketchup.com/search.html?q=sketchyphysics+3%26amp;rsi=sbis%26amp;backendClass=entity
      My warehouse: https://3dwarehouse.sketchup.com/user.html?id=1103716790123296929922921
      Anton Synytsia: https://3dwarehouse.sketchup.com/user.html?id=1378794811912915769114661
      Mr.K. : https://3dwarehouse.sketchup.com/user.html?id=1200553748731081340515705
      John: https://3dwarehouse.sketchup.com/user.html?id=1664833144786437775321088
      November92: https://3dwarehouse.sketchup.com/user.html?id=1341212916375552782606464

      Although there is enough old models SP 3.2, it is not certain that all of them will work but worth a try.

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.7.4

      @unknownuser said:

      Good idea. I still have 2014 installed. Kind of a DUH moment for me ๐Ÿ˜ฎ

      Calmly to use the SU 32-bit, in 64-bit Win. It is as if the previous versions using it. Just did not become the icon of thumbnails. Probably there will be no 64-bit edition.

      Anton Synytsia created a new plugin. The name is MSPhysics, it is now compatible with 64-bit SketchUp, however, is still under development. Link: http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=56852

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.7.4

      @nigec said:

      I'm looking for advice on world scale.. typically I work in cm and I just can't get the gravity and world scale right..
      I'm been messing about with chains and they seem to snap depending on were the camera is, if the chain is entirely in view it'll be fine, but if its out of the camera frame or at a distance it'll snap, altering the world scale improves it but then things start running very slow

      this is a bike chain and after a bit of trial and error it will record fine without breaking,, but its running at 2 fps recording lol

      Care must be taken to have a very small gap between the "collisions". The chain is can be loose, so to speak. Just like in the video, however also laterally, between the chain links. This "chain-physics" really put a strain on SketchyPhysics. For this reason, too slow, animation and recording.

      But this video looks really good. ๐Ÿ‘

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.7.4

      @mister k said:

      Very cool improvements.
      How do these versions work now, did you base it on Antons 3.5 and are you now doing the improvements from that point on?

      Hi Mr.K. My channel on YouTube you'll find the "How to use" videos. But on SketchyWiki page there are also examples scripts.

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.7.4

      @cotty said:

      I'm only able to interact with the model if I use the button left from the play button (test play/pause), this is the right behaviour?

      Yes, I deliberately made that way. This disable the "Joint Controller Panel" hides the axes of SketchUp and SketchUp window puts into the background. Can be used either.

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.7.4

      @cotty said:

      If I click this button, SU doesn't respond anymore for some time and the stop button isn't active ...

      [attachment=0:z2ghrny5]<!-- ia0 -->sperror.jpg<!-- ia0 -->[/attachment:z2ghrny5]

      Press the ESC button to end of simulation. There is nothing wrong with the simulation. This is the essence of the play button.
      Test this model: https://3dwarehouse.sketchup.com/model.html?id=u1c600117-45d1-4a6b-b7e0-410b5f932d66

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.5.6 (26 January 2015)

      SketchyPhysics 3.6 is available this link: http://sketchucation.com/forums/viewtopic.php?f=61%26amp;t=62453

      posted in SketchyPhysics
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      PituPhysics
    • SketchyPhysics 3.7.4

      %(#5566AA)[SketchyPhysics 3.7.4 Release date: November 26, 2017. Copyright ยฉ 2007, Chris Phillips]

      It remains just for 32-bit SketchUp to use.
      Download the SketchUp 32bit from SketchUp Product Downloads.

      Downloads, example scripts and Change Log.

      Links:
      Sketchy Wiki script overview webpage.
      My YouTube channel.

      posted in SketchyPhysics
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Hi Anton. Will be updates? Because if not, then we need to stay the SketchyP. It does not matter if there are no "joins". Only "BugSplat" problem should be corrected. But this would be much better because the source of "clean", and it works 64-bit as well. The "SketchyPhysics" therefore much fewer people used, however could be used the 32-bit version of SketchUp 2015...

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      We hope, Anton will soon be solve the SDL2_mixer problem. This "MSPhysics" awesome. 100x better than SketchyP. Lots of new and useful features in it. And it is still under development.
      What good will, when completed ?! ๐Ÿ˜ฒ

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Hello Anton. When I start the SketchUp, 12-13 minutes later crashes and come up the BugSplat.
      32 and 64 bit version as well. I tried the original "Sketchup Make" and the original starter .exe file.
      If do not start the simulation, you will too.

      I see that is available the "get_body_by_name".
      How do I hide or visible body or entities? "show_bodies(false)" every group will hide.

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      And the "mouse script" that is used to look around, turn wheels, and do other stuff can be rewritten to rely on AMS::Cursor functions. To monitor mouse clicks, you can use MSPhysics::Body events, like

      onLButtonDown { |x,y|
      >   ...
      > }
      

      MSPhysics::Body has plenty of events and functions. You can see them here: MSPhysics::Body

      What is the equivalent of these? These are always needed. I read this:
      https://d5adbec3e1f2ea2f548f4aa0f7818eb2a3bf09ec.googledrive.com/host/0B3qg8f4WrNdHfnRoazY0djJXRk5USVg4a0tkR0FKRF9sOVNqYTNyQktxbWctRzNaRHRjd2M/MSPhysics/Body.html#get_body_by_address-class_method

      From SPhysics;
      simulation.findBody("body_name")
      sp_tool_instance.findGroupNamed("body_name")
      
      Here?
      simulation.get_body_by_address(address)
      
      

      The "Game mode" damn good!! ๐Ÿ’š

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      I would suggest you to start from start from MSPhysics OVERVIEW documentation tab.

      Okay, thanks Anton, I will later study.

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      Notice, this is 0.2.0 alpha. There are many features that are work in progress and not done yet. The joint tab is one of them.

      I'm still skeptical why it didn't work on 32bit. I'll have to see it on my brothers laptop and see what was going on there.

      I Mean. The scripts will work the same way as in the SP? I see the "Timer" other kind:

      
      timer=AMS;;C.start_timer(1000, false){
        AMS;;C.stop_timer(timer)
      }
      
      

      ... and the "mouse script" will also be available.
      But the "Geom :: Transformation" -new, -rotation, -scaling stay the same?

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      Can you tell me what exactly isn't working because it should work on 32/64 bit SU versions just fine. Do you get any errors when you start SU?

      I installed the 64-bit SketchUp. Now it works. ๐Ÿ˜ƒ This awesome!!!
      However, I do not understand the "Joint" box.
      There are no Joints. How to use it?

      Dropbox - Error - Simplify your life

      favicon

      (www.dropbox.com)

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      What do you mean it doesn't work in 2015? It should work just as fine in all SU versions, including the 64bit. Did you download AMS Library as a requirement for MSPhysics?

      Yes, I downloaded the AMS. I use a 64-bit Windows but the SU 32-bit, because the SP 3.5.
      This could be the problem? Install the 64-bit Sketchup? I try this. I hope it will be good. ๐Ÿ˜•

      posted in Plugins
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      PituPhysics
    • RE: MSPhysics 1.0.3 (16 October 2017)

      I do not work in SU 15, if only "static" groups in the model. =(

      posted in Plugins
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      PituPhysics
    • RE: SketchyPhysics 3.5.6 (26 January 2015)

      Making a FPS game is not finished yet. I started two weeks ago. Look at on youtube or on Warehouse.

      Link Preview Image
      3D Warehouse

      3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

      favicon

      (3dwarehouse.sketchup.com)

      posted in SketchyPhysics
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      PituPhysics
    • RE: SketchyPhysics 3.5.6 (26 January 2015)

      ๐Ÿ˜ฒ I'm sorry ... But will be update to SketchUp 16-17-18...234, right? ๐Ÿ˜„
      It does not matter if it is only 32-bit it works, just be good.

      posted in SketchyPhysics
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      PituPhysics
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