Hi everyone,
I did a little searching but didn't find much concerning how to make a smooth human face. I saw the following model:
And I was wondering how that user got such a smooth 3D face. I thought perhaps starting with a sphere, turning on hidden geometry and manipulating endpoints, but I'm not sure how you would get such a smooth looking model. I suppose then turning off the geometry would smooth the model... Even so, I don't understand how you would start creating a face. Anyone have any advice or know of tutorials? Thanks!
-Neal